Commits on Oct 18, 2010
  1. Updated CHANGELOG.txt for 0.9.

    committed Oct 18, 2010
  2. Updated INSTALL.txt.

    committed Oct 18, 2010
  3. Added /removenear.

    committed Oct 18, 2010
  4. Fixed help emitted by //wand.

    committed Oct 18, 2010
  5. Added //move and //moveair.

    committed Oct 18, 2010
  6. Added //walls.

    committed Oct 18, 2010
  7. Added //sphere and //hsphere.

    committed Oct 18, 2010
  8. Added //cyl and //hcyl.

    committed Oct 17, 2010
  9. Fixed typo in the changelog.

    committed Oct 17, 2010
Commits on Oct 17, 2010
  1. Changed /descend to be a little more accurate, to not drop players fr…

    …om a high distance, and to not drop players into the void.
    committed Oct 16, 2010
Commits on Oct 16, 2010
Commits on Oct 15, 2010
  1. Added a workaround for onBlockDestroy providing (0, 0, 0). Setting ai…

    …r no longer sets the data.
    committed Oct 15, 2010
  2. Updated readme texts.

    committed Oct 15, 2010
  3. Added /fixwater.

    committed Oct 15, 2010
  4. Now using com.sk89q.worldedit.blocks.BlockType for block type queries…

    …. rawSetBlock() now handles changes in block data. WorldEdit.getBlock() now supports specifying data and sign text.
    committed Oct 15, 2010
  5. Added /editcut.

    committed Oct 14, 2010
Commits on Oct 14, 2010
  1. Fill routine is now no longer dependent on the state of a block as re…

    …ported by the server (infinite recursion fixed on non-block items).
    committed Oct 14, 2010
  2. Renamed hey0's plugin to SMWorldEdit. Made WorldEdit somewhat a singl…

    …eton to hold the ServerInterface instance.
    committed Oct 14, 2010