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An isometric PvP brawler with energy
Haskell
branch: master

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BitBrawl
.gitignore
COPYING
CevicheOne-Regular.ttf
Makefile
PortLligatSans-Regular.ttf
README
Setup.hs
bitbrawl.cabal
firelion.ogg
joey.ogg
joey.player
joey.png
map.png
map.tmx
marcus.ogg
marcus.player
marcus.png
menu.ogg
metal-bowl-with-water.ogg
metal-switch.ogg
orb.png
paper-little-rip.ogg
thunder.ogg
witheredtree.png

README

== Build Instructions ==

These instructions have been tested on Ubuntu 12.04, and are not guaranteed on any other platform.

I am using cabal for all Haskell dependencies because some dependencies need to be newer than what is in Ubuntu.  Hopefully, this will change.

=== Install GHC and Cabal ===

	sudo apt-get install ghc cabal-install

=== Install non-Haskell Dependencies ===

	sudo apt-get install libsdl1.2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev libsdl-gfx1.2-dev libsdl-ttf2.0-dev

=== Install Haskell Dependencies ===

	cabal update
	cabal install containers SDL SDL-image SDL-ttf SDL-mixer text attoparsec colour StateVar directory filepath random transformers permute data-lens derive
	cabal install Hipmunk

	NOTE: You will need ~/.cabal/bin in PATH for the derive command to be found.

=== Build BitBrawl ===

	make

=== Done ===

There should now be a binary at dist/build/bitbrawl/bitbrawl that you can run to start the game.

NOTE: there is a make install rule in this Makefile, however **it is not verified to work**.
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