{"payload":{"feedbackUrl":"https://github.com/orgs/community/discussions/53140","repo":{"id":34642089,"defaultBranch":"master","name":"bf-x86","ownerLogin":"skeeto","currentUserCanPush":false,"isFork":false,"isEmpty":false,"createdAt":"2015-04-27T02:36:55.000Z","ownerAvatar":"https://avatars.githubusercontent.com/u/29988?v=4","public":true,"private":false,"isOrgOwned":false},"refInfo":{"name":"","listCacheKey":"v0:1430277185.0","currentOid":""},"activityList":{"items":[{"before":"ffa82999b1a8dd2c6d6c92d3ed8075006e321a30","after":"6becc99b857525f53ad44272dfa1e9520dfcfcbb","ref":"refs/heads/master","pushedAt":"2024-07-01T22:35:04.000Z","pushType":"push","commitsCount":2,"pusher":{"login":"skeeto","name":"Christopher Wellons","path":"/skeeto","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/29988?s=80&v=4"},"commit":{"message":"Fix add/sub encoding (#2)\n\nLostKingdom \"MOVE\" operands go as far as -649 and +649, and are encoded\nincorrectly during code generation. Since x86 add and sub immediates are\nsign-extended, no special handling is needed. Certainly not switching to\n\"sub\" nor negating operands.","shortMessageHtmlLink":"Fix add/sub encoding (#2)"}}],"hasNextPage":false,"hasPreviousPage":false,"activityType":"all","actor":null,"timePeriod":"all","sort":"DESC","perPage":30,"cursor":"djE6ks8AAAAEdDl0_AA","startCursor":null,"endCursor":null}},"title":"Activity ยท skeeto/bf-x86"}