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Commits on Mar 30, 2012
  1. Fixed compile errors.

    authored
Commits on Mar 28, 2012
  1. Skipped a conflict...

    authored
  2. Merge branch 'master' of git://github.com/ElgarL/Towny

    authored
    Conflicts:
    	ChangeLog.txt
    	src/com/palmergames/bukkit/towny/Towny.java
    	src/com/palmergames/bukkit/towny/command/TownCommand.java
    	src/com/palmergames/bukkit/towny/db/TownyDatabaseHandler.java
    	src/com/palmergames/bukkit/towny/object/TownyEconomyObject.java
    	src/com/palmergames/bukkit/towny/permissions/TownyPermissionSource.java
    	src/main/java/com/simplyian/towny/config/ConfigNodes.java
    	src/main/java/com/simplyian/towny/towny/command/PlotCommand.java
    	src/main/java/com/simplyian/towny/towny/permissions/PermissionNodes.java
    	src/main/java/com/simplyian/towny/towny/tasks/DailyTimerTask.java
    	src/main/resources/plugin.yml
Commits on Mar 27, 2012
  1. @ElgarL
  2. @ElgarL

    v0.79.1.8:

    ElgarL authored
    	- MAJOR changes to permission nodes to facilitate the following.
    		- Reduce the number of nodes Towny needs to register.
    		- Reduce Server lag due to so many permissions
    		- Allow for future expansion as new block numbers are used.
    		- The following nodes have changed...
    			'towny.wild.block.[id].build' is now 'towny.wild.build.[id]'
    			'towny.wild.block.[id].destroy' is now 'towny.wild.destroy.[id]'
    			'towny.wild.block.[id].switch' is now 'towny.wild.switch.[id]'
    			'towny.wild.block.[id].item_use' is now 'towny.wild.item_use.[id]'
    			'towny.claimed.owntown.block.[id].build' is now
    'towny.claimed.owntown.build.[id]'
    			'towny.claimed.owntown.block.[id].destroy' is now
    'towny.claimed.owntown.destroy.[id]'
    			'towny.claimed.owntown.block.[id].switch' is now
    'towny.claimed.owntown.switch.[id]'
    			'towny.claimed.owntown.block.[id].item_use' is now
    'towny.claimed.owntown.item_use.[id]'
    			'towny.claimed.alltown.block.[id].build' is now
    'towny.claimed.alltown.build.[id]'
    			'towny.claimed.alltown.block.[id].destroy' is now
    'towny.claimed.alltown.destroy.[id]'
    			'towny.claimed.alltown.block.[id].switch' is now
    'towny.claimed.alltown.switch.[id]'
    			'towny.claimed.alltown.block.[id].item_use' is now
    'towny.claimed.alltown.item_use.[id]'
Commits on Mar 26, 2012
  1. @ElgarL

    Tidy of nation renaming code.

    ElgarL authored
  2. @ElgarL
  3. @ElgarL
  4. @ElgarL
  5. @ElgarL

    revert last commit

    ElgarL authored
  6. @ElgarL
  7. @ElgarL

    Fixed a bug where you could bypass a toggle permission (plot and town)

    ElgarL authored
    by using an upper case letter.
  8. @ElgarL

    Update version

    ElgarL authored
  9. @ElgarL

    v0.79.1.6:

    ElgarL authored
    	- Plots lost due to taxes are no longer put up for sale and have their
    permissions correctly set for their type as per the town settings.
  10. Package rename.

    authored
Commits on Mar 25, 2012
Commits on Mar 20, 2012
  1. @ElgarL
  2. @ElgarL

    Fix case error on db name

    ElgarL authored
  3. @ElgarL

    v0.79.1.5:

    ElgarL authored
    	- Make all SQL tables uppercase.
  4. @ElgarL
  5. @ElgarL

    Fix typo

    ElgarL authored
  6. @ElgarL

    escape ' characters in sql

    ElgarL authored
  7. @ElgarL
  8. @ElgarL

    Fix database connection for mysql using username/password

    ElgarL authored
    Fix table creation under MySQL
Commits on Mar 19, 2012
  1. @ElgarL
  2. @ElgarL

    Added a new setting under War events 'towns_are_neutral'. If set to

    ElgarL authored
    false, all towns not in nations are attackable during a war event.
  3. @ElgarL
  4. @ElgarL

    Transfer world settings to SQL

    ElgarL authored
  5. @ElgarL
  6. @ElgarL

    Add support for h2 SQL formats.

    ElgarL authored
  7. @ElgarL

    v0.79.1.4:

    ElgarL authored
    	- First beta of SQL database handling (MYSQL only at the moment).
Commits on Mar 18, 2012
  1. @ElgarL
  2. @ElgarL

    Added a permission node to allow teleporting to your towns outposts -

    ElgarL authored
    'towny.town.spawn.outpost' (defaults to true, but follows town spawn
    permissions).
  3. @ElgarL
Commits on Mar 14, 2012
  1. @ElgarL

    Merge pull request #5 from stpinker/master

    ElgarL authored
    Should be better and safer now ... just like flatfile but in mysql
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