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SNUSP is a “two-dimensional” esolanguage.

This code implement a Core, Modular and Bloated SNUSP interpreter in the Go programming language. page could contain a reference, in case you won't take a look at the given links (why not?)… Actually the page is just a test, and likely it will stay as it is forever (but never say never — though there's not tooo much to say about SNUSP you can't find elsewhere, and written better…)

The repository contains also examples taken here and there. Other useful links or alike:


  • not fully tested (yet?)
  • Modular SNUSP (which is the default) comes in two “flavours”; I call the second flavour twisted — which is now the default. If a modular SNUSP code does not work, try -twist=false flag… (examples in the SNUSP page on are all “twisted”). If the code does not work anyway, you have found a bug — it would be nice if you let me know.
    • The difference between twisted and untwisted Modular SNUSP is in how the Enter (@) and Leave (#) command behave. Details in the code (sorry) and explicative example on the blog.
  • current memory cell value should be given as program return code? It is not (yet?)
  • I am a Go absolute beginner

Maybe-wanted features

  • Join for Bloated SNUSP?