From c09916abde4c8f10cc8c3254403af31538fb3b03 Mon Sep 17 00:00:00 2001 From: "Stephen M. Cameron" Date: Fri, 13 Oct 2023 09:39:31 -0400 Subject: [PATCH] Document "install-assets" makefile target Also, remove instructions to run bin/snis_update_assets.sh after "make install" Signed-off-by: Stephen M. Cameron --- index.html | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/index.html b/index.html index b08f2ad3..4766284e 100644 --- a/index.html +++ b/index.html @@ -2356,7 +2356,9 @@

Miscellaneous Development Topics

Note that DESTDIR is . by default, so you must specify DESTDIR= if you want it to really land in /usr/local. @@ -2373,9 +2375,6 @@

Miscellaneous Development Topics

each player have their own computer, and since the game uses OpenGL, you're not going to log in remotely and try to run the game with X windows over the network, so there's no good reason to make install as root. -

Additionally, if you do e.g. make DESTDIR= PREFIX=$HOME/snis install then you -must also do cd $HOME/snis; bin/snis_update_assets.sh to get updated assets -(the Makefile doesn't know about these new assets so it can't install them).

Also, snis_launcher will be installed in the bin subdirectory rather than at the top level, so to run it, do: cd $HOME/snis ; bin/snis_launcher.

  • If you want to hack on the game, have a look at