Scott Lembcke slembcke

slembcke commented on pull request cocos2d/cocos2d-spritebuilder#1277
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Oh, I forgot about this. A couple of the tests need to be migrated to the CCFileLocator tests. Most of them will get deleted.

slembcke commented on pull request spritebuilder/SpriteBuilder#1447
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Hmm. Looks like the tests failed because it doesn't know how to pull the git submodule from my branch (since it hasn't been merged yet). When I run r…

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  • @slembcke 8774741
    Removing a pesky log statement.
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Updates for v4
12 commits with 573 additions and 666 deletions
slembcke commented on pull request cocos2d/cocos2d-spritebuilder#1277
@slembcke

On the positive side. Once this is merged, all but one of the major v4 changes will be ready for an alpha version. \o/

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Refactor/content scale
55 commits with 1,215 additions and 1,364 deletions
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ObjectAL changes to support CCFileLocator.
1 commit with 10 additions and 8 deletions
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  • @slembcke d59058b
    Cocos Mac window resize bug + comments.
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  • @slembcke db0ae16
    Updating to latest Cocos2D and implementing resolution fixes.
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  • @slembcke 0eae712
    Store texture content size in pixels to allow changing the content sc…
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  • @slembcke 1aa984d
    Update the scene size when the window is resized.
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  • @slembcke f0f36e0
    Add stack frame numbers to the trace command.
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  • @slembcke e3cb587
    Sort locals. More coloring.
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  • @slembcke c8e828b
    Don’t print varargs if there are none. Sort locals. More coloring.
  • @slembcke 46e2671
    Print <no result> instead of an error when evaluating an expression w…
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  • @slembcke 25ce8ca
    Adding some coloring. Don’t print the debugger object from the locals…
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  • @slembcke 9d34010
    Updating submodule, fixing some of the iPad resolution issues.