Streaming opengl commands over network
A fast, simple, lightweight and low latency framework suitable for embedded systems. (no X server needed)
gl_client : client framework and sample program
The client system does not need to have any GPU and heavy X server. Even without GPU, opengl programs can be run on any system !
gl_server : server framework
gl_server is optimized for Raspberry Pi for now. Therefore, the client system can use opengl es 2.0.
connect RPi and the client system with a ethernet cable. (straight cable is ok)
connect RPi to a display with HDMI cable. (yes, RPi do it)
copy the gl_server directory to RPi.
./gl_server -s 192.168.0.2:12345 -c 192.168.0.3:12346
(Usage: ./gl_server [-s my_ip_address:port] [-c client_ip_address:port])
copy the gl_client directory to any computer.
./sample1 -s 192.168.0.2:12345 -c 192.168.0.3:12346 -j /dev/input/js0
./sample2 -s 192.168.0.2:12345 -c 192.168.0.3:12346 -j /dev/input/js0
(Usage: ./sampleX [-c my_ip_address:port] [-s server_ip_address:port] [-j joystick_device])
BSD 3-Clause license (except other's source code)
about sample2 camel model: original model from http://opengameart.org/content/camel License:CC0 author: noway, sandsound (Thanks for sharing!)
Thank you very much for your interest and advices.
noway @opengameart.org / sandsound @opengameart.org / GClements @OpenGL forum / The Little Body @OpenGL forum / Stephen A @OpenGL forum / over9000 @Parallella forum / LamsonNguyen @Parallella forum / Gravis @Parallella forum / svartalf @Parallella forum / Raspberry Pi Foundation / Adapteva /
(c) Shodruky Rhyammer
since Oct 21, 2013