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A Illinois particle system
C C++ Python
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gfx
.gitignore
README
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main.cpp
makefile
model.cpp
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model.py
shaderhelp.cpp
shaderhelp.h
textureloader.c
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README

===============================================================================
 CS418 University of Illinois MP4
 Steven Kabbes :: skabbes2
===============================================================================
The block I is a particle system with damping with gravity and wind (so
that the I falls over), shown over a cubic bezier curve meant to 
follow the I's path to the ground.

To compile the code, simply run make, to run execute ./mp4.

Also, there are some options to visualize the springs
    'n' -> returns the simulation to normal mode
    'b' -> visualizes the springs as balls
    's' -> visualizes the springs with various colored lines
           based on how much that spring is compressed or stretched
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