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[Bug] DLP Projector -> Export SVG produces incomplete SVG #4311
Operating system type + version
Windows 10 Pro
When slicing any filetype to SVG via
Taking this example STL file: Train Engine wheels.zip
Slicing it as stated above produces the following svg:
Notice that in the last layer, the last entry is incomplete. The file is also lacking the
I noticed that in the DLP / SLA Preview window (where we hit
Any ideas on what could cause this and how to fix it are appreciated.
Here is my source file (3MF):
Slicing to SVG through the CLI only version (slic3r.exe Train_Engine.3mf --export-svg --layer-height 0.2) produces another bug: The created svg has only empty 'dummy' layers, except for the very last layer, which is seems to be generated correctly. This happens for STL and 3MF alike. Here's an example:
Slicing through the normal console version via
The way I understood it is that slicing to SVG via
What I want to achieve is slicing a multimaterial 3MF file to SVG while being able to distinguish different materials in the SVG. If that distinction is by the color of each shape in the svg or by some id doesn't really matter. What's important though is that Slic3r produces a complete SVG and that the positioning is correct. So to even start, I either have to fix #4311 or fix #4310, because atm neither does both right.
Can you give an indication on what could be easier to correct? Unfortunately I still couldn't find a good way to debug the C++ Code that's initiated by Perl. The eclipse (with EPIC plugin) debugger doesn't step into any C++ function calls.