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| /* | |
| Red Black Trees | |
| (C) 1999 Andrea Arcangeli <andrea@suse.de> | |
| (C) 2002 David Woodhouse <dwmw2@infradead.org> | |
| This program is free software; you can redistribute it and/or modify | |
| it under the terms of the GNU General Public License as published by | |
| the Free Software Foundation; either version 2 of the License, or | |
| (at your option) any later version. | |
| This program is distributed in the hope that it will be useful, | |
| but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| GNU General Public License for more details. | |
| You should have received a copy of the GNU General Public License | |
| along with this program; if not, write to the Free Software | |
| Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| linux/lib/rbtree.c | |
| */ | |
| #include <linux/rbtree.h> | |
| #include <linux/module.h> | |
| static void __rb_rotate_left(struct rb_node *node, struct rb_root *root) | |
| { | |
| struct rb_node *right = node->rb_right; | |
| struct rb_node *parent = rb_parent(node); | |
| if ((node->rb_right = right->rb_left)) | |
| rb_set_parent(right->rb_left, node); | |
| right->rb_left = node; | |
| rb_set_parent(right, parent); | |
| if (parent) | |
| { | |
| if (node == parent->rb_left) | |
| parent->rb_left = right; | |
| else | |
| parent->rb_right = right; | |
| } | |
| else | |
| root->rb_node = right; | |
| rb_set_parent(node, right); | |
| } | |
| static void __rb_rotate_right(struct rb_node *node, struct rb_root *root) | |
| { | |
| struct rb_node *left = node->rb_left; | |
| struct rb_node *parent = rb_parent(node); | |
| if ((node->rb_left = left->rb_right)) | |
| rb_set_parent(left->rb_right, node); | |
| left->rb_right = node; | |
| rb_set_parent(left, parent); | |
| if (parent) | |
| { | |
| if (node == parent->rb_right) | |
| parent->rb_right = left; | |
| else | |
| parent->rb_left = left; | |
| } | |
| else | |
| root->rb_node = left; | |
| rb_set_parent(node, left); | |
| } | |
| void rb_insert_color(struct rb_node *node, struct rb_root *root) | |
| { | |
| struct rb_node *parent, *gparent; | |
| while ((parent = rb_parent(node)) && rb_is_red(parent)) | |
| { | |
| gparent = rb_parent(parent); | |
| if (parent == gparent->rb_left) | |
| { | |
| { | |
| register struct rb_node *uncle = gparent->rb_right; | |
| if (uncle && rb_is_red(uncle)) | |
| { | |
| rb_set_black(uncle); | |
| rb_set_black(parent); | |
| rb_set_red(gparent); | |
| node = gparent; | |
| continue; | |
| } | |
| } | |
| if (parent->rb_right == node) | |
| { | |
| register struct rb_node *tmp; | |
| __rb_rotate_left(parent, root); | |
| tmp = parent; | |
| parent = node; | |
| node = tmp; | |
| } | |
| rb_set_black(parent); | |
| rb_set_red(gparent); | |
| __rb_rotate_right(gparent, root); | |
| } else { | |
| { | |
| register struct rb_node *uncle = gparent->rb_left; | |
| if (uncle && rb_is_red(uncle)) | |
| { | |
| rb_set_black(uncle); | |
| rb_set_black(parent); | |
| rb_set_red(gparent); | |
| node = gparent; | |
| continue; | |
| } | |
| } | |
| if (parent->rb_left == node) | |
| { | |
| register struct rb_node *tmp; | |
| __rb_rotate_right(parent, root); | |
| tmp = parent; | |
| parent = node; | |
| node = tmp; | |
| } | |
| rb_set_black(parent); | |
| rb_set_red(gparent); | |
| __rb_rotate_left(gparent, root); | |
| } | |
| } | |
| rb_set_black(root->rb_node); | |
| } | |
| EXPORT_SYMBOL(rb_insert_color); | |
| static void __rb_erase_color(struct rb_node *node, struct rb_node *parent, | |
| struct rb_root *root) | |
| { | |
| struct rb_node *other; | |
| while ((!node || rb_is_black(node)) && node != root->rb_node) | |
| { | |
| if (parent->rb_left == node) | |
| { | |
| other = parent->rb_right; | |
| if (rb_is_red(other)) | |
| { | |
| rb_set_black(other); | |
| rb_set_red(parent); | |
| __rb_rotate_left(parent, root); | |
| other = parent->rb_right; | |
| } | |
| if ((!other->rb_left || rb_is_black(other->rb_left)) && | |
| (!other->rb_right || rb_is_black(other->rb_right))) | |
| { | |
| rb_set_red(other); | |
| node = parent; | |
| parent = rb_parent(node); | |
| } | |
| else | |
| { | |
| if (!other->rb_right || rb_is_black(other->rb_right)) | |
| { | |
| rb_set_black(other->rb_left); | |
| rb_set_red(other); | |
| __rb_rotate_right(other, root); | |
| other = parent->rb_right; | |
| } | |
| rb_set_color(other, rb_color(parent)); | |
| rb_set_black(parent); | |
| rb_set_black(other->rb_right); | |
| __rb_rotate_left(parent, root); | |
| node = root->rb_node; | |
| break; | |
| } | |
| } | |
| else | |
| { | |
| other = parent->rb_left; | |
| if (rb_is_red(other)) | |
| { | |
| rb_set_black(other); | |
| rb_set_red(parent); | |
| __rb_rotate_right(parent, root); | |
| other = parent->rb_left; | |
| } | |
| if ((!other->rb_left || rb_is_black(other->rb_left)) && | |
| (!other->rb_right || rb_is_black(other->rb_right))) | |
| { | |
| rb_set_red(other); | |
| node = parent; | |
| parent = rb_parent(node); | |
| } | |
| else | |
| { | |
| if (!other->rb_left || rb_is_black(other->rb_left)) | |
| { | |
| rb_set_black(other->rb_right); | |
| rb_set_red(other); | |
| __rb_rotate_left(other, root); | |
| other = parent->rb_left; | |
| } | |
| rb_set_color(other, rb_color(parent)); | |
| rb_set_black(parent); | |
| rb_set_black(other->rb_left); | |
| __rb_rotate_right(parent, root); | |
| node = root->rb_node; | |
| break; | |
| } | |
| } | |
| } | |
| if (node) | |
| rb_set_black(node); | |
| } | |
| void rb_erase(struct rb_node *node, struct rb_root *root) | |
| { | |
| struct rb_node *child, *parent; | |
| int color; | |
| if (!node->rb_left) | |
| child = node->rb_right; | |
| else if (!node->rb_right) | |
| child = node->rb_left; | |
| else | |
| { | |
| struct rb_node *old = node, *left; | |
| node = node->rb_right; | |
| while ((left = node->rb_left) != NULL) | |
| node = left; | |
| if (rb_parent(old)) { | |
| if (rb_parent(old)->rb_left == old) | |
| rb_parent(old)->rb_left = node; | |
| else | |
| rb_parent(old)->rb_right = node; | |
| } else | |
| root->rb_node = node; | |
| child = node->rb_right; | |
| parent = rb_parent(node); | |
| color = rb_color(node); | |
| if (parent == old) { | |
| parent = node; | |
| } else { | |
| if (child) | |
| rb_set_parent(child, parent); | |
| parent->rb_left = child; | |
| node->rb_right = old->rb_right; | |
| rb_set_parent(old->rb_right, node); | |
| } | |
| node->rb_parent_color = old->rb_parent_color; | |
| node->rb_left = old->rb_left; | |
| rb_set_parent(old->rb_left, node); | |
| goto color; | |
| } | |
| parent = rb_parent(node); | |
| color = rb_color(node); | |
| if (child) | |
| rb_set_parent(child, parent); | |
| if (parent) | |
| { | |
| if (parent->rb_left == node) | |
| parent->rb_left = child; | |
| else | |
| parent->rb_right = child; | |
| } | |
| else | |
| root->rb_node = child; | |
| color: | |
| if (color == RB_BLACK) | |
| __rb_erase_color(child, parent, root); | |
| } | |
| EXPORT_SYMBOL(rb_erase); | |
| /* | |
| * This function returns the first node (in sort order) of the tree. | |
| */ | |
| struct rb_node *rb_first(const struct rb_root *root) | |
| { | |
| struct rb_node *n; | |
| n = root->rb_node; | |
| if (!n) | |
| return NULL; | |
| while (n->rb_left) | |
| n = n->rb_left; | |
| return n; | |
| } | |
| EXPORT_SYMBOL(rb_first); | |
| struct rb_node *rb_last(const struct rb_root *root) | |
| { | |
| struct rb_node *n; | |
| n = root->rb_node; | |
| if (!n) | |
| return NULL; | |
| while (n->rb_right) | |
| n = n->rb_right; | |
| return n; | |
| } | |
| EXPORT_SYMBOL(rb_last); | |
| struct rb_node *rb_next(const struct rb_node *node) | |
| { | |
| struct rb_node *parent; | |
| if (rb_parent(node) == node) | |
| return NULL; | |
| /* If we have a right-hand child, go down and then left as far | |
| as we can. */ | |
| if (node->rb_right) { | |
| node = node->rb_right; | |
| while (node->rb_left) | |
| node=node->rb_left; | |
| return (struct rb_node *)node; | |
| } | |
| /* No right-hand children. Everything down and left is | |
| smaller than us, so any 'next' node must be in the general | |
| direction of our parent. Go up the tree; any time the | |
| ancestor is a right-hand child of its parent, keep going | |
| up. First time it's a left-hand child of its parent, said | |
| parent is our 'next' node. */ | |
| while ((parent = rb_parent(node)) && node == parent->rb_right) | |
| node = parent; | |
| return parent; | |
| } | |
| EXPORT_SYMBOL(rb_next); | |
| struct rb_node *rb_prev(const struct rb_node *node) | |
| { | |
| struct rb_node *parent; | |
| if (rb_parent(node) == node) | |
| return NULL; | |
| /* If we have a left-hand child, go down and then right as far | |
| as we can. */ | |
| if (node->rb_left) { | |
| node = node->rb_left; | |
| while (node->rb_right) | |
| node=node->rb_right; | |
| return (struct rb_node *)node; | |
| } | |
| /* No left-hand children. Go up till we find an ancestor which | |
| is a right-hand child of its parent */ | |
| while ((parent = rb_parent(node)) && node == parent->rb_left) | |
| node = parent; | |
| return parent; | |
| } | |
| EXPORT_SYMBOL(rb_prev); | |
| void rb_replace_node(struct rb_node *victim, struct rb_node *new, | |
| struct rb_root *root) | |
| { | |
| struct rb_node *parent = rb_parent(victim); | |
| /* Set the surrounding nodes to point to the replacement */ | |
| if (parent) { | |
| if (victim == parent->rb_left) | |
| parent->rb_left = new; | |
| else | |
| parent->rb_right = new; | |
| } else { | |
| root->rb_node = new; | |
| } | |
| if (victim->rb_left) | |
| rb_set_parent(victim->rb_left, new); | |
| if (victim->rb_right) | |
| rb_set_parent(victim->rb_right, new); | |
| /* Copy the pointers/colour from the victim to the replacement */ | |
| *new = *victim; | |
| } | |
| EXPORT_SYMBOL(rb_replace_node); |