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v1.0.0.1 - update versions and readme

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1 parent c78b235 commit c731064b638c48e71b6cec4430eb491919ddaa23 @slipcor committed Feb 1, 2013
Showing with 100 additions and 97 deletions.
  1. +1 −95 README.creole
  2. +97 −0 READMEv10.creole
  3. +1 −1 pom.xml
  4. +1 −1 src/plugin.yml
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@@ -45,101 +45,7 @@ A PVP experience enhancing plugin.
=== Changelog
-* v0.10.3.15 - LOGICALLY set the player location before saving the state (for laggy servers)
-* v0.10.3.14 - Stop ppl from setting the flags as a SPAWN ...
-* v0.10.3.13 - aim to fix CosmoVibe :p
-* v0.10.3.12 - allow teleportation into arena regions that are NOT type BATTLE
-* v0.10.3.11 - fix Flags. Period.
-* v0.10.3.10 - fix BlockDestroy with explosions
-* v0.10.3.9 - fix /pa ready
-* v0.10.3.8 - add Ticket #227 - player time and auto igniting TNT
-* v0.10.3.7 - fix DOM - points lead to winning, not to losing!
-* v0.10.3.6 - re-add MODULES_COLORTEAMS_HIDENAME - who removed that?!
-* v0.10.3.5 - fix Ticket #197 - readying up mechanism messed up
-* v0.10.3.4 - aims to fix Ticket #193 - arena not ending
-* v0.10.3.3 - Support TNT in BlockDestroy
-* v0.10.3.2 - Several fixes
-* v0.10.3.1 - StartRunnable now is on the main... thank you, TagAPI :p
-* v0.10.3.0 - violations!
-* v0.10.2.36 - ouch ... quick command fix!
-* v0.10.2.35 - formatting ?
-* v0.10.2.34 - correctly reset Domination and BlockDestroy on start
-* v0.10.2.33 - stop people from destroying their own block in BlockDestroy ^^
-* v0.10.2.32 - add a special class being assigned when being the tank: %tank%
-* v0.10.2.31 - No more restarts! Modules shall NOT rely on server restarts! - No more restarts! Modules shall NOT rely on server restarts!
-* v0.10.2.30 - WorldEdit module announcements
-* v0.10.2.29 - fix the arena end timer
-* v0.10.2.28 - stop kicking everyone on start !!!
-* v0.10.2.27 - add a debug line that might change everything
-* v0.10.2.25 - properly fix players dying. Take that, logic!!
-* v0.10.2.24 - try to hackfix the hackfix
-* v0.10.2.23 - critical fix. WHO REMOVED THAT!!??
-* v0.10.2.22 - fix player death handling
-* v0.10.2.21 - add goal: BlockDestroy
-* v0.10.2.20 - add goal: PhysicalFlags
-* v0.10.2.19 - Pull #4 - Don't return false!
-* v0.10.2.18 - some small fixes
-* v0.10.2.17 - ignore ready blocks unless not ready
-* v0.10.2.16 - BetterFight: explosions on death ^^
-* v0.10.2.15 - add region flag NODAMAGE - yay!
-* v0.10.2.14 - add "winner" config in case of timeout!
-* v0.10.2.13 - add configurable GAMEMODE :)
-* v0.10.2.12 - stop ignoring players being removed!
-* v0.10.2.11 - fix AutoVote infinity :D
-* v0.10.2.10 - /pa class display error, more debug
-* v0.10.2.9 - RelayRunnable implementation
-* v0.10.2.8 - rewrite respawn handling
-* v0.10.2.7 - add TOUCHDOWN gamemode to Flags
-* v0.10.2.6 - add configurable PlayerKillRewards
-* v0.10.2.5 - add Goal "PlayerKillRewards" and fix NPE
-* v0.10.2.4 - fix book saving and loading
-* v0.10.2.3 - add lore saving and loading
-* v0.10.2.2 - cancel region selection by redoing /pa [arena] region
-* v0.10.2.1 - add configurable POTION EFFECT to flag carriers
-* v0.10.2.0 - Debugger rewrite
-* v0.10.1.21 - add LOUNGE region type functionality (kick ;) )
-* v0.10.1.20 - allow FFA players to win and lose via region :p
-* v0.10.1.19 - I) fix arenas with flags being derpy II) secret. DONT use!
-* v0.10.1.18 - attempt to save more than casual items. don't try this at home! - yet
-* v0.10.1.17 - save armor when saving a class
-* v0.10.1.16 - added default confirmation for /pa [arena] remove
-* v0.10.1.15 - add "not enough EXP to choose class" (BetterClasses)
-* v0.10.1.14 - addresses Ticket #119
-* v0.10.1.13 - add a configurable timer to start without PVP
-* v0.10.1.12 - re-add timer scheduling (WIN,LOSE,DEATH regions)
-* v0.10.1.11 - fix Sabotage
-* v0.10.1.10 - fix Sabotage Spawn parsing
-* v0.10.1.9 - fix Player death parsing
-* v0.10.1.8 - fix ArenaRunnable setup
-* v0.10.1.7 - fix first smart spawn -.-
-* v0.10.1.6 - fix death announcements, clean up death handling
-* v0.10.1.5 - finally fix the WarmupJoin module
-* v0.10.1.4 - fix NPE about sign joining
-* v0.10.1.3 - add /pa [arena] team!
-* v0.10.1.2 - remove unused config nodes
-* v0.10.1.1 - fix FFA respawning (locations)
-* v0.10.1.0 - CraftBukkit 1.4.6
-* v0.10.0.21 - once and for all, fix deathmatches!
-* v0.10.0.20 - this should work. fixed DeathMatch respawns!
-* v0.10.0.19 - hopefully fix DeathMatch respawns :)
-* v0.10.0.18 - fix NPE in DeathMatch :)
-* v0.10.0.17 - allow re-joining for Lives and all DeathMatch modules
-* v0.10.0.16 - properly check for BATTLE regions instead for "battlefield"
-* v0.10.0.15 - fix smart spawning not being implemented in a smart way
-* v0.10.0.14 - add debug for a strange bug when teleporting people
-* v0.10.0.13 - stop telling people they are already part of arenas!
-* v0.10.0.12 - reset fall distance to not kill people twice ;)
-* v0.10.0.11 - fix BetterGears
-* v0.10.0.10 - fix updating via /pa update mods | /pa update goals
-* v0.10.0.9 - version bump for DBO
-* v0.10.0.8 - wow, what a fail. sorry guys, updater fixed :D
-* v0.10.0.7 - re-add automatic plugin update !!
-* v0.10.0.6 - EndRunnable now is Sync - thanks, TagAPI :p
-* v0.10.0.5 - activate lounge, spectator and internals by default
-* v0.10.0.4 - fix the blacklist/whitelist removal message
-* v0.10.0.3 - allow re-joining, if ppl know what they're doing
-* v0.10.0.2 - avoid NPE in Time Goal
-* v0.10.0.1 - module system rewrite
+* v1.0.0.1 - update versions and readme
-----------------------------------------------------------------------------------------------------------------------
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@@ -0,0 +1,97 @@
+== PVP-Arena v0.10 Changelog
+
+* v0.10.3.15 - LOGICALLY set the player location before saving the state (for laggy servers)
+* v0.10.3.14 - Stop ppl from setting the flags as a SPAWN ...
+* v0.10.3.13 - aim to fix CosmoVibe :p
+* v0.10.3.12 - allow teleportation into arena regions that are NOT type BATTLE
+* v0.10.3.11 - fix Flags. Period.
+* v0.10.3.10 - fix BlockDestroy with explosions
+* v0.10.3.9 - fix /pa ready
+* v0.10.3.8 - add Ticket #227 - player time and auto igniting TNT
+* v0.10.3.7 - fix DOM - points lead to winning, not to losing!
+* v0.10.3.6 - re-add MODULES_COLORTEAMS_HIDENAME - who removed that?!
+* v0.10.3.5 - fix Ticket #197 - readying up mechanism messed up
+* v0.10.3.4 - aims to fix Ticket #193 - arena not ending
+* v0.10.3.3 - Support TNT in BlockDestroy
+* v0.10.3.2 - Several fixes
+* v0.10.3.1 - StartRunnable now is on the main... thank you, TagAPI :p
+* v0.10.3.0 - violations!
+* v0.10.2.36 - ouch ... quick command fix!
+* v0.10.2.35 - formatting ?
+* v0.10.2.34 - correctly reset Domination and BlockDestroy on start
+* v0.10.2.33 - stop people from destroying their own block in BlockDestroy ^^
+* v0.10.2.32 - add a special class being assigned when being the tank: %tank%
+* v0.10.2.31 - No more restarts! Modules shall NOT rely on server restarts! - No more restarts! Modules shall NOT rely on server restarts!
+* v0.10.2.30 - WorldEdit module announcements
+* v0.10.2.29 - fix the arena end timer
+* v0.10.2.28 - stop kicking everyone on start !!!
+* v0.10.2.27 - add a debug line that might change everything
+* v0.10.2.25 - properly fix players dying. Take that, logic!!
+* v0.10.2.24 - try to hackfix the hackfix
+* v0.10.2.23 - critical fix. WHO REMOVED THAT!!??
+* v0.10.2.22 - fix player death handling
+* v0.10.2.21 - add goal: BlockDestroy
+* v0.10.2.20 - add goal: PhysicalFlags
+* v0.10.2.19 - Pull #4 - Don't return false!
+* v0.10.2.18 - some small fixes
+* v0.10.2.17 - ignore ready blocks unless not ready
+* v0.10.2.16 - BetterFight: explosions on death ^^
+* v0.10.2.15 - add region flag NODAMAGE - yay!
+* v0.10.2.14 - add "winner" config in case of timeout!
+* v0.10.2.13 - add configurable GAMEMODE :)
+* v0.10.2.12 - stop ignoring players being removed!
+* v0.10.2.11 - fix AutoVote infinity :D
+* v0.10.2.10 - /pa class display error, more debug
+* v0.10.2.9 - RelayRunnable implementation
+* v0.10.2.8 - rewrite respawn handling
+* v0.10.2.7 - add TOUCHDOWN gamemode to Flags
+* v0.10.2.6 - add configurable PlayerKillRewards
+* v0.10.2.5 - add Goal "PlayerKillRewards" and fix NPE
+* v0.10.2.4 - fix book saving and loading
+* v0.10.2.3 - add lore saving and loading
+* v0.10.2.2 - cancel region selection by redoing /pa [arena] region
+* v0.10.2.1 - add configurable POTION EFFECT to flag carriers
+* v0.10.2.0 - Debugger rewrite
+* v0.10.1.21 - add LOUNGE region type functionality (kick ;) )
+* v0.10.1.20 - allow FFA players to win and lose via region :p
+* v0.10.1.19 - I) fix arenas with flags being derpy II) secret. DONT use!
+* v0.10.1.18 - attempt to save more than casual items. don't try this at home! - yet
+* v0.10.1.17 - save armor when saving a class
+* v0.10.1.16 - added default confirmation for /pa [arena] remove
+* v0.10.1.15 - add "not enough EXP to choose class" (BetterClasses)
+* v0.10.1.14 - addresses Ticket #119
+* v0.10.1.13 - add a configurable timer to start without PVP
+* v0.10.1.12 - re-add timer scheduling (WIN,LOSE,DEATH regions)
+* v0.10.1.11 - fix Sabotage
+* v0.10.1.10 - fix Sabotage Spawn parsing
+* v0.10.1.9 - fix Player death parsing
+* v0.10.1.8 - fix ArenaRunnable setup
+* v0.10.1.7 - fix first smart spawn -.-
+* v0.10.1.6 - fix death announcements, clean up death handling
+* v0.10.1.5 - finally fix the WarmupJoin module
+* v0.10.1.4 - fix NPE about sign joining
+* v0.10.1.3 - add /pa [arena] team!
+* v0.10.1.2 - remove unused config nodes
+* v0.10.1.1 - fix FFA respawning (locations)
+* v0.10.1.0 - CraftBukkit 1.4.6
+* v0.10.0.21 - once and for all, fix deathmatches!
+* v0.10.0.20 - this should work. fixed DeathMatch respawns!
+* v0.10.0.19 - hopefully fix DeathMatch respawns :)
+* v0.10.0.18 - fix NPE in DeathMatch :)
+* v0.10.0.17 - allow re-joining for Lives and all DeathMatch modules
+* v0.10.0.16 - properly check for BATTLE regions instead for "battlefield"
+* v0.10.0.15 - fix smart spawning not being implemented in a smart way
+* v0.10.0.14 - add debug for a strange bug when teleporting people
+* v0.10.0.13 - stop telling people they are already part of arenas!
+* v0.10.0.12 - reset fall distance to not kill people twice ;)
+* v0.10.0.11 - fix BetterGears
+* v0.10.0.10 - fix updating via /pa update mods | /pa update goals
+* v0.10.0.9 - version bump for DBO
+* v0.10.0.8 - wow, what a fail. sorry guys, updater fixed :D
+* v0.10.0.7 - re-add automatic plugin update !!
+* v0.10.0.6 - EndRunnable now is Sync - thanks, TagAPI :p
+* v0.10.0.5 - activate lounge, spectator and internals by default
+* v0.10.0.4 - fix the blacklist/whitelist removal message
+* v0.10.0.3 - allow re-joining, if ppl know what they're doing
+* v0.10.0.2 - avoid NPE in Time Goal
+* v0.10.0.1 - module system rewrite
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@@ -4,7 +4,7 @@
<groupId>net.slipcor</groupId>
<artifactId>pvparena</artifactId>
- <version>0.9</version>
+ <version>1.0</version>
<name>PVP Arena</name>
<repositories>
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@@ -1,7 +1,7 @@
name: pvparena
authors: [slipcor]
main: net.slipcor.pvparena.PVPArena
-version: 0.10.3.jenkins-build-number
+version: 1.0.0.jenkins-build-number
softdepend: [Spout,Multiverse-Core,MultiWorld,WormholeXTreme,Vault,WorldEdit,MobDisguise,DisguiseCraft,TagAPI]
website: http://dev.bukkit.org/server-mods/pvparena
dev-url: http://dev.bukkit.org/server-mods/pvparena

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