diff --git a/README.md b/README.md new file mode 100644 index 0000000..badb4c9 --- /dev/null +++ b/README.md @@ -0,0 +1,1132 @@ +# Shotstack Python SDK + +Python SDK for [Shotstack](http://shotstack.io), the cloud video editing API. + +Shotstack is a cloud based video editing platform that enables the editing of videos using code. + +The platform uses an API and a JSON format for specifying how videos should be edited and what assets and titles should be used. + +A server based render farm takes care of rendering the videos allowing multiple videos to be created simultaneously. + +For examples of how to use the SDK to create videos using code checkout the Python demo repo: https://github.com/shotstack/python-demos + +## Contents +- [Using the Python SDK](#using-the-python-sdk) + - [Installation](#installation) + - [Video Editing](#video-editing) + - [Video Editing Example](#video-editing-example) + - [Status Check Example](#status-check-example) + - [Video Editing Schemas](#video-editing-schemas) + - [Edit](#edit) + - [Timeline](#timeline) + - [Soundtrack](#soundtrack) + - [Font](#font) + - [Track](#track) + - [Clip](#clip) + - [VideoAsset](#videoasset) + - [ImageAsset](#imageasset) + - [TitleAsset](#titleasset) + - [HtmlAsset](#htmlasset) + - [AudioAsset](#audioasset) + - [LumaAsset](#lumaasset) + - [Transition](#transition) + - [Offset](#offset) + - [Crop](#crop) + - [Transformation](#transformation) + - [RotateTransformation](#rotatetransformation) + - [SkewTransformation](#skewtransformation) + - [FlipTransformation](#fliptransformation) + - [MergeField](#mergefield) + - [Output Schemas](#output-schemas) + - [Output](#output) + - [Size](#size) + - [Range](#range) + - [Poster](#poster) + - [Thumbnail](#thumbnail) + - [ShotstackDestination](#shotstackdestination) + - [Render Response Schemas](#render-response-schemas) + - [QueuedResponse](#queuedresponse) + - [QueuedResponseData](#queuedresponsedata) + - [RenderResponse](#renderresponse) + - [RenderResponseData](#renderresponsedata) + - [Inspecting Media](#inspecting-media) + - [Probe Example](#probe-example) + - [Probe Schemas](#probe-schemas) + - [ProbeResponse](#proberesponse) + - [Managing Assets](#managing-assets) + - [Assets by Render ID Example](#assets-by-render-id-example) + - [Assets by Asset ID Example](#assets-by-asset-id-example) + - [Asset Schemas](#asset-schemas) + - [AssetResponse](#assetresponse) + - [AssetRenderResponse](#assetrenderresponse) + - [AssetResponseData](#assetresponsedata) + - [AssetResponseAttributes](#assetresponseattributes) +- [API Documentation and Guides](#api-documentation-and-guides) + +# Using the Python SDK +### Installation + +```bash +pip install shotstack-sdk +``` + +## Video Editing + +The Shotstack SDK enables programmatic video editing via the Edit API `render` endpoint. Prepare JSON edits using the +provided schema classes and `POST` to the API for rendering. +### Video Editing Example + +The example below trims the start of a video clip and plays it for 8 seconds. The edit is prepared using the SDK models +and then sent to the API for rendering. + +```python +import shotstack_sdk as shotstack +from shotstack_sdk.api import edit_api +from shotstack_sdk.model.clip import Clip +from shotstack_sdk.model.track import Track +from shotstack_sdk.model.timeline import Timeline +from shotstack_sdk.model.output import Output +from shotstack_sdk.model.edit import Edit +from shotstack_sdk.model.video_asset import VideoAsset + +host = "https://api.shotstack.io/stage" +configuration = shotstack.Configuration(host = host) + +configuration.api_key['DeveloperKey'] = "H7jKyj90kd09lbLOF7J900jNbSWS67X87xs9j0cD" + +with shotstack.ApiClient(configuration) as api_client: + api_instance = edit_api.EditApi(api_client) + + video_asset = VideoAsset( + src = "https://s3-ap-southeast-2.amazonaws.com/shotstack-assets/footage/skater.hd.mp4", + trim = 3.0 + ) + + video_clip = Clip( + asset = video_asset, + start = 0.0, + length= 8.0 + ) + + track = Track(clips=[video_clip]) + + timeline = Timeline(tracks=[track]) + + timeline['tracks'] = [another_track] + + output = Output( + format = "mp4", + resolution = "sd" + ) + + edit = Edit( + timeline = timeline, + output = output + ) + + try: + api_response = api_instance.post_render(edit) + print(f"{api_response['response']['id']}\n") + except Exception as e: + print(f"Unable to resolve API call: {e}") +``` + +### Status Check Example + +The example request below can be called a few seconds after the render above is posted. It will return the status of +the render, which can take several seconds to process. + +```python +import shotstack_sdk as shotstack +from shotstack_sdk.api import edit_api + +host = "https://api.shotstack.io/stage" +configuration = shotstack.Configuration(host = host) + +configuration.api_key['DeveloperKey'] = "H7jKyj90kd09lbLOF7J900jNbSWS67X87xs9j0cD" + +with shotstack.ApiClient(configuration) as api_client: + api_instance = edit_api.EditApi(api_client) + + id = '75143ec6-4b72-46f8-a67a-fd7284546935' + + try: + api_response = api_instance.get_render(id, data=False, merged=True) + + status = api_response['response']['status'] + + print('Status: ' + status.upper() + '\n') + + if status == "done": + url = api_response['response']['url'] + print(f">> Asset URL: {url}") + except Exception as e: + print(f"Unable to resolve API call: {e}") +``` + +## Video Editing Schemas + +The following schemas are used to prepare a video edit. + +### Edit + +An **Edit** defines the arrangement of a video on a timeline, an audio edit or an image design and the output format. + +#### Example: + +```python +from shotstack_sdk.model.edit import Edit + +edit = Edit( + timeline = timeline, + output = output, + merge = merge, + callback = "https://my-server.com/callback.php", + disk = "local" +) +``` + +### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +timeline | [Timeline](#timeline) | A timeline represents the contents of a video edit over time, an audio edit over time, in seconds, or an image layout. A timeline consists of layers called tracks. Tracks are composed of titles, images, audio, html or video segments referred to as clips which are placed along the track at specific starting point and lasting for a specific amount of time. | - +output | [Output](#output) | The output format, render range and type of media to generate. | Y +merge | [MergeField[]](#mergefield) | An array of key/value pairs that provides an easy way to create templates with placeholders. The placeholders can be used to find and replace keys with values. For example you can search for the placeholder `{{NAME}}` and replace it with the value `Jane`. | - +callback | string | An optional webhook callback URL used to receive status notifications when a render completes or fails. See [webhooks](https://shotstack.io/docs/guide/architecting-an-application/webhooks/) for more details. | - +disk | string | The disk type to use for storing footage and asset for each render. See [disk types](https://shotstack.io/docs/guide/architecting-an-application/disk-types/) for more details. [default to `local`] | - + +----- + +### Timeline + +A **Timeline** represents the contents of a video edit over time, an audio edit over time, in seconds, or an image layout. A timeline consists of layers called tracks. Tracks are composed of titles, images, audio, html or video segments referred to +as clips which are placed along the track at specific starting point and lasting for a specific amount of time. + +#### Example: + +```python +from shotstack_sdk.model.timeline import Timeline + +timeline = Timeline( + soundtrack = soundtrack, + background = '#000000', + fonts = fonts, + tracks = tracks, + cache = True, +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +soundtrack | [Soundtrack](#soundtrack) | A music or audio soundtrack file in mp3 format. | - +background | string | A hexadecimal value for the timeline background colour. Defaults to `#000000` (black). | - +fonts | [Font[]](#font) | An array of custom fonts to be downloaded for use by the HTML assets. | - +tracks | [Track[]](#track) | A timeline consists of an array of tracks, each track containing clips. Tracks are layered on top of each other in the same order they are added to the array with the top most track layered over the top of those below it. Ensure that a track containing titles is the top most track so that it is displayed above videos and images. | Y +cache | bool | Disable the caching of ingested source footage and assets. See [caching](https://shotstack.io/docs/guide/architecting-an-application/caching) for more details. [default to `true`] | - +--- + +### Soundtrack + +A music or audio file in mp3 format that plays for the duration of the rendered video or the length of the audio file, which ever is shortest. + +#### Example: + +```python +from shotstack_sdk.model.soundtrack import Soundtrack + +soundtrack = Soundtrack( + src = 'https://s3-ap-southeast-2.amazonaws.com/shotstack-assets/music/disco.mp3', + effect = 'fadeIn', + volume = 1.0 +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +src | string | The URL of the mp3 audio file. The URL must be publicly accessible or include credentials. | Y +effect | string | The effect to apply to the audio file | - +volume | float | Set the volume for the soundtrack between 0 and 1 where 0 is muted and 1 is full volume (defaults to `1`). | - + +--- + +### Font + +Download a custom font to use with the HTML asset type, using the font name in the CSS or font tag. See our [custom fonts](https://shotstack.io/learn/html-custom-fonts/) getting started guide for more details. + +#### Example: + +```python +from shotstack_sdk.model.font import Font + +font = Font(src='https://shotstack-assets.s3-ap-southeast-2.amazonaws.com/fonts/OpenSans-Regular.ttf') +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +src | string | The URL of the font file. The URL must be publicly accessible or include credentials. | Y + +--- + +### Track + +A track contains an array of clips. Tracks are layered on top of each other in the order in the array. The top most track will render on top of those below it. + +#### Example: + +```python +from shotstack_sdk.model.track import Track + +track = Track(clips=clips) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +clips | [Clip[]](#clip) | An array of Clips comprising of TitleClip, ImageClip or VideoClip. | Y + +--- + +### Clip + +A **Clip** is a container for a specific type of asset, i.e. a title, image, video, audio or html. You use a Clip to define when an asset will display on the timeline, how long it will play for and transitions, filters and effects to apply to it. + +#### Example: + +```python +from shotstack_sdk.model.clip import Clip + +clip = Clip( + asset = asset, + start = 2.0, + length = 5.0, + fit = 'crop', + scale = 0.0, + position = 'center', + offset = offset, + transition= transition, + effect = 'zoomIn', + filter = 'greyscale', + opacity = 1.0, + transform = transform, +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +asset | asset | The type of asset to display for the duration of this Clip. Value must be one of: | Y +start | float | The start position of the Clip on the timeline, in seconds. | Y +length | float | The length, in seconds, the Clip should play for. | Y +fit | string fit | Set how the asset should be scaled to fit the viewport using one of the following options [default to `crop`]: | - +scale | float | Scale the asset to a fraction of the viewport size - i.e. ting the scale to 0.5 will scale asset to half the size of the viewport. This is useful for picture-in-picture video and scaling images such as logos and watermarks. | - +position | string | Place the asset in one of nine predefined positions of the viewport. This is most effective for when the asset is scaled and you want to position the element to a specific position [default to `center`]. | - +offset | [Offset](#offset) | Offset the location of the asset relative to its position on the viewport. The offset distance is relative to the width of the viewport - for example an x offset of 0.5 will move the asset half the viewport width to the right. | - +transition | [Transition](#transition) | In and out transitions for a clip - i.e. fade in and fade out | - +effect | string | A motion effect to apply to the Clip. | - +filter | string | A filter effect to apply to the Clip. | - +opacity | float | s the opacity of the Clip where 1 is opaque and 0 is transparent. [default to `1`] | - +transform | [Transformation](#transformation) | A transformation lets you modify the visual properties of a clip. Available transformations are [RotateTransformation](#rotatetransformation), [SkewTransformation](#skewtransformation) and [FlipTransformation](#fliptransformation). Transformations can be combined to create interesting new shapes and effects. | - + +--- + +### VideoAsset + +The **VideoAsset** is used to create video sequences from video files. The src must be a publicly accessible URL to a video +resource such as an mp4 file. + +#### Example: + +```python +from shotstack_sdk.model.video_asset import VideoAsset + +videoAsset = VideoAsset( + src = 'https://shotstack-assets.s3.aws.com/mountain.mp4', + trim = 5.0, + volume= 0.5, + crop = crop +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +src | string | The video source URL. The URL must be publicly accessible or include credentials. | Y +trim | float | The start trim point of the video clip, in seconds (defaults to 0). Videos will start from the in trim point. The video will play until the file ends or the Clip length is reached. | - +volume | float | Set the volume for the video clip between 0 and 1 where 0 is muted and 1 is full volume (defaults to 0). | - +crop | [Crop](#crop) | Crop the sides of an asset by a relative amount. The size of the crop is specified using a scale between 0 and 1, relative to the screen width - i.e. a left crop of 0.5 will crop half of the asset from the left, a top crop of 0.25 will crop the top by quarter of the asset. | - + +--- + +### ImageAsset + +The **ImageAsset** is used to create video from images to compose an image. The src must be a publicly accessible URL to an image resource such as a jpg or png file. + +#### Example: + +```python +from shotstack_sdk.model.image_asset import ImageAsset + +imageAsset = ImageAsset( + src = 'https://shotstack-assets.s3-ap-southeast-2.amazonaws.com/images/earth.jpg', + crop = crop +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +src | string | The image source URL. The URL must be publicly accessible or include credentials. | Y +crop | [Crop](#crop) | Crop the sides of an asset by a relative amount. The size of the crop is specified using a scale between 0 and 1, relative to the screen width - i.e. a left crop of 0.5 will crop half of the asset from the left, a top crop of 0.25 will crop the top by quarter of the asset. | - + +--- + +### TitleAsset + +The **TitleAsset** clip type lets you create video titles from a text string and apply styling and positioning. + +#### Example: + +```python +from shotstack_sdk.model.title_asset import TitleAsset + +titleAsset = TitleAsset( + text = 'My Title', + style = 'minimal', + color = '#ffffff', + size = 'medium', + background = '#000000', + position = 'center', + offset = offset +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +text | string | The title text string. | Y +style | string | Uses a preset to apply font properties and styling to the title. | - +color | string | Set the text color using hexadecimal color notation. Transparency is supported by ting the first two characters of the hex string (opposite to HTML), i.e. #80ffffff will be white with 50% transparency [default to `#ffffff`]. | - +size | string | Set the relative size of the text using predefined sizes from xx-small to xx-large [default to 'medium']. | - +background | string | Apply a background color behind the text. Set the text color using hexadecimal color notation. Transparency is supported by ting the first two characters of the hex string (opposite to HTML), i.e. #80ffffff will be white with 50% transparency. Omit to use transparent background. | - +position | string | Place the title in one of nine predefined positions of the viewport [default to `center`. | - +offset | [Offset](#offset) | Offset the location of the title relative to its position on the screen. | - + +--- + +### HtmlAsset + +The **HtmlAsset** clip type lets you create text based layout and formatting using HTML and CSS. You can also set the height and width of a bounding box for the HTML content to sit within. Text and elements will wrap within the bounding box. + +#### Example: + +```python +from shotstack_sdk.model.html_asset import HtmlAsset + +htmlAsset = HtmlAsset( + html = '

Hello World

', + css = 'p { color: #ffffff; } b { color: #ffff00; }', + width = 400, + height = 200, + background= 'transparent', + position = 'center' +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +html | string | The HTML text string. See list of [supported HTML tags](https://shotstack.io/docs/guide/architecting-an-application/html-support/#supported-html-tags). | Y +css | string | The CSS text string to apply styling to the HTML. See list of [support CSS properties](https://shotstack.io/docs/guide/architecting-an-application/html-support/#supported-css-properties). | - +width | int | Set the width of the HTML asset bounding box in pixels. Text will wrap to fill the bounding box. | - +height | int | Set the height of the HTML asset bounding box in pixels. Text and elements will be masked if they exceed the height of the bounding box. | - +background | string | Apply a background color behind the HTML bounding box using. Set the text color using hexadecimal color notation. Transparency is supported by ting the first two characters of the hex string (opposite to HTML), i.e. #80ffffff will be white with 80% transparency [default to `transparent`]. | - +position | string | Place the HTML in one of nine predefined positions within the HTML area [default to `center`]. | - + +--- + +### AudioAsset + +The **AudioAsset** is used to add sound effects and audio at specific intervals on the timeline. The src must be a +publicly accessible URL to an audio resource such as an mp3 file. + +#### Example: + +```python +from shotstack_sdk.model.audio_asset import AudioAsset + +audioAsset = AudioAsset( + src = 'https://shotstack-assets.s3-ap-southeast-2.amazonaws.com/music/unminus/lit.mp3', + trim = 2.0, + volume = 0.5, + effect = 'fadeInFadeOut' +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +src | string | The audio source URL. The URL must be publicly accessible or include credentials. | Y +trim | float | The start trim point of the audio clip, in seconds (defaults to 0). Audio will start from the trim point. The audio will play until the file ends or the Clip length is reached. | - +volume | float | Set the volume for the audio clip between 0 and 1 where 0 is muted and 1 is full volume (defaults to 1). | - +effect | string | The effect to apply to the audio asset: | - + +--- + +### LumaAsset + +The **LumaAsset** is used to create luma matte masks, transitions and effects between other assets. A luma matte is a grey scale image or animated video where the black areas are transparent and the white areas solid. The luma matte animation +should be provided as an mp4 video file. The src must be a publicly accessible URL to the file. + +#### Example: + +```python +from shotstack_sdk.model.luma_asset import LumaAsset + +lumaAsset = LumaAsset( + src = 'https://shotstack-assets.s3-ap-southeast-2.amazonaws.com/examples/luma-mattes/paint-left.mp4', + trim = 5.0 +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +src | string | The luma matte source URL. The URL must be publicly accessible or include credentials. | Y +trim | float | The start trim point of the luma matte clip, in seconds (defaults to 0). Videos will start from the in trim point. A luma matte video will play until the file ends or the Clip length is reached. | - + +--- + +### Transition + +The **Transition** clip type lets you define in and out transitions for a clip - i.e. fade in and fade out + +#### Example: + +```python +from shotstack_sdk.model.transition import Transition + +transition = Transition( + _in = 'fade', + out = 'fade' +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +in | string | The transition in. Available transitions are: The transition speed can also be controlled by appending `Fast` or `Slow` to the transition, e.g. `fadeFast` or `CarouselLeftSlow`. | - +out | string | The transition out. Available transitions are: The transition speed can also be controlled by appending `Fast` or `Slow` to the transition, e.g. `fadeFast` or `CarouselLeftSlow`. | - + +--- + +### Offset + +Offsets the position of an asset horizontally or vertically by a relative distance. + +#### Example: + +```python +from shotstack_sdk.model.offset import Offset + +offset = Offset( + x = 0.1, + y = -0.2 +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +x | float | Offset an asset on the horizontal axis (left or right), range varies from -1 to 1. Positive numbers move the asset right, negative left. For all asset except titles the distance moved is relative to the width of the viewport - i.e. an X offset of 0.5 will move the asset half the screen width to the right. [default to `0`] | - +y | float | Offset an asset on the vertical axis (up or down), range varies from -1 to 1. Positive numbers move the asset up, negative down. For all asset except titles the distance moved is relative to the height of the viewport - i.e. an Y offset of 0.5 will move the asset up half the screen height. [default to `0`] | - + +--- + +### Crop + +Crop the sides of an asset by a relative amount. The size of the crop is specified using a scale between 0 and 1, relative to the screen width - i.e a left crop of 0.5 will crop half of the asset from the left, a top crop of 0.25 will crop the top +by quarter of the asset. + +#### Example: + +```python +from shotstack_sdk.model.crop import Crop + +crop = Crop( + top = 0.15, + bottom= 0.15, + left = 0.0, + right = 0.0 +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +top | float | Crop from the top of the asset | - +bottom | float | Crop from the bottom of the asset | - +left | float | Crop from the left of the asset | - +right | float | Crop from the right of the asset | - + +--- + +### Transformation + +Apply one or more transformations to a clip. **Transformations** alter the visual properties of a clip and can be combined to create new shapes and effects. + +#### Example: + +```python +from shotstack_sdk.model.transformation import Transformation + +transformation = Transformation( + rotate= rotate, + skew = skew, + flip = flip +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +rotate | [RotateTransformation](#rotatetransformation) | Rotate a clip by the specified angle in degrees. Rotation origin is set based on the clips `position`. | - +skew | [SkewTransformation](#skewtransformation) | Skew a clip so its edges are sheared at an angle. Use values between 0 and 3. Over 3 the clip will be skewed almost flat. | - +flip | [FlipTransformation](#fliptransformation) | Flip a clip vertically or horizontally. Acts as a mirror effect of the clip along the selected plane. | - + +--- + +### RotateTransformation + +Rotate a clip by the specified angle in degrees. Rotation origin is set based on the clips `position`. + +#### Example: + +```python +from shotstack_sdk.model.rotate_transformation import RotateTransformation + +rotateTransformation = RotateTransformation( + angle = 45.0 +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +angle | int | The angle to rotate the clip. Can be 0 to 360, or 0 to -360. Using a positive number rotates the clip clockwise, negative numbers counter-clockwise. | - + +--- + +### SkewTransformation + +Skew a clip so its edges are sheared at an angle. Use values between 0 and 3. Over 3 the clip will be skewed almost flat. + +#### Example: + +```python +from shotstack_sdk.model.skew_transformation import SkewTransformation + +skewTransformation = SkewTransformation( + .x = 0.5, + .y = 0.5 +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +x | float | Skew the clip along it's x axis. [default to `0`] | - +y | float | Skew the clip along it's y axis. [default to `0`] | - + +--- + +### FlipTransformation + +Flip a clip vertically or horizontally. Acts as a mirror effect of the clip along the selected plane. + +#### Example: + +```python +from shotstack_sdk.model.flip_transformation import FlipTransformation + +flipTransformation = FlipTransformation( + horizontal = True, + vertical = True +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +horizontal | bool | Flip a clip horizontally. [default to `false`] | - +vertical | bool | Flip a clip vertically. [default to `false`] | - + +--- + +### MergeField + +A merge field consists of a key; `find`, and a `value`; replace. Merge fields can be used to replace placeholders within the JSON edit to create re-usable templates. Placeholders should be a string with double brace delimiters, i.e. `"{{NAME}}"`. A +placeholder can be used for any value within the JSON edit. + +#### Example: + +```python +from shotstack_sdk.model.merge_field import MergeField + +mergeField = MergeField( + find ='NAME', + replace ='Jane' +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +find | string | The string to find without delimiters. | Y +replace | replace | The replacement value. The replacement can be any valid JSON type - string, boolean, number, etc... | Y + +--- + +## Output Schemas + +The following schemas specify the output format and settings. +### Output + +The output format, render range and type of media to generate. + +#### Example: + +```python +from shotstack_sdk.model.output import Output + +output = Output( + format = 'mp4', + resolution = 'sd', + aspectRatio = '16:9', + size = size, + fps = 25.0, + scaleTo = 'preview', + quality = 'mediue', + repeat = True, + _range = _range, + poster = poster, + thumbnail = thumbnail, + destination = destination +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +format | string | The output format and type of media file to generate. | Y +resolution | string | The output resolution of the video or image. | - +aspectRatio | string | The aspect ratio (shape) of the video or image. Useful for social media output formats. Options are: | - +size | [Size](#size) | Set a custom size for a video or image. When using a custom size omit the `resolution` and `aspectRatio`. Custom sizes must be divisible by 2 based on the encoder specifications. | - +fps | float | Override the default frames per second. Useful for when the source footage is recorded at 30fps, i.e. on mobile devices. Lower frame rates can be used to add cinematic quality (24fps) or to create smaller file size/faster render times or animated gifs (12 or 15fps). Default is 25fps. | - +scaleTo | string | Override the resolution and scale the video or image to render at a different size. When using scaleTo the asset should be edited at the resolution dimensions, i.e. use font sizes that look best at HD, then use scaleTo to output the file at SD and the text will be scaled to the correct size. This is useful if you want to create multiple asset sizes. | - +quality | string | Adjust the output quality of the video, image or audio. Adjusting quality affects render speed, download speeds and storage requirements due to file size. The default `medium` provides the most optimized choice for all three factors. | - +repeat | bool | Loop tings for gif files. Set to `true` to loop, `false` to play only once. [default to `true`] | - +range | [Range](#range) | Specify a time range to render, i.e. to render only a portion of a video or audio file. Omit this ting to export the entire video. Range can also be used to render a frame at a specific time point - ting a range and output format as `jpg` will output a single frame image at the range `start` point. | - +poster | [Poster](#poster) | Generate a poster image from a specific point on the timeline. | - +thumbnail | [Thumbnail](#thumbnail) | Generate a thumbnail image from a specific point on the timeline. | - +destinations | [AnyOfShotstackDestination[]](#shotstackdestination) | A destination is a location where output files can be sent to for serving or hosting. By default all rendered assets are automatically sent to the Shotstack hosting destination. [ShotstackDestination](#shotstackdestination) is currently the only option with plans to add more in the future such as S3, YouTube, Vimeo and Mux. If you do not require hosting you can opt-out using the `exclude` property. | - + +--- + +### Size + +Set a custom size for a video or image. When using a custom size omit the `resolution` and `aspectRatio`. Custom sizes must be divisible by 2 based on the encoder specifications. + +#### Example: + +```python +from shotstack_sdk.model.size import Size + +size = Size( + width = 1200, + height = 800 +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +width | int | Set a custom width for the video or image file. Value must be divisible by 2. Maximum video width is 1920px, maximum image width is 4096px. | - +height | int | Set a custom height for the video or image file. Value must be divisible by 2. Maximum video height is 1920px, maximum image height is 4096px. | - + +--- + +### Range + +Specify a time range to render, i.e. to render only a portion of a video or audio file. Omit this setting to export the entire video. Range can also be used to render a frame at a specific time point - setting a range and output format as `jpg` +will output a single frame image at the range `start` point. + +#### Example: + +```python +from shotstack_sdk.model.range import Range + +_range = Range( + start = 3.0, + length = 6.0 +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +start | float | The point on the timeline, in seconds, to start the render from - i.e. start at second 3. | - +length | float | The length of the portion of the video or audio to render - i.e. render 6 seconds of the video. | - + +--- + +### Poster + +Generate a **Poster** image for the video at a specific point from the timeline. The poster image size will match the size of the output video. + +#### Example: + +```python +from shotstack_sdk.model.poster import Poster + +poster = Poster( + capture = 1.0 +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +capture | float | The point on the timeline in seconds to capture a single frame to use as the poster image. | Y + +--- + +### Thumbnail + +Generate a thumbnail image for the video or image at a specific point from the timeline. + +#### Example: + +```python +from shotstack_sdk.model.thumbnail import Thumbnail + +thumbnail = Thumbnail( + capture = 1.0, + scale = 0.3 +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +capture | float | The point on the timeline in seconds to capture a single frame to use as the thumbnail image. | Y +scale | float | Scale the thumbnail size to a fraction of the viewport size - i.e. ting the scale to 0.5 will scale the thumbnail to half the size of the viewport. | Y + +--- + +### ShotstackDestination + +Send rendered assets to the Shotstack hosting and CDN service. This destination is enabled by default. + +#### Example: + +```python +from shotstack_sdk.model.shotstack_destination import ShotstackDestination + +shotstackDestination = ShotstackDestination( + provider = 'shotstack', + exclude = False +) +``` + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +provider | string | The destination to send rendered asset to - set to `shotstack` for Shotstack hosting and CDN. [default to `shotstack`] | Y +exclude | bool | Set to `true` to opt-out from the Shotstack hosting and CDN service. All files must be downloaded within 24 hours of rendering. [default to `false`] | - + +--- + +## Render Response Schemas + +The following schemas are returned by the render request and status request. + +### QueuedResponse + +The response received after a [render request](https://shotstack.io/docs/api/#render-asset) is submitted. The render task is queued for rendering and a unique render id is returned. + +#### Attributes: + +Attribute | Type | Description | Required +:--- | :--- | :--- | :---: +success | bool | `true` if successfully queued, else `false`. | Y +message | string | `Created`, `Bad Request` or an error message. | Y +response | [QueuedResponseData](#queuedresponsedata) | `QueuedResponseData` or an error message. | Y + +--- + +### QueuedResponseData + +The **QueuedResponseData** is the response data returned with the [QueuedResponse](#queuedresponse). + +#### Attributes: + +Attribute | Type | Description | Required +:--- | :--- | :--- | :---: +message | string | Success response message or error details. | Y +id | string | The id of the render task in UUID format. | Y + +--- + +### RenderResponse + +The **RenderResponse** is the response received after a [render status request](https://shotstack.io/docs/api/#get-render-status) is submitted. The response includes details about status of a render and the output URL. + +#### Attributes: + +Attribute | Type | Description | Required +:--- | :--- | :--- | :---: +success | bool | `true` if status available, else `false`. | Y +message | string | `OK` or an error message. | Y +response | [RenderResponseData](#renderresponsedata) | `RenderResponse` or an error message. | Y + +--- + +### RenderResponseData + +The **RenderResponseData** is the response data returned with the [RenderResponse](https://shotstack.io/docs/api/#tocs_renderresponse) request including status and URL. + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +id | string | The id of the render task in UUID format. | Y +owner | string | The owner id of the render task. | Y +plan | string | The customer subscription plan. | - +status | string | The status of the render task. | Y +error | string | An error message, only displayed if an error occurred. | - +duration | float | The output video or audio length in seconds. | - +render_time | float | The time taken to render the asset in milliseconds. | - +url | string | The URL of the final asset. This will only be available if status is done. This is a temporary URL and will be deleted after 24 hours. By default all asset are copied to the Shotstack hosting and CDN destination. | - +poster | string | The URL of the poster image if requested. This will only be available if status is done. | - +thumbnail | string | The URL of the thumbnail image if requested. This will only be available if status is done. | - +data | [Edit](#edit) | The timeline and output data to be rendered. | Y +created | string | The time the render task was initially queued. | Y +updated | string | The time the render status was last updated. | Y + +--- +## Inspecting Media + +The SDK `probe` endpoint can be used to inspect media hosted online. Simply pass the URL of an asset to inspect. +### Probe Example + +The example below inspects (probes) a video hosted on GitHub and returns metadata about the file. + +```python +import shotstack_sdk as shotstack +from shotstack_sdk.api import edit_api + +host = "https://api.shotstack.io/stage" +configuration = shotstack.Configuration(host = host) + +configuration.api_key['DeveloperKey'] = "H7jKyj90kd09lbLOF7J900jNbSWS67X87xs9j0cD" + +with shotstack.ApiClient(configuration) as api_client: + api_instance = edit_api.EditApi(api_client) + + url = 'https://github.com/shotstack/test-media/raw/main/captioning/scott-ko.mp4' + try: + api_response = api_instance.probe(url) + + streams = api_response['response']['metadata']['streams'] + for stream in streams: + if stream['codec_type'] == 'video': + print(f"Example settings for: {api_response['response']['metadata']['format']['filename']}") + print(f"Width: {stream['width']}px") + print(f"Height: {stream['height']}px") + print(f"Framerate: {stream['r_frame_rate']} fps") + print(f"Duration: {stream['duration']} secs") + except Exception as e: + print(f"Unable to resolve API call: {e}") +``` +## Probe Schemas + +The following schemas are returned by the probe request. +### ProbeResponse + +The **ProbeResponse** is the response returned after a [probe request](https://shotstack.io/docs/api/#inspect-media) is submitted. The probe requests returns data from FFprobe formatted as JSON. + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +success | bool | `true` if media successfully read, else `false`. | Y +message | string | `Created`, `Bad Request` or an error message. | Y +response | object | The response from FFprobe in JSON format | Y + +--- + +## Managing Assets + +By default, all assets generated by the editing API are hosted by Shotstack and served via our CDN. The SDK provides +access to the Serve API to retrieve information about hosted files. Files can also be deleted. + +### Assets by Render ID Example + +The example below uses a render ID to look up hosted assets associated with the render. Note that multiple assets can be +created for a render, i.e. video, thumb and poster. Each asset has a unique asset ID different to the render ID. + +```python +import shotstack_sdk as shotstack +from shotstack_sdk.api import serve_api + +host = "https://api.shotstack.io/stage" +configuration = shotstack.Configuration(host = host) + +configuration.api_key['DeveloperKey'] = "H7jKyj90kd09lbLOF7J900jNbSWS67X87xs9j0cD" + +with shotstack.ApiClient(configuration) as api_client: + api_instance = serve_api.ServeApi(api_client) + + id = "140924c6-077d-4334-a89f-94befcfc0155" + + try: + api_response = api_instance.get_asset_by_render_id(id) + + data = api_response['data'] + + if data['attributes']['status'] == "ready": + print(f">> Asset CDN URL: {data['attributes']['url']}") + print(f">> Asset ID: {data['attributes']['id']}") + print(f">> Render ID: {data['attributes']['render_id']}") + except Exception as e: + print(f"Unable to resolve API call: {e}") +``` + +### Assets by Asset ID Example + +Every asset has a unique asset ID, the example below looks up an asset by its asset ID. + +```python +import shotstack_sdk as shotstack +from shotstack_sdk.api import serve_api + +host = "https://api.shotstack.io/stage" +configuration = shotstack.Configuration(host = host) + +configuration.api_key['DeveloperKey'] = "H7jKyj90kd09lbLOF7J900jNbSWS67X87xs9j0cD" + +with shotstack.ApiClient(configuration) as api_client: + api_instance = serve_api.ServeApi(api_client) + + id = "ed43eae3-4825-4c03-979d-f7dc47b9997c" + + try: + api_response = api_instance.get_asset(id) + + data = api_response['data'] + + if data['attributes']['status'] == "ready": + print(">> Something went wrong, asset could not be copied.") + else: + print(f">> Asset CDN URL: {data['attributes']['url']}") + print(f">> Asset ID: {data['attributes']['id']}") + print(f">> Render ID: {data['attributes']['render_id']}") + except Exception as e: + print(f"Unable to resolve API call: {e}") +``` + +## Asset Schemas + +The following schemas are returned by requests to the Serve API. +### AssetResponse + +The **AssetResponse** is the response returned by the Serve API [get asset](https://shotstack.io/docs/api/#get-asset) request. Includes details of a hosted video, image, audio file, thumbnail or poster image. The response follows the +[json:api](https://jsonapi.org/) specification. + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +data | [AssetResponseData](#assetresponsedata) | Returns an asset resource. | - + +--- + +### AssetRenderResponse + +The **AssetRenderResponse** is the response returned by the Serve API [get asset by render id](https://shotstack.io/docs/api/#get-asset-by-render-id) request. The response is an array of asset resources, including video, image, audio, thumbnail and +poster image. The response follows the [json:api](https://jsonapi.org/) specification. + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +data | [AssetResponseData[]](#assetresponsedata) | Returns an array of asset resources grouped by render id. | - + +--- + +### AssetResponseData + +The **AssetResponseData** contains the type of resource (an asset) and attributes of the asset. + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +type | string | The type of resource, in this case it is an `asset`. | - +attributes | [AssetResponseAttributes](#assetresponseattributes) | The asset attributes including render id, url, filename, file size, etc... | - + +--- + +### AssetResponseAttributes + +The **AssetResponseAttributes** contains the list of asset attributes and their values. + +#### Arguments: + +Argument | Type | Description | Required +:--- | :--- | :--- | :---: +id | string | The unique id of the hosted asset in UUID format. | - +owner | string | The owner id of the render task. | - +region | string | The region the asset is hosted, currently only `au` (Australia). | - +renderId | string | The original render id that created the asset in UUID format. Multiple asset can share the same render id. | - +filename | string | The asset file name. | - +url | string | The asset file name. | - +status | string | The status of the asset. | - +created | string | The time the asset was created. | - +updated | string | The time the asset status was last updated. | - + +# API Documentation and Guides + +- [Getting Started Guide](https://shotstack.io/docs/guide/getting-started/core-concepts/) +- [API Reference](https://shotstack.io/docs/api/) +- [Examples](https://github.com/shotstack/python-demos) +- [Shotstack Website](https://shotstack.io)