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Pro

Pinned

  1. A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds

    C++ 6 9

  2. A family of physically-based blobs

    Processing

  3. A sky full of lighters

    Processing

  4. Generates random dungeons

    Processing 13 2

  5. Interactive sketches made with Processing

    Processing 1

1 contribution in 2012

Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec Mon Wed Fri

Contribution activity

May - December 2012

slsdo had no activity during this period.

April 2012

Joined GitHub

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