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Sams Teach Yourself Windows Store Apps using JavaScript and HTML5 in 24 Hours Source Code
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readme.md

readme.md

STY Windows Store apps using JavaScript

Sams Teach Yourself Windows Store apps using JavaScript and HTML5 in 24 Hours Source Code

Table of Contents

Part I: Building the Foundation

1 Getting a Refresher on JavaScript, HTML5, and CSS3

2 Trying out File | New | Project

3 Exploring the Windows Runtime (WinRT) and Windows Library for JavaScript (WinJS)

4 Creating WinJS Namespaces, Classes and Custom Controls

5 Understanding Microsoft Design Style Principles

6 Customizing the Style of Our Apps

7 Debugging, Securing, and Measuring our Apps Performance

Part II: Handling the Hardware

8 Working with Multi-touch and Other Input

9 Working with Location and Hardware Sensors

Part III: Working with Data

10 Binding Data to Our Apps

11 Storing Data Locally

12 Using Remote Data

Part IV: Making it a Windows Store App

13 Working with Fullscreen, Filled, Snapped and Portrait Views

14 Using the App Bar and Pickers

15 Handling App Life Cycle Events

16 Using Contracts and Extensions

17 Using Live Tiles, Secondary Tiles, Notifications and Toasts

18 Creating a Trial and Handling In App Purchases

Part V: Putting it into Practice

19 Making the RSS Aggregator App

20 Making the Finger Painting App

21 Making the Simon Game

Part VI: Sending it out to the World

22 Understanding the Windows Store

23 Getting an App Certified

24 Making Money with Windows Store Apps

Part VII: Appendix

A This Book's Website


Errata

The errata for the book can be found in the Wiki page.

Documentation

Documentation for the source code is the actual book itself.

Contributing

This repository is meant to be as close as possible to the code that is actually included in the book. As a result, only critical bug fixes will be added directly to this repository.

Licensing

The code is released under the Ms-PL license. The book, published through Sams Publishing, is not free and should be purchased.

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