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GAMES-SCOREBOARD
Games::Scoreboard is a Perl project to manage and manipulate scoreboard,
players and scores.
Sometimes I play something, and I need to register points by player, to have
the top scorers, and sometimes I would like to have also an history of
ranking.
I wanted persistance and I implemented the possibility to save in (and load
from) XML data file.
I wanted "easy mode" to insert data and I created GUI (first Curses::UI to
allow data entry by remote-terminal).
It's my desire the whole project had a strong trend for the decoupling, so
GUI(s) draws only, the XML model just reads and writes, and Games::Scoreboard
lib map data. I hope this may help to develop plugins and useful features.
INSTALLATION
To install this module, run the following commands:
perl Makefile.PL
make
make test
make install
DEPENDENCIES
Curses::UI
DateTime
DateTime::Format::ISO8601
IO::File
Mouse
Mouse::Util::TypeConstraints
Set::Object
XML::Parser
XML::Writer
WHY MOUSE?
(and not Moose or Moo or other OOP modules)
I appreciate the idea to create constructor, accessors and OOP logic easily
and fast.
I don't prefer an OO module on the others: I've choosen Mouse because the game
has started all this in my mind was about mices. ;-)
If you are interested in benchmarks about OO you can read here:
http://blogs.perl.org/users/michael_g_schwern/2011/03/and-the-fastest-oo-accessor-is.html
LICENSE AND COPYRIGHT
Copyright (C) 2011 simotrone
This program is free software; you can redistribute it and/or modify it
under the terms of either: the GNU General Public License as published
by the Free Software Foundation; or the Artistic License.
See http://dev.perl.org/licenses/ for more information.
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