Latest commit 968faad
Dec 20, 2012
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Music for Endgame: Singularity This is a git submodule of Singularity main repository found at: http://code.google.com/p/endgame-singularity https://github.com/singularity/singularity The "music/" subdirectory of this package should be moved into your Endgame: Singularity installation directory (if it does not already exist). If this was downloaded as a git submodule then nothing needs to be done, as E:S recursively looks for all "music/", "win/" and "lose/" subdirectories inside the root "music/". Any additional tracks dropped in there will be played randomly as part of the soundtrack. Note that Pygame support for MP3s is not as solid as its support for Ogg Vorbis, and adding MP3s to the soundtrack may cause the game to crash. Removing any ID3 tags from the MP3 file may help. File formats other than Ogg Vorbis and MP3 are not supported. The "By-Product (Alternate).ogg" file is how By-Product song originally sounded in earlier versions of E:S, which played the 44.1kHz file at 48kHz, thus slightly increasing its tempo and pitch. The file was later fixed by properly resampling it to 48kHz to sound as author's original intention, but as many players were quite fond of the faster version, a 48kHz 'fake resample' version was also generated as an alternative. Thanks to Max McCracken for providing these tunes! They are released under the same BY-SA 3.0 license as the Psycle and Renoise source files for the tracks, which can be found in the main Endgame: Singularity distribution. See http://emhsoft.com/singularity/ for more.