Loris Settings Manager is an extension for the Unity3D game engine designed to make managing game settings easy and straightforward for developers. It allows settings to be configured and in-game menus to be built without writing a single line of code. It also supports writing easy extensions to support custom GUI inputs (either from the asset store or homemade).
This repo contains a React site based on Docusaurus. It is the source for the public facing documentation for the Loris Settings Manager project. This repo is open source and deployed automatically to GitHub pages via CircleCI when a commit is made to master.
If there are any changes you think should be made to the documentation, it is encouraged (and appreciated!) that you submit a pull request. Please make sure you provide a detailed explanation of your changes in your pull request, and if approved your changes will be automatically deployed to the live site.
- Fork the repo
- Create your feature branch (git checkout -b feature/changeName)
- Commit your changes (git commit -am 'Add some stuff')
- Push to the branch (git push origin feature/changeName)
- Create a new Pull Request