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simevo process app

The simevo process app is a free, open source mobile app to access process simulations hosted in the cloud using simevo process technology.

For more information visit:


The simevo process app (C) Copyright 2014-2018 Paolo Greppi simevo s.r.l..

GPLv3 License:

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see



HTML5/CCS3/Javascript portions by Francesco Perotti.

Javascript portions by Kavinda (

Contains code borrowed from:


Certain icons by Helena Charmer.

Contains graphic elements and artwork from:

#Generate icons and splashes


grep ios config.xml  | grep icon | sed 's/ *<icon src="\([^"]*\)" platform="ios" width="\([^"]*\)".*/convert -sample \2x\2 icon.png \1/g' >
grep android config.xml  | grep icon | sed 's/ *<icon qualifier=".*dpi" src="\(\)\([^-]*\)\(-.*dpi.png\)".*/convert -sample \2x\2 icon.png \1\2\3/g' >>
chmod u+x
mkdir -p res/icon/ios
mkdir -p res/icon/android

mkdir -p res/screen/ios
convert -sample 2732x2732 splash.png res/screen/ios/Default@2x~universal~anyany.png
mkdir -p res/screen/android
convert -sample 320x200 splash.png res/screen/android/splash-land-ldpi.png
convert -sample 480x320 splash.png res/screen/android/splash-land-mdpi.png
convert -sample 800x480 splash.png res/screen/android/splash-land-hdpi.png
convert -sample 1280x720 splash.png res/screen/android/splash-land-xhdpi.png
convert -sample 1600x960 splash.png res/screen/android/splash-land-xxhdpi.png
convert -sample 1920x1280 splash.png res/screen/android/splash-land-xxxhdpi.png
convert -sample 200x320 splash.png res/screen/android/splash-port-ldpi.png
convert -sample 320x480 splash.png res/screen/android/splash-port-mdpi.png
convert -sample 480x800 splash.png res/screen/android/splash-port-hdpi.png
convert -sample 720x1280 splash.png res/screen/android/splash-port-xhdpi.png
convert -sample 960x1600 splash.png res/screen/android/splash-port-xxhdpi.png
convert -sample 1280x1920 splash.png res/screen/android/splash-port-xxxhdpi.png


Install the phonegap CLI:

sudo npm install -g phonegap@latest

then clean the working directory:

rm -rf platforms plugins

##In the browser

Build & serve:

phonegap platform add browser
phonegap build browser
phonegap serve

Then open in your favorite browser or with the PhoneGap Developer app.

NOTE: To debug issues related to knockout.js, as per this stackoverflow thread, add this to your html:

  <pre data-bind="text: ko.toJSON($data, null, 2)"></pre>

##On emulated devices


Build & run:

phonegap platform add android
phonegap build android
phonegap run android

To install on the device:

phonegap build android
/opt/Android/Sdk/platform-tools/adb -d install ./platforms/android/build/outputs/apk/android-debug.apk

Looking at the OS console (inclusing the webview console):

adb logcat

or via android device monitor:


Looking at the filesystem:

adb shell
run-as com.simevo.processapp
ls -l /data/data/com.simevo.processapp

###Debian Android SDK setup

  • Set up Android Studio on Debian 10 (buster) 64-bit:

  • make the Android SDK tools available:

      export PATH="/home/`id -un`/Android/Sdk/tools:$PATH"
  • Install Node.js & NPM

      sudo apt-get install nodejs
  • update node packages just in case (

      sudo npm update -g
  • special bit if your run on 32-bit linux: add these to ~/.profile and source ~/.profile:

      export ANDROID_EMULATOR_FORCE_32BIT=true
  • enable hardware acceleration for the Android emulator:

      sudo apt-get install qemu-kvm libvirt-bin
      sudo adduser `id -un` libvirt
      newgrp libvirt

    in case you had previously used virtualbox, switch to kvm:

      sudo rmmod vboxpci
      sudo rmmod vboxnetadp
      sudo rmmod vboxnetflt
      sudo rmmod vboxdrv

    then start the emulator like this:

      emulator -avd NexusS_23 -qemu -enable-kvm


      ANDROID_EMULATOR_USE_SYSTEM_LIBS=1 /opt/Android/Sdk/tools/emulator -avd nougat -qemu -enable-kvm
  • if you wish to switch back to virtualbox:

      sudo rmmod kvm_intel
      sudo rmmod kvm

NOTE: The HAXM driver does not support emulating a 64 bit system image on Intel systems based on Core microarchitecture (Core, Core2 Duo etc.). All systems based on Nehalem and beyond are supported. (Core i3, Core i5 and Core i7 machines).

###Inspecting with Chrome / Chromium

On Android 4.4 (kitkat) and later it is possible to debug from the Chrome / Chromium inspector of the host the HTML / javascript contents of Android WebView of a Cordova hybrid application running inside the Android emulator or in the device.

This should be enabled by default.

Just follow this guide but skipping the USB part:

  • open Chrome / Chromium in the host

  • Go to chrome://inspect to get a list of debuggable WebViews

  • Click inspect on the WebView you wish to debug and use the inspector as you would for a remote browser tab.

NOTE: To access the sandboxed filesystem in Chrome, go to chrome://flags and enable "Enable Developer Tools experiments", then go to the Settings panel, Experiments tab in Developer Tools and turn on "FileSystem Inspection"

This is currently unavailable (chromium 53)

As a workaround you can use the "HTML5 FileSystem Explorer Extended" extension:


Build once with phonegap CLI:

phonegap platform add ios
phonegap build ios
phonegap run ios

then open the platforms/ios/simevo process app.xcodeproj project with XCode and follow the instructions here to debug the webview with Safari Remote Debugging: "If you are doing iOS PhoneGap debugging and have the Safari Develop Menu enabled, you can access the currently active session through the built-in Safari Web Inspector. To activate, go to Develop -> (iPad || iPhone) Simulator (normally, the third menu item) and click the active session you want to connect to. Voila!"

It is easy to loose the early console.log messages because the webkit session is not active and therefore not selectable in the Safari host before the debug session starts; to make sure you get everything, insert a breakpoint in platforms/ios/CordovaLib/Classes/Public/CDVViewController.m in the method webViewDidFinishLoad, then the webkit session is active, you can select it in the Safari host and the web inspector will capture the entire log.

#Known issues

  1. changes to variables whlie editing a case are discarded when closing the case or the app unless they are sent to the server

  2. on Android, some graphical asset of the app may become visible in the image gallery