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Simeon Radivoev edited this page Feb 10, 2020 · 2 revisions

This is the documentation on Galaxia. A Unity 3D plugin for generating galaxies. It used particle distributors to generate particles and shape them into galaxies. Optimized for DirectX 11*, with GPU particle visualization, it allows for millions of particles. It allows for layered customization of the particle distribution size, color, alpha, and rotation.

There are currently 2 types of Procedural Galaxies:

SpiralGalaxy

This is a Spiral galaxy. Created with the Density Wave Distributor.


StarCluster

This is a Star Cluster. Created with the Gaussian Distributor

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