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►Key states now stored as static booleans in functions rather than globals. ►The globals are stored in a game structure. ►"uint16_t"s have been replaced with twenty-four bit integers. ►There is now a timer. (Although, nothing happens when you reach zero, yet.) ►I believe all memory leaks have been destroyed. ►Level generation has been sped up greatly ►The Game Of Life now exists in the "iterate_level" function. ►Probably some other things I forgot about
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