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Fallback font support #21

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SBCGames opened this issue Sep 12, 2021 · 2 comments
Closed

Fallback font support #21

SBCGames opened this issue Sep 12, 2021 · 2 comments
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enhancement New feature or request

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@SBCGames
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I just came accross your app and it looks very promising!

In past I used Littera and they have very useful feature - fallback font. If glyph X is not present in selected font, it looks in fallback font for it:
obrazek

What it is good for? I work on games and we do localization into many languages. I used it to mix cyrillic or CJK characters from different .ttf files into single texture atlas.

In fact, Littera has one fallback font. It would be the best if you could stack multiple source font files. Then you would use glyph from the first one in which it is defined.

@SilenceLeo SilenceLeo added the enhancement New feature or request label Sep 13, 2021
SilenceLeo added a commit that referenced this issue Sep 25, 2021
SilenceLeo added a commit that referenced this issue Sep 27, 2021
@SilenceLeo
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SilenceLeo commented Sep 29, 2021

Hi,

I released new version. If you encounter any problems in use, please feedback to me.

Thanks!

@SBCGames
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Thanks a lot! 👍

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