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libretro: use port.h
win32: only set sampler state for fragment
Merge branch 'master' of git://github.com/libretro/snes9x into libretro
(libretro) Go through new logger interface
(iOS) Add SDK min version flags
Fix 2MB leak on core unload.
Minor update to Makefile.am to use newer AM_CPPFLAGS syntax.
Merge pull request #39 from maxolasersquad/master
Fix infinite loop when given bad ROMs (one byte files, for example); …
…fix compile error that somehow snuck in.
Merge branch 'master' of github.com:libretro/snes9x
Fix finger slip that seems to pass in a null pointer. That's the adva…
…ntage of -Werror.
(Android JNI) Set endianness
This should allow Multitap5 to work in both ports, including simultan…
Use joypad 2 for controller port 2, so player 1 don't control both pl…
Minor rewording. It felt weird.
Rename these. They're marked ABI, but no ZMZ using them has been rele…
Add GoldFinger cheats too. Just for completeness' sake, I don't think…
… anyone'll use them.
Add cheat support to Libretro
Mark these variable names as an ABI.
Add support for toggling layers, sound channels, and some other stuff
Merge pull request #35 from libretro/master
ARM target for Libretro
Add -DARM for iOS and QNX (Blackberry) builds
(Makefile Libretro) Add ARM target
win32: make controller command line parameters work
win32: fix d3d cg problems
Align struct name with rest of core
Merge remote-tracking branch 'libretro/master'
win32: always use RGBA for LUTs
(libretro Android) Add Android JNI Makefile
(QNX libretro) Compiles for Blackberry QNX now as well
(Libretro iOS) Compiles for iOS now
(Libretro) Fix Clang build - anonymous structs is illegal for ISO
(Libretro) Update Makefile
win32: detect gamepad changes