C++ Ruby Objective-C
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Sea Defender Simple missile command clone in 96k for linux/win/macosx No music, sorry - plenty of space but no talent. Requires videocard with GLSL support, tested on GeForce FX5200, Radeon X1300 and Apple's software renderer. Using GLFW and math3d++, font is from http://apostrophiclab.pedroreina.net/. The code is horrible due to looming deadline for compo entry submission (which i missed anyway in the end), so i apologize in advance to anyone reading it. Data for this game are sourced from .svg path elements (curves), which are converted by ruby scripts in utils/ directory to .m and .mfont binary files, which in turn are then processed into .h source code files as resource inserts (because there is no cross-platform resource handling in C++). Distributed under the terms of MIT license (see file LICENSE) with the following exceptions: math3d++/ - Copyright (c) 2004-2005, Trenkwalder Markus data/fonts/kronika.svg - http://apostrophiclab.pedroreina.net/ data/model/OpenGL_logo_flat.svg - http://www.opengl.org snoutlib/perlin.cpp - http://www.flipcode.com/archives/Perlin_Noise_Class.shtml Copyright (c) 2010 Jan Dvorak <email@example.com>