Haxe Roundup № 329
The WWX2015 brought together about 100 participants from 17 countries for 4 days of conferences and workshops and the famous Silex Labs festive evenings. More than 1500 people followed the live stream of the conference on
air.mozilla.organd on the official website
wwx.silexlabs.org. All of these people didn't just sit there and watch, they also shout to the world their love for Haxe, with nearly 1800 tweets between Saturday and Sunday and a lot of photos. A truly great community!
Now for the two currently released recordings.
- 10 years of Haxe, 10 things I like by Nicolas Cannasse. Thanks for the mention
- You don't know FlashDevelop, Tips and Future by Philippe Elsass
Justin Donaldson has launched the Seahx, Seattle + Haxe, group. Seahx “is a small semi-regular meetup of Haxe developers in the greater Seattle area”. Head over to the mailing list thread for any possible future info.
Jeff Ward announced the release of hxScout
0.3.0 available for
download, which provides improved performance. Also you no longer need to
check out Jeff's forked libraries because, as of OpenFL
support was added meaning it can be enabled with
Joshua Granick, lead dev of OpenFL, has uploaded the video embedded below, showing “how easy it is to use Adobe Flash CC and OpenFL to create rich projects for Flash, HTML5 and native platforms”.
Something that should be of interest to all gamedev's, is mínt, a game framework agnostic UI library, which if I'm correct, uses the Cassowary constraint solver for its layout, the same algorithm that forms the core of OSX and iOS layout system.
Lubos Lenco has published a “super early demo of live scripting” inside ZBlend, utilising Kha and hscript, which you can run in the browser. Not content on that success, Lubos also posted a picture of live scripting a native iOS app over WIFI!
If you have come across Haxe and you're not a gamedev, but want to be or just want to improve your skills, Jeremy McCurdy is writing a new Haxe book, called Haxe Game Development Essentials, which you can pre-order now!
Actually, one more.
Over on the mailing list, an extremely long, highly opinionated thread burst onto the list. If you have the time, it's worth reading.