Highlights
- Arctic Code Vault Contributor
Pinned
4,416 contributions in the last year
Contribution activity
January 2021
Created 88 commits in 4 repositories
Created 2 repositories
- SilasReinagel/YourDailyReport C#
- SilasReinagel/Communitize JavaScript
Opened 2 pull requests in 2 repositories
EnigmaDragons/ProjectNeon
1
merged
SilasReinagel/silasreinagel.github.io
1
merged
Created an issue in EnigmaDragons/ProjectNeon that received 1 comment
Opened 78 other issues in 1 repository
EnigmaDragons/ProjectNeon
23
open
55
closed
- Create a way to execute a Reaction without showing a card
- Log applies Stuns in Battle Log
- Expand Battle Test Tool to allow initial Equipment
- Fix Reactive Scopes when picking Enemies, based on Reactors. Limit All to Conscious
- Implement React On. Fix Reaction Tests
- Add Effect Reactions to Equipment
- Add Optional Augment Status Icons with explanation text
- Equipment Pricing should be set algorithmically, instead of on each card
- Removed Generated Augments
- Create Augment Equipment Pool + Integrate With Shop
- Reward Elite Fights with Equipments from the Pool
- Implement Pyromancer Augment 2
- Implement Pyromancer Augment 1
- Implement Soldier Augment 2
- Implement Solider Augment 1
- Implement Electroblade 2
- Implement Electroblade Augment 1
- Show Your Die Rolls on the Events
- Replace Legend With Map Icon Hover
- Add Lifesteal Status Icon
- Implement Lifesteal
- Make Generated Equipment Defenses more expensive
- On Stunned, Remove all Taunt counters
- Make Card Visual Hit Box bigger to avoid card hopping with cursor at bottom of screen
- Upversion and Upload to Steam
- Some issues not shown.