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Pinned

  1. A Volume renderer that utilizes ray casting and ray marching through a 3D voxel grid to generate puffy clouds

    C++ 30 11

  2. A family of physically-based blobs

    Processing

  3. A sky full of lighters

    Processing

  4. Generates random dungeons

    Processing 13 3

  5. Interactive sketches made with Processing

    Processing 1

0 contributions in 2019

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January - November 2019

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