Script and instructions to compile imagemagick as a static library to use in any iPhone project
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README.textile
imagemagick_compile.sh

README.textile

Compiled downloads

You can grab the latest compiled ImageMagick directly from their ftp or any mirror.

There is always 2 packages for the compiled ImageMagick:

  • iPhoneMagick-VERSION-libs.zip
  • iPhoneMagick-VERSION.zip

The first one includes headers and compiled libraries that have been used to compile ImageMagick. Most users would need this one.

ImageMagick compiling script for iPhone OS and iPhone Simulator

To run the script:


./imagemagick_compile.sh VERSION

where VERSION is the version of ImageMagick you want to compile (i.e.: 6.6.2-6, svn, …)

This script will compile ImageMagick as a static library to be included in iPhone projects
Support for:

  • png
  • jpeg
  • tiff

Upon successful compilation a folder called “IMPORT_ME” will be created on your “~/Desktop”: you can import it into your XCode project

XCode project settings

After including everything into XCode please also make sure to have these settings (Build tab of the project information):

  • Other Linker Flags: -lMagickCore -lMagickWand -lz -lbz2 -ljpeg -lpng
  • Header Search Paths: $(SRCROOT) – make it Recursive
  • Library Search Paths: $(SRCROOT) – make it Recursive

On the lower left click on the small-wheel and select: Add User-Defined Setting

  • Key: OTHER_CFLAGS
  • Value: -Dmacintosh=1

Sample project

A more or less updated project can also be downloaded. I don’t update the library in it too often, but it does give an idea of all the settings and some ways to play around with IM in an iPhone application. Get it here!