The CCGL wrapper for the Mac: http://cocoacid.org/mac/
CocoaCinderGL eases the use of Cinder from within a typical XCode/Cocoa project. Thus allowing C++/Obj-C creative coders to build MacOS apps bearing several "Cinder sketches" as well as Cocoa sliders, buttons...
Provided here are examples that need to be placed within a "CCGL" folder, inside of one's Cinder folder, at the same level as the "boost" libraries folder, the "samples", etc.
!! If you're rather looking for the templates, please visit: https://github.com/smallab/CCGL-XCode-Templates !!