New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Unify multiple 3d (and possibly 2d) views #2628

Closed
Lenbok opened this Issue Feb 5, 2015 · 3 comments

Comments

Projects
None yet
3 participants
@Lenbok
Contributor

Lenbok commented Feb 5, 2015

It's getting quite complicated from a UI perspective having two 2d views and two 3d views (the 3d views each have their own independent zoom and viewpoint). It would be nice if these were combined or simplified to some extent. (e.g.: along the lines of kisslicer, which gives more of the appearance of modes of a single view rather than multiple independent views).

Perhaps it would be as simple as synchronizing the viewpoint of 3d and 3d-preview tabs so that when switching between them, it looks more like changing modes rather than completely independent views.

@lordofhyphens

This comment has been minimized.

Show comment
Hide comment
@lordofhyphens

lordofhyphens Feb 5, 2015

Member

Keeping the current viewpoint between the 2 3d views should be sufficient
in my opinion.

I don't really use the 3d tool path preview much, though.
On Feb 4, 2015 11:37 PM, "Len Trigg" notifications@github.com wrote:

It's getting quite complicated from a UI perspective having two 2d views
and two 3d views (the 3d views each have their own independent zoom and
viewpoint). It would be nice if these were combined or simplified to some
extent. (e.g.: along the lines of kisslicer, which gives more of the
appearance of modes of a single view rather than multiple independent
views).

Perhaps it would be as simple as synchronizing the viewpoint of 3d and
3d-preview tabs so that when switching between them, it looks more like
changing modes rather than completely independent views.


Reply to this email directly or view it on GitHub
#2628.

Member

lordofhyphens commented Feb 5, 2015

Keeping the current viewpoint between the 2 3d views should be sufficient
in my opinion.

I don't really use the 3d tool path preview much, though.
On Feb 4, 2015 11:37 PM, "Len Trigg" notifications@github.com wrote:

It's getting quite complicated from a UI perspective having two 2d views
and two 3d views (the 3d views each have their own independent zoom and
viewpoint). It would be nice if these were combined or simplified to some
extent. (e.g.: along the lines of kisslicer, which gives more of the
appearance of modes of a single view rather than multiple independent
views).

Perhaps it would be as simple as synchronizing the viewpoint of 3d and
3d-preview tabs so that when switching between them, it looks more like
changing modes rather than completely independent views.


Reply to this email directly or view it on GitHub
#2628.

alexrj added a commit that referenced this issue Feb 15, 2015

@alexrj alexrj added this to the 1.2.7 milestone Feb 15, 2015

@alexrj

This comment has been minimized.

Show comment
Hide comment
@alexrj

alexrj Feb 15, 2015

Member

Good idea, I synchronized the viewport of the two 3D views. I agree with the other concerns about usability of the four views; the current state is temporary, it will definitely evolve towards something better also because of other planned changed in the plater view.

Member

alexrj commented Feb 15, 2015

Good idea, I synchronized the viewport of the two 3D views. I agree with the other concerns about usability of the four views; the current state is temporary, it will definitely evolve towards something better also because of other planned changed in the plater view.

@alexrj alexrj closed this Feb 15, 2015

@Lenbok

This comment has been minimized.

Show comment
Hide comment
@Lenbok

Lenbok Feb 16, 2015

Contributor

That's quite a lot better. There's still a bit of a jump as you switch between the two 3d views (I guess due to the preview one having a slightly different sized view due to the layer slider), but I guess it's too hard to take that into account.

Contributor

Lenbok commented Feb 16, 2015

That's quite a lot better. There's still a bit of a jump as you switch between the two 3d views (I guess due to the preview one having a slightly different sized view due to the layer slider), but I guess it's too hard to take that into account.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment