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Yet another Pong clone written in Haskell using SDL.
Haskell
branch: master

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data
Collision.hs
Consts.hs
Draw.hs
GameEnv.hs
GameState.hs
LICENSE
Labels.hs
README
Setup.hs
Sound.hs
Surface.hs
Timer.hs
Vector2.hs
YACPong.cabal
YACPong.hs
YACPong.lkshs
YACPong.lkshw

README

YACPong.
======
Author: Korcan Hussein

Install
-------

cabal configure
cabal build
cabal install

Or:

runhaskell Setup.hs configure --user
runhaskell Setup.hs build
runhaskell Setup.hs install

Keys
-------

W/S      - to move the paddle up/down
P          - Pauses the game. 
ESCAPE - exit the game. 

Known Issues.
-----------------

In this version collision with the side of the paddle is detected but there is no proper response so sometimes the ball can not continue moving.
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