Sitron is a REPL Arendelle 2XIV Engine based on C++.
Build The Code
To build the code you need to have
g++ and also few libraries mentioned in Libraries section.
make command will build the code and you will have an
arendelle binary file.
How Things Work
Everytime you run
arendelle, the main.cpp
will be the arendelle starting point. And from there you can trace the program work flow.
Here is a brief description for folders and few files:
Nodes/: The directory where our ATS nodes codes are.
Objects/: The directory where actual Arendelle codes are.
Renderer/: The directory where Rendering codes are.
Not Implemented Features
- Changing Window Title
- Whitespaces in between spaces name characters
Features To Add
- A Colorful Render Engine
DO WHAT THE HELL YOU WANT TO PUBLIC LICENSE Version 2, December 2004 Copyright (C) 2015 Sina Bakhtiari <email@example.com> Everyone is permitted to copy and distribute Sitron or modified copies of this license document, and changing it is allowed as long as the name is changed. DO WHAT THE HELL YOU WANT TO PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. You just DO WHAT THE HELL YOU WANT TO.