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* options.h: defines for the compile-time configuration of the MudOS driver
#ifndef _OPTIONS_H_
#define _OPTIONS_H_
* Do 'cp options.h local_options' and edit that instead. local_options,
* if it exists, overrides this file.
* The advantage is that when you upgrade to a newer MudOS driver, you can
* simply copy your local_options file into the src directory. The build
* process will warn you if new options have been added that you should
* choose settings for.
* EVERY time you change ANYTHING in this file, RECOMPILE from scratch. *
* (type "make clean" then "make" on a UNIX system) Failure to do so may *
* cause the driver to behave oddly. *
* Many of the configurable options are now set via the configuration file
* that is specified as the first argument to the driver.
* See port.h for those #defines related to portability (compatibility) if
* you have problems compiling on your system.
* Removing an efun from func_spec.c usually removes most, if not all,
* of the code associated with it.
* Note that anything defined in this file is also visible to LPC files
* surrounded by __. So #define FOO in this file defines __FOO__ for
* all LPC files. This allows code like:
* ...
* -------- *
* For performance reasons, LP drivers have a variety of memory allocation *
* packages. If you don't care, use the default one on your system: *
* #define SYSMALLOC, #undef the others. *
/* You must choose exactly one of these malloc packages:
* ~~~~
* * Built-in system malloc.
* * No statistics.
* * SYSMALLOC incurs no additional CPU or memory overhead.
* * Satoria's smalloc.
* * Statistics available. (see wrappers and DO_MSTATS)
* * Faster than most system mallocs with modest ammount of memory overhead.
* * Can fall back onto system malloc if sbrk() not ok.
* * BSD (Berkeley Software Distributions) malloc.
* * Statistics available. (see wrappers and DO_MSTATS)
* * Faster than SMALLOC but more memory overhead.
* * Requires sbrk().
#undef SMALLOC
#undef MMALLOC
/* You may optionally choose one (or none) of these malloc wrappers. These
* can be used in conjunction with any of the above malloc packages.
* * Limited statistics.
* * Limited additional cpu overhead and no additional memory overhead.
* * Statistics on precisely how much memory has been malloc'd (as well
* as the stats provided by WRAPPEDMALLOC).
* * Incurs a fair amount of overhead (both memory and CPU)
/* The following add certain bells and whistles to malloc: */
* SBRK_OK: do not define this unless SMALLOC is chosen above.
* Defining this causes smalloc to use the low level memory allocation
* routines, and to act as a malloc replacement. Conversely, undef'ing
* SBRK_OK causes smalloc to act as a wrapper for the system malloc
* routines.
* Note:
* NeXTStep 3.x users should always #undef SBRK_OK.
#undef SBRK_OK
/* DO_MSTATS: do not define this unless BSDMALLOC or SMALLOC is chosen above.
* Defining this causes those replacement mallocs to keep statistics that
* the malloc_status() efun will print out (including total memory
* allocated/used).
#undef DO_MSTATS
/* DEBUGMALLOC_EXTENSIONS: defining this (in addition to DEBUGMALLOC) enables
* the set_malloc_mask(int) and debugmalloc(string,int) efuns. These two
* efuns basically allow you to cause certain malloc's and free's (with tags
* selected by a specified mask) to print debug information (addr, tag,
* description, size) to stdio (in the shell that invoked the driver) or to a
* file. Not defining this does reduce the overhead of DEBUGMALLOC from 16
* bytes per malloc down to 8. This macro has no effect if DEBUGMALLOC isn't
* defined.
/* CHECK_MEMORY: defining this (in addition to DEBUGMALLOC and
* DEBUGMALLOC_EXTENSIONS) causes the driver to check for memory
* corruption due to writing before the start or end of a block. This
* also adds the check_memory() efun. Takes a considerable ammount
* more memory. Mainly for debugging.
* --------------- *
* The MudOS driver has evolved quite a bit over the years. These defines *
* are mainly to preserve old behavior in case people didn't want to *
* rewrite the relevant portions of their code. *
* *
* In most cases, code which needs these defines should be rewritten when *
* possible. The 'Compat status' field is designed to give an idea how *
* likely it is that support for that option will be removed in the near *
* future. Certain options are fairly easy to work around, and double *
* the size of the associated code, as well as the maintenance workload, *
* and can make the code significantly more complex or harder to read, so *
* supporting them indefinitely is impractical. *
* *
* WARNING: If you are using software designed to run with the MudOS driver *
* it may assume certain settings of these options. Check the *
* instructions for details. *
/* HAS_STATUS_TYPE: old MudOS drivers had a 'status' type which was
* identical to the 'int' type. Define this to bring it back.
* Compat status: very archaic, but easy to support.
/* explode():
* The old behavior (#undef both of the below) strips any number of
* delimiters at the start of the string, and one at the end. So
* explode("..x.y..z..", ".") gives ({ "x", "y", "", "z", "" })
* SANE_EXPLODE_STRING strips off at most one leading delimiter, and
* still strips off one at the end, so the example above gives
* ({ "", "x", "y", "", "z", "" }).
* it so that implode(explode(x, y), y) is always x; i.e. no delimiters
* are ever stripped. So the example above gives
* ({ "", "", "x", "y", "", "z", "", "" }).
/* CAST_CALL_OTHERS: define this if you want to require casting of call_other's;
* this was the default behavior of the driver prior to this addition.
* Compat status: code that requires it doesn't break, and it promotes
* sloppy coding with no benefits.
/* NONINTERACTIVE_STDERR_WRITE: if defined, all writes/tells/etc to
* noninteractive objects will be written to stderr prefixed with a ']'
* (old behavior).
* Compat status: Easy to support, and also on the "It's a bug! No, it's
* a feature!" religious war list.
/* NO_LIGHT: define this to disable the set_light() and driver maintenance
* of light levels in objects. You can simulate it via LPC if you want...
* Compat status: Very dated, easy to simulate, and gross.
#define NO_LIGHT
/* NO_ADD_ACTION: define this to remove add_action, commands, livings, etc.
* process_input() then becomes the only way to deal with player input.
* Compat status: next to impossible to simulate, hard to replace, and
* very, very widely used.
/* NO_SNOOP: disables the snoop() efun and all related functionality.
#undef NO_SNOOP
/* NO_ADD_ACTION: define this to remove add_action, commands, livings, etc.
process_input() then becomes the only way to deal with player input. */
/* NO_ENVIRONMENT: define this to remove the handling of object containment
* relationships by the driver
* Compat status: hard to simulate efficiently, and very widely used.
/* NO_WIZARDS: for historical reasons, MudOS used to keep track of who
* is and isn't a wizard. Defining this removes that completely.
* If this is defined, the wizardp() and related efuns don't exist.
* Also note that if it is not defined, then non-wizards are always put
* in restricted mode when ed() is used, regardless of the setting of
* the restrict parameter.
* Compat status: easy to simulate and dated.
#define NO_WIZARDS
/* OLD_TYPE_BEHAVIOR: reintroduces a bug in type-checking that effectively
* renders compile time type checking useless. For backwards compatibility.
* Compat status: dealing with all the resulting compile errors can be
* a huge pain even if they are correct, and the impact on the code is
* small.
/* OLD_RANGE_BEHAVIOR: define this if you want negative indexes in string
* or buffer range values (not lvalue, i.e. x[-2..-1]; for e.g. not
* x[-2..-1] = foo, the latter is always illegal) to mean counting from the
* end
* Compat status: Not horribly difficult to replace reliance on this, but not
* trivial, and cannot be simulated.
/* OLD_ED: ed() efun backwards compatible with the old version. The new
* version requires/allows a mudlib front end.
* Compat status: Easily simulated.
#define OLD_ED
* Turning this on changes a few things, which may break old code:
* (1) 'static' is not recognized; either 'nosave' or 'protected' must
* be used instead.
* (2) The old meaning of 'public' is no longer allowed. Explicit
* functions must be defined at each level to allow access to
* privately inherited functions.
* (3) 'public' now means the default visibility. Previously there was
* no keyword that meant this (before you ask, 'public' meant something
* else, and if you don't know that, you probably don't have any reason
* to care about the old meaning).
* --------------- *
* Various options that affect the way the driver behaves. *
* *
* WARNING: If you are using software designed to run with the MudOS driver *
* it may assume certain settings of these options. Check the *
* instructions for details. *
* Define this in order to use Fermat@Equilibria's MD5 based crypt() instead
* of the operating system's. It has the advantage of giving the same value
* on all architectures, and being stronger than the standard UNIX crypt().
* Some minor tweaks that make it a bit easier to run code designed to run
* on LPmud 3.2/3.2.1. Currently has the following effects:
* . m_indices() and m_values() are synonyms for keys() and values(),
* respectively
* . map_delete() returns it's first argument
* . inherit_list() means deep_inherit_list(), not shallow_inherit_list()
* . heart_beat_info() is a synonym for heart_beats()
#undef COMPAT_32
* Keep statistics about allocated strings, etc. Which can be viewed with
* the mud_status() efun. If this is off, mud_status() and memory_info()
* ignore allocated strings, but string operations run faster.
* Similarly for arrays ...
/* LOG_CATCHES: define this to cause errors that are catch()'d to be
* sent to the debug log anyway.
* On by default, because newer libs use catch() a lot, and it's confusing
* if the errors don't show up in the logs.
/* ARGUMENTS_IN_TRACEBACK: prints out function call arguments in error
* tracebacks, to aid in debugging. Note: it prints the values of
* the arguments at the time of the error, not when the function
* was called. It looks like this:
* Failed to load file: read_buffer
* program: command/update.c, object: command/update line 15
* ' commandHook' in ' clone/user.c' (' clone/user#1')line 72
* arguments were ("/read_buffer.c")
* ' main' in ' command/update.c' (' command/update')line 15
* arguments were ("/read_buffer.c")
* The only down side is some people like their logs shorter
* variables. The output looks more or less like:
* locals: 1, "local_value"
* Same as above. Tends to produce even longer logs, but very useful for
* tracking errors.
/* MUDLIB_ERROR_HANDLER: If you define this, the driver doesn't do any
* handling of runtime errors, other than to turn the heartbeats of
* objects off. Information about the error is passed in a mapping
* to the error_handler() function in the master object. Whatever is
* returned is put in the debug.log.
* A good mudlib error handler is one of the best tools for tracking down
* errors. Unfortunately, you need to have one. Check the testsuite or
* other libs for an example.
/* CONFIG_FILE_DIR specifies a directory in which the driver will search for
* config files by default. If you don't wish to use this define, you may
* always specify a full path to the config file when starting the driver.
#define CONFIG_FILE_DIR "/home/atuin/bin"
/* DEFAULT_PRAGMAS: This should be a sum of pragmas you want to always
* be on, i.e.
* will make every LPC file behave as if it had the lines:
* #pragma strict_types
* #pragma save_types
* for no default pragmas:
* If you don't know what these are, 0 is a good choice.
* Supported pragmas:
* PRAGMA_STRICT_TYPES: enforces strict type checking
* PRAGMA_WARNINGS: issues warnings about various dangerous things in
* your code
* PRAGMA_SAVE_TYPES: save the types of function arguments for checking
* calls to functions in this object by objects that
* inherit it.
* PRAGMA_SAVE_BINARY: save a compiled binary version of this file for
* faster loading next time it is needed.
* PRAGMA_OPTIMIZE: make a second pass over the generated code to
* optimize it further. Currently does jump threading.
* PRAGMA_ERROR_CONTEXT:include some text telling where on the line a
* compilation error occured.
/* supress warnings about unused arguments; only warn about unused local
* variables. Makes older code (where argument names were required) compile
* more quietly.
/* NO_RESETS: completely disable the periodic calling of reset() */
#undef NO_RESETS
/* LAZY_RESETS: if this is defined, an object will only have reset()
* called in it when it is touched via call_other() or move_object()
* (assuming enough time has passed since the last reset). If LAZY_RESETS
* is #undef'd, then reset() will be called as always (which guaranteed that
* reset would always be called at least once). The advantage of lazy
* resets is that reset doesn't get called in an object that is touched
* once and never again (which can save memory since some objects won't get
* reloaded that otherwise would).
/* SAVE_EXTENSION: defines the file extension used by save_object().
* and restore_object(). Some sysadmins run scripts that periodically
* scan for and remove files ending in .o (but many mudlibs are already
* set up to use .o thus we leave .o as the default).
#define SAVE_EXTENSION ".o"
/* NO_ANSI: define if you wish to disallow users from typing in commands that
* contain ANSI escape sequences. Defining NO_ANSI causes all escapes
* (ASCII 27) to be replaced with a space ' ' before the string is passed
* to the action routines added with add_action.
* STRIP_BEFORE_PROCESS_INPUT allows the location where the stripping is
* done to be controlled. If it is defined, then process_input() doesn't
* see ANSI characters either; if it is undefined ESC chars can be processed
* by process_input(), but are stripped before add_actions are called.
* Note that if NO_ADD_ACTION is defined, then #define NO_ANSI without
* #define STRIP_BEFORE_PROCESS_INPUT is the same as #undef NO_ANSI.
* If you anticipate problems with users intentionally typing in ANSI codes
* to make your terminal flash, etc define this.
#define NO_ANSI
/* OPCPROF: define this if you wish to enable OPC profiling. Allows a dump
* of the # of times each efun is invoked (via the opcprof() efun).
#undef OPCPROF
/* OPCPROF_2D: define this if you wish to enable 2-D OPC profiling. Allows a
* dump of the # of times each *pair* of eoperators is invoked.
* You can't use this and OPCPROF at the same time.
#undef OPCPROF_2D
/* TRAP_CRASHES: define this if you want MudOS to call crash() in master.c
* and then shutdown when signals are received that would normally crash the
* driver.
/* THIS_PLAYER_IN_CALL_OUT: define this if you wish this_player() to be
* usable from within call_out() callbacks.
/* CALLOUT_HANDLES: If this is defined, call_out() returns an integer, which
* can be passed to remove_call_out() or find_call_out(). Removing call_outs
* by name is still allowed, but is significantly less efficient, and also
* doesn't work for function pointers. This option adds 4 bytes overhead
* per callout to keep track of the handle.
/* FLUSH_OUTPUT_IMMEDIATELY: Causes output to be written to sockets
* immediately after being generated. Useful for debugging.
/* PRIVS: define this if you want object privileges. Your mudlib must
* explicitly make use of this functionality to be useful. Defining this
* this will increase the size of the object structure by 4 bytes (8 bytes
* on the DEC Alpha) and will add a new master apply during object creation
* to "privs_file". In general, privileges can be used to increase the
* granularity of security beyond the current root uid mechanism.
* [NOTE: for those who'd rather do such things at the mudlib level, look at
* the inherits() efun and the 'valid_object' apply to master.]
#undef PRIVS
/* INTERACTIVE_CATCH_TELL: define this if you want catch_tell called on
* interactives as well as NPCs. If this is defined, user.c will need a
* catch_tell(msg) method that calls receive(msg);
/* RESTRICTED_ED: define this if you want restricted ed mode enabled.
/* NO_SHADOWS: define this if you want to disable shadows in your driver.
/* SNOOP_SHADOWED: define this if you want snoop to report what is
* sent to the player even in the event that the player's catch_tell() is
* shadowed and the player may not be seeing what is being sent. Messages
* of this sort will be prefixed with $$.
/* RECEIVE_SNOOP: define this if you want snoop text to be sent to
* the receive_snoop() function in the snooper object (instead of being
* sent directly via add_message()). This is useful if you want to
* build a smart client that does something different with snoop messages.
/* PROFILE_FUNCTIONS: define this to be able to measure the CPU time used by
* all of the user-defined functions in each LPC object. Note: defining
* this adds three long ints (12 bytes on 32-bit machines) to the function
* header structs. Also note that the resolution of the getrusage() timer
* may not be high enough on some machines to give non-zero execution
* times to very small (fast) functions. In particular if the clock
* resolution is 1/60 of a second, then any time less than approxmately 15k
* microseconds will resolve to zero (0).
/* NO_BUFFER_TYPE: if this is #define'd then LPC code using the 'buffer'
* type won't be allowed to compile (since the 'buffer' type won't be
* recognized by the lexer).
/* BINARIES: define this to enable the 'save_binary' pragma.
* This pragma, when set in a program, will cause it to save a
* binary image when loaded, so that subsequent loadings will
* be much faster. The binaries are saved in the directory
* specified in the configuration file. The binaries will not
* load if the LPC source or any of the inherited or included
* files are out of date, in which case the file is compiled
* normally (and may save a new binary).
* In order to save the binary, valid_save_binary() is called
* in master.c, and is passed the name of the source file. If
* this returns a non-zero value, the binary is allowed to be
* saved. Allowing any file by any wizard to be saved as a
* binary is convenient, but may take up a lot of disk space.
#define BINARIES
/* ARRAY_RESERVED_WORD: If this is defined then the word 'array' can
* be used to define arrays, as in:
* int array x = ({ .... });
* A side effect is that 'array' cannot be a variable or function name.
/* REF_RESERVED_WORD: If this is defined then the word 'ref' can be
* used to pass arguments to functions by value. Example:
* void inc(int ref x) {
* x++;
* }
* ... y = 1; inc(ref y); ...
* A side effect is that 'ref' cannot be a variable or function name.
* Note: ref must be used in *both* places; this is intentional. It protects
* against passing references to routines which don't intend to return values
* through their arguments, and against forgetting to pass a reference
* to a function which wants one (or accidentally having a variable modified!)
* -------- *
* Defining some/all of the following add certain efuns, and sometimes *
* add/remove code from the driver. *
* *
* if PACKAGE_XYZZY is defined here, then the code in packages/xyzzy.c *
* and the efuns in packages/xyzzy_spec.c will be added to the driver. *
/* various miscellaneous efuns */
/* efuns that are only of use to those that know something about driver
internals */
/* PACKAGE_MATH: determines whether or not the math efuns (for floats) are
/* PACKAGE_MATRIX: determines whether or not the 3d graphics efuns (for floats)
* are included - see packages/matrix.spec for a list.
/* PACKAGE_MUDLIB_STATS: define this to enable domain and author stats
* maintenance by the driver. These mudlib stats are more domain
* based than user based, and replaces the traditional wiz_list stats.
/* PACKAGE_SOCKETS: define this to enable the socket efunctions. This
* causes HAS_SOCKETS to be defined for all LPC objects.
/* PACKAGE_PARSER: Natural language parsing efuns for interactive fiction
* type applications
/* PACKAGE_EXTERNAL: Allows the driver to exec() commands specified in the
* config file.
/* NUM_EXTERNAL_CMDS: the number of external commands supported */
/* PACKAGE_DB: efuns for external database access using msql */
/* If PACKAGE_DB is defined above, you must pick ONE of the following supported
* databases
#undef USE_MSQL
#undef MSQL
#define USE_MYSQL 2
#define MY_SQL
* ----------- *
* UIDS are the basis for some mudlib security systems. Basically, they're *
* preserved for backwards compatibility, as several ways of breaking *
* almost any system which relies on them are known. (No, it's not a flaw *
* of uids; only that b/c of the ease with which LPC objects can call *
* each other, it's far too easy to leave holes) *
* *
* If you don't care about security, the first option is probably what you *
* want. *
* PACKAGE_UIDS: define this if you want a driver that does use uids.
/*PACKAGE DWLIB: some discworld mudlib simuls coded in C (well just one right
now) */
/* AUTO_SETEUID: when an object is created it's euid is automatically set to
* the equivalent of seteuid(getuid(this_object())). undef AUTO_SETEUID
* if you would rather have the euid of the created object be set to 0.
/* AUTO_TRUST_BACKBONE: define this if you want objects with the backbone
* uid to automatically be trusted and to have their euid set to the uid of
* the object that forced the object's creation.
* ----------------------- *
* Most of these options will probably be of no interest to many users. *
/* USE_32BIT_ADDRESSES: Use 32 bits for addresses of function, instead of
* the usual 16 bits. This increases the maximum program size from 64k
* of LPC bytecode (NOT source) to 4 GB. Branches are still 16 bits,
* imposing a 64k limit on catch(), if(), switch(), loops, and most other
* control structures. It would take an extremely large function to hit
* those limits, though.
* Overhead: 2 bytes/function with LPC->C off. Having LPC->C on forces
* this option, since it needs 4 bytes to store the function pointers
* anyway, and this setting is ignored.
/* HEARTBEAT_INTERVAL: define heartbeat interval in microseconds (us).
* 1,000,000 us = 1 second. The value of this macro specifies
* the frequency with which the heart_beat method will be called in
* those LPC objects which have called set_heart_beat(1).
* [NOTE: if ualarm() isn't available, alarm() is used instead. Since
* alarm() requires its argument in units of a second, we map 1 - 1,000,000 us
* to an actual interval of one (1) second and 1,000,001 - 2,000,000 maps to
* an actual interval of two (2) seconds, etc.]
* CALLOUT_CYCLE_SIZE: This is the number of slots in the call_out list.
* It should be approximately the average number of active call_outs, or
* a few times smaller. It should also be a power of 2, and also be relatively
* prime to any common call_out lengths. If all this is too confusing, 32
* isn't a bad number :-)
/* LARGEST_PRINTABLE_STRING: defines the size of the vsprintf() buffer in
* comm.c's add_message(). Instead of blindly making this value larger,
* your mudlib should be coded to not send huge strings to users.
/* MESSAGE_BUFFER_SIZE: determines the size of the buffer for output that
* is sent to users.
/* APPLY_CACHE_BITS: defines the number of bits to use in the call_other cache
* (in interpret.c).
* Memory overhead is (1 << APPLY_CACHE_BITS)*16.
* [assuming 32 bit pointers and 16 bit shorts]
* ACB: entries: overhead:
* 6 64 1k
* 8 256 4k
* 10 1024 16k
* 12 4096 64k
* 14 16384 256k
* 16 65536 1M
/* CACHE_STATS: define this if you want call_other (apply_low) cache
* statistics. Causes HAS_CACHE_STATS to be defined in all LPC objects.
/* TRACE: define this to enable the trace() and traceprefix() efuns.
* (keeping this undefined will cause the driver to run faster).
#define TRACE
/* RUNTIME_LOADING: On systems which support it, it allows LPC->C compilation
* 'on the fly' without having to recompile the driver.
* Note: This currently only works on machines that have the dlopen() system
* call. SunOS and IRIX do, as do a number of others. AIX and Ultrix don't.
* Linux does if you are using ELF.
/* TRACE_CODE: define this to enable code tracing (the driver will print
* out the previous lines of code to an error) eval_instruction() runs about
* twice as fast when this is not defined (for the most common eoperators).
/* HEART_BEAT_CHUNK: The number of heart_beat chunks allocated at a time.
* A large number wastes memory as some will be sitting around unused, while
* a small one wastes more CPU reallocating when it needs to grow. Default
* to a medium value.
/* SERVER_IP: For machines with multiple IP addresses, this specifies which
* one to use. This is useful for IP accounting and is necessary to be
* able to do ident lookups on such machines.
* example: #define SERVER_IP ""
#undef SERVER_IP
/* Some maximum string sizes
#define LARGE_STRING_SIZE 1000
#define COMMAND_BUF_SIZE 2000
/* Number of levels of nested datastructures allowed -- this limit prevents
* crashes from occuring when saving objects containing variables containing
* recursive datastructures (with circular references).
/* Miscellaneous config options that should probably be in the runtime
* config file.
/* MAX_LOCAL: maximum number of local variables allowed per LPC function */
#define CFG_MAX_CALL_DEPTH 150
/* This must be one of 4, 16, 64, 256, 1024, 4096 */
/* NEXT_MALLOC_DEBUG: define this if using a NeXT and you want to enable
* the malloc_check() and/or malloc_debug() efuns. Run the 'man malloc_debug'
* command on the NeXT to find out what the arguments to malloc_debug(int)
* mean. The malloc_check() efun calls the NeXT NXMallocCheck() system
* call which does a consistency check on malloc's data structures (this
* consistency check is done at each malloc() and free() for certain
* malloc_debug() levels). A non-zero return value indicates there was
* a consistency problem. For those NeXT users wanting a bit more
* performance out of malloc, try defining NEXT_MALLOC_DEBUG and calling the
* malloc_debug(-1) efun (with an arg of -1). This will turn all
* malloc debugging off and call malloc_singlethreaded() which the NeXT
* malloc man page claims can make NeXT system malloc 10% to 15% faster.
* [NOTE: This #define has no affect on the driver if not using the
* Warning: if you use a NeXT and define NEXT_MALLOC_DEBUG, be sure to
* protect the use of the malloc_check() and malloc_debug() efuns
* since setting certain debug levels can cause malloc() and free()
* to become _very_ slow (protect efuns by using simul_efuns and
* valid_override).
* [NOTE: malloc_debug(6) is a good compromise between efficiency and
* completeness of malloc debugging (malloc/free will be about half as fast).]
/* GET_CHAR_IS_BUFFERED: Normally get_char() is unbuffered. That is, once
* a character is received for get_char(), anything else is in the input
* stream is immediately thrown away. This can be very undesirable, especially
* if you're calling get_char() again from the handler from the previous call.
* Define this if you want get_char() to be buffered. In this case, the buffer
* will only get flushed if get_char() is not called from the first get_char()'s
* LPC callback handler.
/* PACKAGE_COMPRESS: Enable MCCP support and compressed save files
SAVE_GZ_EXTENSION: save extension for compressed files
#undef HAVE_ZLIB
#define SAVE_GZ_EXTENSION ".o.gz"
/* CALL_OTHER_TYPE_CHECK: enable type checking for call_other()
* (-> operator on objects)
/* CALL_OTHER_WARN, make it warning instead of errors */
/* WARN_TAB: Some versions of the editor built in indent function use
* tabs for indenting. This options turns on a warning message for
* files indented with tabs instead of spaces.
#define WARN_TAB
/* USE_ICONV: Use iconv to translate input and output from/to the users char
* encoding
#undef USE_ICONV
/* WOMBLES: don't allow spaces between start/end of array/mapping/functional token chars so ({1,2,3}) still works, but ( { 1 , 2 , 3 } ) doesn't and ({ 1 , 2 , 3 }) does.*/
#undef WOMBLES
/* ALLOW_INHERIT_AFTER_FUNCTION: allow inheriting after functions have been defined (this includes prototypes). This caused crashes in v22.2a but it may have been fixed since */
#define PROG_REF_TYPE int
#define FLUFFOS
#undef IPV6
#undef MALLOC64
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