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// title: Layer_generator
// written by: Joseph Lenox
// Used for generating cubes oriented about the center
// for making simple modifier meshes.
var width = 100;
var layer_height = 0.3;
var z = 30;
function main() {
return cube(size=[width,width,layer_height], center=true).translate([0,0,z]);
}
function getParameterDefinitions() {
return [
{ name: 'width', type: 'float', initial: 100, caption: "Width of the cube:" },
{ name: 'layer_height', type: 'float', initial: 0.3, caption: "Layer height used:" },
{ name: 'z', type: 'float', initial: 0, caption: "Z:" }
];
}