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Havoc - Critical Chaos bugged #3707
Critical Chaos is only increasing Crit Damage of Chaos Strike and Annihilation by half the amount it should.
Most likely this is because the spell data from the client shows it as a 6% "extra" crit multiplier, which really only increases crit damage by about 3% per point. It can be verified with combat logs that the trait does indeed increase crit damage by 6% per point.
I don't know if this means that it is actually a "regular" crit multiplier or if the spell data is incorrect. I don't think it matters for Havoc because they only have one source of crit damage modification, so how it would combine with other multipliers won't matter.
In AMR I have it implemented as an "extra" crit multiplier and double the value of it:
We have a document we use to explain what we mean by "extra" crit multiplier and "regular" - I'm not sure what terminology SimC uses: