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@torkleyy torkleyy released this Sep 2, 2017 · 285 commits to master since this release

  • Allow optional fetching of resources using Option<Fetch> and Option<FetchMut>
  • Allow checking if AsyncDispatcher is running (thanks @Binero for that!)
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@torkleyy torkleyy released this Jun 6, 2017 · 302 commits to master since this release

This version includes all the important features I planned for shred, has a good level of performance and I consider it pretty stable.

Documentation | link

Additionally, shred-derive has been improved to handle more cases (like where clauses).

Important PRs since 0.1:

  • #16 Thread-local systems
  • #17 Asynchronous Dispatcher
  • #19 Remove context
  • #20 Remove Debug bound (by @Object905)
  • #23 Improvements to SystemData
  • #24 Rename System::work to System::run
  • #30 More control over dispatching (by @Object905)
  • #31 Major optimization
  • #34 Remove unsafe marker from SystemData functions

Thanks everybody for helping out, especially @Object905 for your PR and @WaDelma and @kvark for reviewing.

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@torkleyy torkleyy released this May 6, 2017 · 371 commits to master since this release

🎉 First released version! 🎉


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