A simple YAML configuration wrapper for C++.
yconfig is a configuration wrapper built around the yaml-cpp library and is distributed under the MIT license.
It is a companion project to the chapter "YAML for C++: Applied Data-Driven Design" of the book Game Development Tools.
$ cd yconfig $ mkdir build $ cd build $ cmake .. $ make
You should now have the yconfig headers and library files, directly integrable into your C++ project.
To run the test examples described in the book chapter, you can type the following:
$ cd .. $ build/configtest
#include "Config.h" std::ifstream file("configfile.yaml"); Config cfg(file); // throws an exception if the stream is unreadable unsigned int width = cfg["screen/width"]; unsigned int width = cfg["screen/height"]; // use width and height to initialize the screen... std::vector<Player> players = cfg["players"]; // iterate over the players list here...