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Commits on May 20, 2011
  1. Add initial scratch on client code

    Dan Rosén committed May 20, 2011
  2. Re-add util.py from UH

    committed May 20, 2011
  3. Re-add common.py from UH

    committed May 20, 2011
  4. Move UH code out of the way

    committed May 20, 2011
Commits on May 19, 2011
  1. import line_points

    solarus committed May 19, 2011
Commits on May 18, 2011
Commits on May 13, 2011
  1. Improve collision detection for projectiles

    Dan Rosén committed May 13, 2011
  2. Add simple lighting

    solarus committed May 13, 2011
  3. change lightning model to 2

    solarus committed May 13, 2011
  4. Zombies block player

    Dan Rosén committed May 13, 2011
Commits on May 12, 2011
Commits on May 11, 2011
  1. Add crosshair

    committed May 11, 2011
Commits on May 10, 2011
  1. Remove done stuff from the TODO

    committed May 10, 2011
Commits on May 9, 2011
  1. Make bullets even smaller

    committed May 9, 2011
  2. Make bullets smaller

    committed May 9, 2011
  3. Add pistol and shotgun

    Dan Rosén committed May 9, 2011
  4. Add Movable abstract class

    Dan Rosén committed May 9, 2011
  5. Fix time to load for weapons

    Dan Rosén committed May 9, 2011
Commits on May 8, 2011
  1. Add support for WASD movement

    committed May 8, 2011