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Jun 1, 2019
Heretic: Permissions for give/take cheats
The give/take cheats are possible whenever a game session is in progress.

Commands issues via scripts are not subject to the skill level check, with the assumption that the script will do the appropriate checks.
May 26, 2019
Heretic: Added "take" cheat command
Console command for taking away weapons and ammo, or individual weapons and ammo types.
May 1, 2019
Renderer: Fixed FOV (95°) for player weapon models
The cvar "rend-model-fov" specifies the FOV for weapon models, which is separate from the rest of the view. This alleviates issues with weapon models not being drawn as the author intended.
Apr 27, 2019
Merge pull request #22 from devnexen/bsd_build_fix
Fix linkage issue with BSD systems
Apr 17, 2019
Heretic|Intermission: Don't show "Untitled" as next map
Apr 7, 2019
Heretic|Definitions: Intermission text labels and background
Added "Intermission background" to the Map Info DED definition. This is a material URI for the Intermission screen background, and it defaults to "Flats:FLOOR16".

The intermission text labels can be changed with Values definitions, e.g. "Intermission Label|Kills" and "Intermission Label|Finished".
Mar 30, 2019
Updater|Unix: Specify autoupdater platform manually
The Autobuilder has ubuntu18 and fedora23 as the available platforms.
Mar 16, 2019
Menu|Heretic|Hexen: Episode/Skill page titles
The following DED Values can be used for setting the page titles of the episode and skill selection menus:

- Menu Label|Episode Page Title
- Menu Label|Skill Page Title
Mar 10, 2019
Menu|Definitions: Use Values to replace menu text labels
Improved implementation that works with titles as well.
Mar 3, 2019
Heretic|Definitions: Defining ammo per shot with Values
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