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Add Android Support #12
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I have to admit I have zero Android experience. I don't use it at all and have not a single android device to test so I never considered Android support. That said, this doesn't mean that I wouldn't support it, if other people test it and tell me what is required to make it work for them. Animation Export Directory is currently hardcoded to be a "res://" path but this can be changed. Is there any use case with exporting animations at runtime on Android? Last time I tested animations stored outside of the "res://" system they wouldn't work correctly on the exported game (the reason why "res://" path was hardcoded). |
Getting few errors on Android
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Android seems to require different build parameters. So far I couldn't find something valuable for this error or how to fix it. Maybe if someone from the Android crowd moves by and knows what to do that would be great. |
Added to the feature tracker. |
Thank You for sharing such a nice and awaited feature
Description of the issue :
Currently it seems that it doesn't support Android
It doesn't let change "Animation Export Directory" of the "Animation Retargeting" Node from res:// which is not accessable when exported to Mobile Platform
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