From 563ae7ae32ac59bc1999a305fa0ee884527243b3 Mon Sep 17 00:00:00 2001 From: Luke Gorrie Date: Mon, 20 Feb 2017 17:20:58 +0000 Subject: [PATCH] engine: update timeline level probabilities --- src/core/app.lua | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/src/core/app.lua b/src/core/app.lua index ddf83620bb..15a573db50 100644 --- a/src/core/app.lua +++ b/src/core/app.lua @@ -433,11 +433,13 @@ function breathe () -- Sample events with dynamic priorities. -- Lower priorities are enabled 1/10th as often as the one above. local r = math.random() - if r < 0.00001 then timeline_mod.level(timeline_log, 2) - elseif r < 0.00010 then timeline_mod.level(timeline_log, 3) - elseif r < 0.01000 then timeline_mod.level(timeline_log, 4) - elseif r < 0.10000 then timeline_mod.level(timeline_log, 5) - else timeline_mod.level(timeline_log, 6) + if r < 0.000001 then timeline_mod.level(timeline_log, 1) + elseif r < 0.000010 then timeline_mod.level(timeline_log, 2) + elseif r < 0.000100 then timeline_mod.level(timeline_log, 3) + elseif r < 0.001000 then timeline_mod.level(timeline_log, 4) + elseif r < 0.010000 then timeline_mod.level(timeline_log, 5) + elseif r < 0.100000 then timeline_mod.level(timeline_log, 6) + else timeline_mod.level(timeline_log, 7) end running = false end