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Because the current one is so trash that I bet you could do it faster with 20 divisions, and it's not like the current routine wins in obviousness or simplicity either. http://gendev.spritesmind.net/forum/viewtopic.php?f=2&t=2573
On that note, we need a 16-bit variant too (and possibly make the 32-bit one just invoke the 16-bit one if the number is small enough).
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Because the current one is so trash that I bet you could do it faster with 20 divisions, and it's not like the current routine wins in obviousness or simplicity either.
http://gendev.spritesmind.net/forum/viewtopic.php?f=2&t=2573
On that note, we need a 16-bit variant too (and possibly make the 32-bit one just invoke the 16-bit one if the number is small enough).
The text was updated successfully, but these errors were encountered: