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A simple boilerplate for any Unity game. It contains an intro screen, an in game menu, a gitignore and Unity is set for Git use.
A free and open source 2D game engine for HTML5 developers.
My game for the 29th Ludum Dare on the theme "Beneath the surface".
Unity C# implementation of a blob detection algorithm based on the Laplacian of the Gaussian.
A prototype of a newsgame for the 2011 Hits Playtime contest.
A top down shooter provided with exposed variables for tuning.