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JavaScript 5th Type Edition Definitions for HaXe (HTML5, Canvas, WebGL, WebSockets, etc..)
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README.org

Standard JavaScript Type Definitions for the HaXe Programming Language.

This includes all HTML specifications plus all the new HTML5 technologies such as WebGL, 2D Canvas, WebSockets, Web Workers, HTML5 Markup Specifications, etc…

IMPORTANT: /This HaXeLib does not include all the Native JavaScript implementations of (Array, Number, Boolean, RexExp, Error) so you can use this HaXeLib along side the HaXe standard library and gain acess to the full HTML5 specifications stictly typedin your prefered HaXe Coding IDE or TextEditor (For example HaXe support in FDT)./

For usage do look at the CommonJS.hx file included in the HaxeLib for examples. More demos will be will be added soon. Documentation is via the W3C specifications or you can simple view the source of the HaXelib.

To install simply use HaXelib. run the following command after installing HaXelib, to find out more visit http://haxe.org/doc/haxelib/using_haxelib. In the command line simply use the follow command ”haxelib install xirsys_stdjs” and then add it to your HaXe project file as a library.

Also please post a issue if there are missing features or any other issues https://github.com/xirsys/stdjs/issues and we will quickly look at update the HaXelib so we can make sure it is feature complete.

Release credited to James Jackson (jamesbjackson) and Nathan (webr3)

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