3D Scene developed using the OpenGL 1.2 API for the module Graphics Programming at Abertay Dundee during my second year.
- Volumetric dynamic shadows
- Carmack's reverse
- Hierarchical animation
- A component-entity-sytem system (Lion Framework)
- Model loading and rendering
- Procedural 3D shapes generation
- Mouse selection of objects with raycasting
Please visit http://albertotaiuti.com/wizard_room.php for a more detailed report on this project.