This project has been superceded by Jax, a featureful, Ruby-powered, Rails-like framework designed to rapidly spit out beautiful WebGL applications. Jax is designed to work with Rails out-of-the-box, but of course Rails is not a requirement to use Jax.
If you're interested in developing WebGL-enabled applications, either with or without Rails, you should hop on over to github.com/sinisterchipmunk/jax and see what it can do for you.
A WebGL framework for Rails. This is the official project spawned from my Rails-based demos, which you can read more about at github.com/sinisterchipmunk/webgl.
And so far, that's about all there is to say about this project. Check back soon when I have something you can actually use.
Be aware that this gem is designed for Rails 3 applications. I have no idea whether it works as expected with Rails 2, and have no intention of finding out.
To install, simply add rails-webgl to your Gemfile:
TODO To make the most of the Ruby portion of this framework, you need to …
Contributing to webgl
Check out the latest master to make sure the feature hasn't been implemented or the bug hasn't been fixed yet
Check out the issue tracker to make sure someone already hasn't requested it and/or contributed it
Fork the project
Start a feature/bugfix branch
Commit and push until you are happy with your contribution
Make sure to add tests for it. This is important so I don't break it in a future version unintentionally.
Please try not to mess with the Rakefile, version, or history. If you want to have your own version, or is otherwise necessary, that is fine, but please isolate to its own commit so I can cherry-pick around it.
Copyright © 2010 Colin MacKenzie IV. See LICENSE.txt for further details.