Commits on Nov 17, 2010
  1. Updated for 2.1.

    committed Nov 16, 2010
  2. Added //count and //distr.

    committed Nov 16, 2010
  3. Fixed WorldEditPlayer.findFreePosition() (/unstuck) moving players up…

    … when the player was not stuck.
    committed Nov 16, 2010
  4. Added recursive fill.

    committed Nov 16, 2010
Commits on Nov 16, 2010
  1. Added adjustable wand item.

    committed Nov 16, 2010
  2. Chests are now empty when removed (so they longer drop their items). …

    …Profile debugging mode added that prints how long an operation took.
    committed Nov 16, 2010
Commits on Nov 10, 2010
  1. Updated for 2.0.2.

    committed Nov 10, 2010
Commits on Nov 9, 2010
  1. Updated for 2.0.1.

    committed Nov 9, 2010
  2. Added an argument to /listsnapshots to show a larger list and added a…

    …n argument to //restore to select a snapshot when restoring.
    committed Nov 9, 2010
  3. Fixed the super pickaxe not working with bedrock and the recursive su…

    …per pickaxe not working properly.
    committed Nov 9, 2010
Commits on Nov 7, 2010
  1. Updated for 2.0.

    committed Nov 6, 2010
  2. Added //chunk to select a chunk.

    committed Nov 6, 2010
  3. Added /replacenear.

    committed Nov 6, 2010