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/*
THIS FILE IS A PART OF GTA V SCRIPT HOOK SDK
http://dev-c.com
(C) Alexander Blade 2015
*/
#include "script.h"
#include <string>
#include <ctime>
#pragma warning(disable : 4244 4305) // double <-> float conversions
bool get_key_pressed(int nVirtKey)
{
return (GetAsyncKeyState(nVirtKey) & 0x8000) != 0;
}
void draw_text(char *text, float x, float y, float scale)
{
UI::SET_TEXT_FONT(0);
UI::SET_TEXT_SCALE(scale, scale);
UI::SET_TEXT_COLOUR(255, 255, 255, 255);
UI::SET_TEXT_WRAP(0.0, 1.0);
UI::SET_TEXT_CENTRE(0);
UI::SET_TEXT_DROPSHADOW(2, 2, 0, 0, 0);
UI::SET_TEXT_EDGE(1, 0, 0, 0, 205);
UI::_SET_TEXT_ENTRY("STRING");
UI::_ADD_TEXT_COMPONENT_STRING(text);
UI::_DRAW_TEXT(y, x);
}
void main()
{
DWORD key_pause = 0;
bool use_mph = false;
while (true)
{
if (get_key_pressed(VK_DIVIDE) && GetTickCount() > key_pause + 250) {
key_pause = GetTickCount();
use_mph = !use_mph;
}
Player player = PLAYER::PLAYER_ID();
Ped playerPed = PLAYER::PLAYER_PED_ID();
if (!ENTITY::DOES_ENTITY_EXIST(playerPed)) {
WAIT(0);
continue;
}
if (PLAYER::IS_PLAYER_CONTROL_ON(player) && PED::IS_PED_IN_ANY_VEHICLE(playerPed, 0)) {
Vehicle veh = PED::GET_VEHICLE_PED_IS_USING(playerPed);
// speed is in m/s, convert it to km/h
float speed = ENTITY::GET_ENTITY_SPEED(veh) * 3.6;
if (use_mph) {
speed /= 1.60934;
}
char speed_text[50];
sprintf_s(speed_text, "Speed (%s): %.1f", use_mph ? "mph" : "kph", speed);
draw_text(speed_text, 0.78, 0.01, 0.3);
}
WAIT(0);
}
}
void ScriptMain()
{
srand(GetTickCount());
main();
}