y.start&&(E=N),N=~~((w+E)/2)}while(N!==b);for(N<0&&(N=0),t=N,r=f[p-1].accumulator,o=N;op&&(o=p)}else(t=~~(y.start/c))<0&&(t=0),(o=Math.ceil(y.end/c))>p&&(o=p),r=p*c}else t=o=r=0;o-t>n.itemsLimit&&this.itemsLimitError(),this.totalSize=r;var S=t<=this.$_endIndex&&o>=this.$_startIndex;if(this.$_continuous!==S){if(S){h.clear(),v.clear();for(var O=0,$=m.length;O<$;O++)i=m[O],this.unuseView(i)}this.$_continuous=S}else if(S)for(var V=0,k=m.length;V=o)&&this.unuseView(i));for(var x,z,D,R,C=S?null:new Map,P=t;P=D.length)&&(i=this.addView(m,P,x,I,z),this.unuseView(i,!0),D=v.get(z)),(i=D[R]).item=x,i.nr.used=!0,i.nr.index=P,i.nr.key=I,i.nr.type=z,C.set(z,R+1),R++),h.set(I,i)),i.position=null===c?f[P-1].accumulator:P*c):i&&this.unuseView(i)}return this.$_startIndex=t,this.$_endIndex=o,this.emitUpdate&&this.$emit("update",t,o),clearTimeout(this.$_sortTimer),this.$_sortTimer=setTimeout(this.sortViews,300),{continuous:S}},getListenerTarget:function(){var e=xi(this.$el);return!window.document||e!==window.document.documentElement&&e!==window.document.body||(e=window),e},getScroll:function(){var e,t=this.$el,n="vertical"===this.direction;if(this.pageMode){var o=t.getBoundingClientRect(),r=n?o.height:o.width,i=-(n?o.top:o.left),s=n?window.innerHeight:window.innerWidth;i<0&&(s+=i,i=0),i+s>r&&(s=r-i),e={start:i,end:i+s}}else e=n?{start:t.scrollTop,end:t.scrollTop+t.clientHeight}:{start:t.scrollLeft,end:t.scrollLeft+t.clientWidth};return e},applyPageMode:function(){this.pageMode?this.addListeners():this.removeListeners()},addListeners:function(){this.listenerTarget=this.getListenerTarget(),this.listenerTarget.addEventListener("scroll",this.handleScroll,!!Ri&&{passive:!0}),this.listenerTarget.addEventListener("resize",this.handleResize)},removeListeners:function(){this.listenerTarget&&(this.listenerTarget.removeEventListener("scroll",this.handleScroll),this.listenerTarget.removeEventListener("resize",this.handleResize),this.listenerTarget=null)},scrollToItem:function(e){var t;t=null===this.itemSize?e>0?this.sizes[e-1].accumulator:0:e*this.itemSize,this.scrollToPosition(t)},scrollToPosition:function(e){"vertical"===this.direction?this.$el.scrollTop=e:this.$el.scrollLeft=e},itemsLimitError:function(){var e=this;throw setTimeout((function(){console.log("It seems the scroller element isn't scrolling, so it tries to render all the items at once.","Scroller:",e.$el),console.log("Make sure the scroller has a fixed height (or width) and 'overflow-y' (or 'overflow-x') set to 'auto' so it can scroll correctly and only render the items visible in the scroll viewport.")})),new Error("Rendered items limit reached")},sortViews:function(){this.pool.sort((function(e,t){return e.nr.index-t.nr.index}))}}},ji={key:0,class:"vue-recycle-scroller__slot"},Ti={key:1,class:"vue-recycle-scroller__slot"};Ii.render=function(e,n,o,i,s,c){var l=t.resolveComponent("ResizeObserver"),a=t.resolveDirective("observe-visibility");return t.withDirectives((t.openBlock(),t.createBlock("div",{class:["vue-recycle-scroller",r({ready:s.ready,"page-mode":o.pageMode},"direction-".concat(e.direction),!0)],onScrollPassive:n[2]||(n[2]=function(){return c.handleScroll&&c.handleScroll.apply(c,arguments)})},[e.$slots.before?(t.openBlock(),t.createBlock("div",ji,[t.renderSlot(e.$slots,"before")])):t.createCommentVNode("v-if",!0),t.createVNode("div",{ref:"wrapper",style:r({},"vertical"===e.direction?"minHeight":"minWidth",s.totalSize+"px"),class:"vue-recycle-scroller__item-wrapper"},[(t.openBlock(!0),t.createBlock(t.Fragment,null,t.renderList(s.pool,(function(o){return t.openBlock(),t.createBlock("div",{key:o.nr.id,style:s.ready?{transform:"translate".concat("vertical"===e.direction?"Y":"X","(").concat(o.position,"px)")}:null,class:["vue-recycle-scroller__item-view",{hover:s.hoverKey===o.nr.key}],onMouseenter:function(e){return s.hoverKey=o.nr.key},onMouseleave:n[1]||(n[1]=function(e){return s.hoverKey=null})},[t.renderSlot(e.$slots,"default",{item:o.item,index:o.nr.index,active:o.nr.used})],46,["onMouseenter"])})),128))],4),e.$slots.after?(t.openBlock(),t.createBlock("div",Ti,[t.renderSlot(e.$slots,"after")])):t.createCommentVNode("v-if",!0),t.createVNode(l,{onNotify:c.handleResize},null,8,["onNotify"])],34)),[[a,c.handleVisibilityChange]])},Ii.__file="src/components/RecycleScroller.vue";var Ai={name:"DynamicScroller",components:{RecycleScroller:Ii},inheritAttrs:!1,provide:function(){return"undefined"!=typeof ResizeObserver&&(this.$_resizeObserver=new ResizeObserver((function(e){var t,n=l(e);try{for(n.s();!(t=n.n()).done;){var o=t.value;if(o.target){var r=new CustomEvent("resize",{detail:{contentRect:o.contentRect}});o.target.dispatchEvent(r)}}}catch(e){n.e(e)}finally{n.f()}}))),{vscrollData:this.vscrollData,vscrollParent:this,vscrollResizeObserver:this.$_resizeObserver}},emits:["resize","visible","vscroll:update"],props:s({},zi,{minItemSize:{type:[Number,String],required:!0}}),data:function(){return{vscrollData:{active:!0,sizes:{},validSizes:{},keyField:this.keyField,simpleArray:!1}}},computed:{simpleArray:Di,itemsWithSize:function(){for(var e=[],t=this.items,n=this.keyField,o=this.simpleArray,r=this.vscrollData.sizes,i=0;i0&&void 0!==arguments[0])||arguments[0];(e||this.simpleArray)&&(this.vscrollData.validSizes={}),this.$emit("vscroll:update",{force:!0})},scrollToItem:function(e){var t=this.$refs.scroller;t&&t.scrollToItem(e)},getItemSize:function(e){var t=arguments.length>1&&void 0!==arguments[1]?arguments[1]:void 0,n=this.simpleArray?null!=t?t:this.items.indexOf(e):e[this.keyField];return this.vscrollData.sizes[n]||0},scrollToBottom:function(){var e=this;if(!this.$_scrollingToBottom){this.$_scrollingToBottom=!0;var t=this.$el;this.$nextTick((function(){t.scrollTop=t.scrollHeight+5e3;requestAnimationFrame((function n(){t.scrollTop=t.scrollHeight+5e3,requestAnimationFrame((function(){t.scrollTop=t.scrollHeight+5e3,0===e.$_undefinedSizes?e.$_scrollingToBottom=!1:requestAnimationFrame(n)}))}))}))}}}};Ai.render=function(e,n,o,r,i,s){var c=t.resolveComponent("RecycleScroller");return t.openBlock(),t.createBlock(c,t.mergeProps({ref:"scroller",items:s.itemsWithSize,"min-item-size":o.minItemSize,direction:e.direction,"key-field":"id"},e.$attrs,{onResize:s.onScrollerResize,onVisible:s.onScrollerVisible},t.toHandlers(s.listeners)),{default:t.withCtx((function(n){var o=n.item,r=n.index,i=n.active;return[t.renderSlot(e.$slots,"default",{item:o.item,index:r,active:i,itemWithSize:o})]})),before:t.withCtx((function(){return[t.renderSlot(e.$slots,"before")]})),after:t.withCtx((function(){return[t.renderSlot(e.$slots,"after")]})),_:1},16,["items","min-item-size","direction","onResize","onVisible"])},Ai.__file="src/components/DynamicScroller.vue";var Mi={name:"DynamicScrollerItem",inject:["vscrollData","vscrollParent","vscrollResizeObserver"],props:{item:{required:!0},watchData:{type:Boolean,default:!1},active:{type:Boolean,required:!0},index:{type:Number,default:void 0},sizeDependencies:{type:[Array,Object],default:null},emitResize:{type:Boolean,default:!1},tag:{type:String,default:"div"}},computed:{id:function(){return this.vscrollData.simpleArray?this.index:this.item[this.vscrollData.keyField]},size:function(){return this.vscrollData.validSizes[this.id]&&this.vscrollData.sizes[this.id]||0},finalActive:function(){return this.active&&this.vscrollData.active}},watch:{watchData:"updateWatchData",id:function(){this.size||this.onDataUpdate()},finalActive:function(e){this.size||(e?this.vscrollParent.$_undefinedMap[this.id]||(this.vscrollParent.$_undefinedSizes++,this.vscrollParent.$_undefinedMap[this.id]=!0):this.vscrollParent.$_undefinedMap[this.id]&&(this.vscrollParent.$_undefinedSizes--,this.vscrollParent.$_undefinedMap[this.id]=!1)),this.vscrollResizeObserver?e?this.observeSize():this.unobserveSize():e&&this.$_pendingVScrollUpdate===this.id&&this.updateSize()}},created:function(){var e=this;if(!this.$isServer&&(this.$_forceNextVScrollUpdate=null,this.updateWatchData(),!this.vscrollResizeObserver)){var t=function(t){e.$watch((function(){return e.sizeDependencies[t]}),e.onDataUpdate)};for(var n in this.sizeDependencies)t(n);this.vscrollParent.$on("vscroll:update",this.onVscrollUpdate),this.vscrollParent.$on("vscroll:update-size",this.onVscrollUpdateSize)}},mounted:function(){this.vscrollData.active&&(this.updateSize(),this.observeSize())},beforeUnmount:function(){this.vscrollParent.$off("vscroll:update",this.onVscrollUpdate),this.vscrollParent.$off("vscroll:update-size",this.onVscrollUpdateSize),this.unobserveSize()},methods:{updateSize:function(){this.finalActive?this.$_pendingSizeUpdate!==this.id&&(this.$_pendingSizeUpdate=this.id,this.$_forceNextVScrollUpdate=null,this.$_pendingVScrollUpdate=null,this.computeSize(this.id)):this.$_forceNextVScrollUpdate=this.id},updateWatchData:function(){var e=this;this.watchData?this.$_watchData=this.$watch("data",(function(){e.onDataUpdate()}),{deep:!0}):this.$_watchData&&(this.$_watchData(),this.$_watchData=null)},onVscrollUpdate:function(e){var t=e.force;!this.finalActive&&t&&(this.$_pendingVScrollUpdate=this.id),this.$_forceNextVScrollUpdate!==this.id&&!t&&this.size||this.updateSize()},onDataUpdate:function(){this.updateSize()},computeSize:function(e){var t=this;this.$nextTick((function(){if(t.id===e){var n=t.$el.offsetWidth,o=t.$el.offsetHeight;t.applySize(n,o)}t.$_pendingSizeUpdate=null}))},applySize:function(e,t){var n=Math.round("vertical"===this.vscrollParent.direction?t:e);n&&this.size!==n&&(this.vscrollParent.$_undefinedMap[this.id]&&(this.vscrollParent.$_undefinedSizes--,this.vscrollParent.$_undefinedMap[this.id]=void 0),this.$set(this.vscrollData.sizes,this.id,n),this.$set(this.vscrollData.validSizes,this.id,!0),this.emitResize&&this.$emit("resize",this.id))},observeSize:function(){this.vscrollResizeObserver&&(this.vscrollResizeObserver.observe(this.$el.parentNode),this.$el.parentNode.addEventListener("resize",this.onResize))},unobserveSize:function(){this.vscrollResizeObserver&&(this.vscrollResizeObserver.unobserve(this.$el.parentNode),this.$el.parentNode.removeEventListener("resize",this.onResize))},onResize:function(e){var t=e.detail.contentRect,n=t.width,o=t.height;this.applySize(n,o)}},render:function(e){return e(this.tag,this.$slots.default)}};Mi.__file="src/components/DynamicScrollerItem.vue";var Ui={version:"1.0.99-ropez.2",install:function(e,t){var o=Object.assign({},{installComponents:!0,componentsPrefix:""},t);for(var r in o)void 0!==o[r]&&(n[r]=o[r]);o.installComponents&&function(e,t){e.component("".concat(t,"recycle-scroller"),Ii),e.component("".concat(t,"RecycleScroller"),Ii),e.component("".concat(t,"dynamic-scroller"),Ai),e.component("".concat(t,"DynamicScroller"),Ai),e.component("".concat(t,"dynamic-scroller-item"),Mi),e.component("".concat(t,"DynamicScrollerItem"),Mi)}(e,o.componentsPrefix)}},Fi=null;return"undefined"!=typeof window?Fi=window.Vue:"undefined"!=typeof global&&(Fi=global.Vue),Fi&&Fi.use(Ui),e.DynamicScroller=Ai,e.DynamicScrollerItem=Mi,e.IdState=function(){var e=arguments.length>0&&void 0!==arguments[0]?arguments[0]:{},n=e.idProp,o=void 0===n?function(e){return e.item.id}:n,r=t.reactive({});return{data:function(){return{idState:null}},created:function(){var e=this;this.$_id=null,this.$_getId="function"==typeof o?function(){return o.call(e,e)}:function(){return e[o]},this.$watch(this.$_getId,{handler:function(e){var t=this;this.$nextTick((function(){t.$_id=e}))},immediate:!0}),this.$_updateIdState()},beforeUpdate:function(){this.$_updateIdState()},methods:{$_idStateInit:function(e){var t=this.$options.idState;if("function"==typeof t){var n=t.call(this,this);return r[e]=n,this.$_id=e,n}throw new Error("[mixin IdState] Missing `idState` function on component definition.")},$_updateIdState:function(){var e=this.$_getId();null==e&&console.warn("No id found for IdState with idProp: '".concat(o,"'.")),e!==this.$_id&&(r[e]||this.$_idStateInit(e),this.idState=r[e])}}}},e.RecycleScroller=Ii,e.default=Ui,e}({},vue);
//# sourceMappingURL=vue-virtual-scroller.min.js.map
diff --git a/dist/vue-virtual-scroller.min.js.map b/dist/vue-virtual-scroller.min.js.map
index 9060c89b..80757ce4 100644
--- a/dist/vue-virtual-scroller.min.js.map
+++ b/dist/vue-virtual-scroller.min.js.map
@@ -1 +1 @@
-{"version":3,"file":"vue-virtual-scroller.min.js","sources":["../src/config.js","../node_modules/vue-resize/dist/vue-resize.esm.js","../node_modules/vue-observe-visibility/dist/vue-observe-visibility.esm.js","../node_modules/scrollparent/scrollparent.js","../src/components/common.js","../src/utils.js","../src/components/RecycleScroller.vue","../node_modules/vue-runtime-helpers/dist/normalize-component.mjs","../src/components/DynamicScroller.vue","../src/components/DynamicScrollerItem.vue","../src/index.js","../src/mixins/IdState.js"],"sourcesContent":["export default {\n itemsLimit: 1000,\n}\n","function getInternetExplorerVersion() {\n\tvar ua = window.navigator.userAgent;\n\n\tvar msie = ua.indexOf('MSIE ');\n\tif (msie > 0) {\n\t\t// IE 10 or older => return version number\n\t\treturn parseInt(ua.substring(msie + 5, ua.indexOf('.', msie)), 10);\n\t}\n\n\tvar trident = ua.indexOf('Trident/');\n\tif (trident > 0) {\n\t\t// IE 11 => return version number\n\t\tvar rv = ua.indexOf('rv:');\n\t\treturn parseInt(ua.substring(rv + 3, ua.indexOf('.', rv)), 10);\n\t}\n\n\tvar edge = ua.indexOf('Edge/');\n\tif (edge > 0) {\n\t\t// Edge (IE 12+) => return version number\n\t\treturn parseInt(ua.substring(edge + 5, ua.indexOf('.', edge)), 10);\n\t}\n\n\t// other browser\n\treturn -1;\n}\n\nvar isIE = void 0;\n\nfunction initCompat() {\n\tif (!initCompat.init) {\n\t\tinitCompat.init = true;\n\t\tisIE = getInternetExplorerVersion() !== -1;\n\t}\n}\n\nvar ResizeObserver = { render: function render() {\n\t\tvar _vm = this;var _h = _vm.$createElement;var _c = _vm._self._c || _h;return _c('div', { staticClass: \"resize-observer\", attrs: { \"tabindex\": \"-1\" } });\n\t}, staticRenderFns: [], _scopeId: 'data-v-b329ee4c',\n\tname: 'resize-observer',\n\n\tmethods: {\n\t\tcompareAndNotify: function compareAndNotify() {\n\t\t\tif (this._w !== this.$el.offsetWidth || this._h !== this.$el.offsetHeight) {\n\t\t\t\tthis._w = this.$el.offsetWidth;\n\t\t\t\tthis._h = this.$el.offsetHeight;\n\t\t\t\tthis.$emit('notify');\n\t\t\t}\n\t\t},\n\t\taddResizeHandlers: function addResizeHandlers() {\n\t\t\tthis._resizeObject.contentDocument.defaultView.addEventListener('resize', this.compareAndNotify);\n\t\t\tthis.compareAndNotify();\n\t\t},\n\t\tremoveResizeHandlers: function removeResizeHandlers() {\n\t\t\tif (this._resizeObject && this._resizeObject.onload) {\n\t\t\t\tif (!isIE && this._resizeObject.contentDocument) {\n\t\t\t\t\tthis._resizeObject.contentDocument.defaultView.removeEventListener('resize', this.compareAndNotify);\n\t\t\t\t}\n\t\t\t\tdelete this._resizeObject.onload;\n\t\t\t}\n\t\t}\n\t},\n\n\tmounted: function mounted() {\n\t\tvar _this = this;\n\n\t\tinitCompat();\n\t\tthis.$nextTick(function () {\n\t\t\t_this._w = _this.$el.offsetWidth;\n\t\t\t_this._h = _this.$el.offsetHeight;\n\t\t});\n\t\tvar object = document.createElement('object');\n\t\tthis._resizeObject = object;\n\t\tobject.setAttribute('aria-hidden', 'true');\n\t\tobject.setAttribute('tabindex', -1);\n\t\tobject.onload = this.addResizeHandlers;\n\t\tobject.type = 'text/html';\n\t\tif (isIE) {\n\t\t\tthis.$el.appendChild(object);\n\t\t}\n\t\tobject.data = 'about:blank';\n\t\tif (!isIE) {\n\t\t\tthis.$el.appendChild(object);\n\t\t}\n\t},\n\tbeforeDestroy: function beforeDestroy() {\n\t\tthis.removeResizeHandlers();\n\t}\n};\n\n// Install the components\nfunction install(Vue) {\n\tVue.component('resize-observer', ResizeObserver);\n\tVue.component('ResizeObserver', ResizeObserver);\n}\n\n// Plugin\nvar plugin = {\n\t// eslint-disable-next-line no-undef\n\tversion: \"0.4.5\",\n\tinstall: install\n};\n\n// Auto-install\nvar GlobalVue = null;\nif (typeof window !== 'undefined') {\n\tGlobalVue = window.Vue;\n} else if (typeof global !== 'undefined') {\n\tGlobalVue = global.Vue;\n}\nif (GlobalVue) {\n\tGlobalVue.use(plugin);\n}\n\nexport { install, ResizeObserver };\nexport default plugin;\n","function _typeof(obj) {\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n _typeof = function (obj) {\n return typeof obj;\n };\n } else {\n _typeof = function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? 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arguments[2] : {};\n var timeout;\n var lastState;\n var currentArgs;\n\n var throttled = function throttled(state) {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n currentArgs = args;\n if (timeout && state === lastState) return;\n var leading = options.leading;\n\n if (typeof leading === 'function') {\n leading = leading(state, lastState);\n }\n\n if ((!timeout || state !== lastState) && leading) {\n callback.apply(void 0, [state].concat(_toConsumableArray(currentArgs)));\n }\n\n lastState = state;\n clearTimeout(timeout);\n timeout = setTimeout(function () {\n callback.apply(void 0, [state].concat(_toConsumableArray(currentArgs)));\n timeout = 0;\n }, delay);\n };\n\n throttled._clear = function () {\n clearTimeout(timeout);\n timeout = null;\n };\n\n return throttled;\n}\nfunction deepEqual(val1, val2) {\n if (val1 === val2) return true;\n\n if (_typeof(val1) === 'object') {\n for (var key in val1) {\n if (!deepEqual(val1[key], val2[key])) {\n return false;\n }\n }\n\n return true;\n }\n\n return false;\n}\n\nvar VisibilityState =\n/*#__PURE__*/\nfunction () {\n function VisibilityState(el, options, vnode) {\n _classCallCheck(this, VisibilityState);\n\n this.el = el;\n this.observer = null;\n this.frozen = false;\n this.createObserver(options, vnode);\n }\n\n _createClass(VisibilityState, [{\n key: \"createObserver\",\n value: function createObserver(options, vnode) {\n var _this = this;\n\n if (this.observer) {\n this.destroyObserver();\n }\n\n if (this.frozen) return;\n this.options = processOptions(options);\n\n this.callback = function (result, entry) {\n _this.options.callback(result, entry);\n\n if (result && _this.options.once) {\n _this.frozen = true;\n\n _this.destroyObserver();\n }\n }; // Throttle\n\n\n if (this.callback && this.options.throttle) {\n var _ref = this.options.throttleOptions || {},\n _leading = _ref.leading;\n\n this.callback = throttle(this.callback, this.options.throttle, {\n leading: function leading(state) {\n return _leading === 'both' || _leading === 'visible' && state || _leading === 'hidden' && !state;\n }\n });\n }\n\n this.oldResult = undefined;\n this.observer = new IntersectionObserver(function (entries) {\n var entry = entries[0];\n\n if (entries.length > 1) {\n var intersectingEntry = entries.find(function (e) {\n return e.isIntersecting;\n });\n\n if (intersectingEntry) {\n entry = intersectingEntry;\n }\n }\n\n if (_this.callback) {\n // Use isIntersecting if possible because browsers can report isIntersecting as true, but intersectionRatio as 0, when something very slowly enters the viewport.\n var result = entry.isIntersecting && entry.intersectionRatio >= _this.threshold;\n if (result === _this.oldResult) return;\n _this.oldResult = result;\n\n _this.callback(result, entry);\n }\n }, this.options.intersection); // Wait for the element to be in document\n\n vnode.context.$nextTick(function () {\n if (_this.observer) {\n _this.observer.observe(_this.el);\n }\n });\n }\n }, {\n key: \"destroyObserver\",\n value: function destroyObserver() {\n if (this.observer) {\n this.observer.disconnect();\n this.observer = null;\n } // Cancel throttled call\n\n\n if (this.callback && this.callback._clear) {\n this.callback._clear();\n\n this.callback = null;\n }\n }\n }, {\n key: \"threshold\",\n get: function get() {\n return this.options.intersection && this.options.intersection.threshold || 0;\n }\n }]);\n\n return VisibilityState;\n}();\n\nfunction bind(el, _ref2, vnode) {\n var value = _ref2.value;\n if (!value) return;\n\n if (typeof IntersectionObserver === 'undefined') {\n console.warn('[vue-observe-visibility] IntersectionObserver API is not available in your browser. 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script.options : script;\r\n // render functions\r\n if (template && template.render) {\r\n options.render = template.render;\r\n options.staticRenderFns = template.staticRenderFns;\r\n options._compiled = true;\r\n // functional template\r\n if (isFunctionalTemplate) {\r\n options.functional = true;\r\n }\r\n }\r\n // scopedId\r\n if (scopeId) {\r\n options._scopeId = scopeId;\r\n }\r\n let hook;\r\n if (moduleIdentifier) {\r\n // server build\r\n hook = function (context) {\r\n // 2.3 injection\r\n context =\r\n context || // cached call\r\n (this.$vnode && this.$vnode.ssrContext) || // stateful\r\n (this.parent && this.parent.$vnode && this.parent.$vnode.ssrContext); // functional\r\n // 2.2 with runInNewContext: true\r\n if (!context && typeof __VUE_SSR_CONTEXT__ !== 'undefined') {\r\n context = __VUE_SSR_CONTEXT__;\r\n }\r\n // inject component styles\r\n if (style) {\r\n style.call(this, createInjectorSSR(context));\r\n }\r\n // register component module identifier for async chunk inference\r\n if (context && context._registeredComponents) {\r\n context._registeredComponents.add(moduleIdentifier);\r\n }\r\n };\r\n // used by ssr in case component is cached and beforeCreate\r\n // never gets called\r\n options._ssrRegister = hook;\r\n }\r\n else if (style) {\r\n hook = shadowMode\r\n ? 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+{"version":3,"file":"vue-virtual-scroller.min.js","sources":["../src/config.js","../node_modules/vue-resize/dist/vue-resize.esm.js","../node_modules/vue-observe-visibility/dist/vue-observe-visibility.esm.js","../node_modules/scrollparent/scrollparent.js","../src/components/common.js","../src/utils.js","../src/components/RecycleScroller.vue","../src/components/RecycleScroller.vue?vue&type=template&id=093a936d&lang.js","../src/components/DynamicScroller.vue","../src/components/DynamicScroller.vue?vue&type=template&id=76e15f19&lang.js","../src/components/DynamicScrollerItem.vue","../src/index.js","../src/mixins/IdState.js"],"sourcesContent":["export default {\r\n itemsLimit: 1000,\r\n}\r\n","/**\r\n * Make a map and return a function for checking if a key\r\n * is in that map.\r\n * IMPORTANT: all calls of this function must be prefixed with\r\n * \\/\\*#\\_\\_PURE\\_\\_\\*\\/\r\n * So that rollup can tree-shake them if necessary.\r\n */\r\nfunction makeMap(str, expectsLowerCase) {\r\n const map = Object.create(null);\r\n const list = str.split(',');\r\n for (let i = 0; i < list.length; i++) {\r\n map[list[i]] = true;\r\n }\r\n return expectsLowerCase ? val => !!map[val.toLowerCase()] : val => !!map[val];\r\n}\n\nconst GLOBALS_WHITE_LISTED = 'Infinity,undefined,NaN,isFinite,isNaN,parseFloat,parseInt,decodeURI,' +\r\n 'decodeURIComponent,encodeURI,encodeURIComponent,Math,Number,Date,Array,' +\r\n 'Object,Boolean,String,RegExp,Map,Set,JSON,Intl';\r\nconst isGloballyWhitelisted = /*#__PURE__*/ makeMap(GLOBALS_WHITE_LISTED);\n\nfunction normalizeStyle(value) {\r\n if (isArray(value)) {\r\n const res = {};\r\n for (let i = 0; i < value.length; i++) {\r\n const item = value[i];\r\n const normalized = normalizeStyle(isString(item) ? parseStringStyle(item) : item);\r\n if (normalized) {\r\n for (const key in normalized) {\r\n res[key] = normalized[key];\r\n }\r\n }\r\n }\r\n return res;\r\n }\r\n else if (isObject(value)) {\r\n return value;\r\n }\r\n}\r\nconst listDelimiterRE = /;(?![^(]*\\))/g;\r\nconst propertyDelimiterRE = /:(.+)/;\r\nfunction parseStringStyle(cssText) {\r\n const ret = {};\r\n cssText.split(listDelimiterRE).forEach(item => {\r\n if (item) {\r\n const tmp = item.split(propertyDelimiterRE);\r\n tmp.length > 1 && (ret[tmp[0].trim()] = tmp[1].trim());\r\n }\r\n });\r\n return ret;\r\n}\r\nfunction normalizeClass(value) {\r\n let res = '';\r\n if (isString(value)) {\r\n res = value;\r\n }\r\n else if (isArray(value)) {\r\n for (let i = 0; i < value.length; i++) {\r\n res += normalizeClass(value[i]) + ' ';\r\n }\r\n }\r\n else if (isObject(value)) {\r\n for (const name in value) {\r\n if (value[name]) {\r\n res += name + ' ';\r\n }\r\n }\r\n }\r\n return res.trim();\r\n}\nconst EMPTY_OBJ = (process.env.NODE_ENV !== 'production')\r\n ? Object.freeze({})\r\n : {};\r\nconst EMPTY_ARR = (process.env.NODE_ENV !== 'production') ? Object.freeze([]) : [];\r\nconst NOOP = () => { };\r\nconst onRE = /^on[^a-z]/;\r\nconst isOn = (key) => onRE.test(key);\r\nconst extend = Object.assign;\r\nconst remove = (arr, el) => {\r\n const i = arr.indexOf(el);\r\n if (i > -1) {\r\n arr.splice(i, 1);\r\n }\r\n};\r\nconst hasOwnProperty = Object.prototype.hasOwnProperty;\r\nconst hasOwn = (val, key) => hasOwnProperty.call(val, key);\r\nconst isArray = Array.isArray;\r\nconst isMap = (val) => toTypeString(val) === '[object Map]';\r\nconst isSet = (val) => toTypeString(val) === '[object Set]';\r\nconst isFunction = (val) => typeof val === 'function';\r\nconst isString = (val) => typeof val === 'string';\r\nconst isSymbol = (val) => typeof val === 'symbol';\r\nconst isObject = (val) => val !== null && typeof val === 'object';\r\nconst isPromise = (val) => {\r\n return isObject(val) && isFunction(val.then) && isFunction(val.catch);\r\n};\r\nconst objectToString = Object.prototype.toString;\r\nconst toTypeString = (value) => objectToString.call(value);\r\nconst toRawType = (value) => {\r\n // extract \"RawType\" from strings like \"[object RawType]\"\r\n return toTypeString(value).slice(8, -1);\r\n};\r\nconst isIntegerKey = (key) => isString(key) &&\r\n key !== 'NaN' &&\r\n key[0] !== '-' &&\r\n '' + parseInt(key, 10) === key;\r\nconst cacheStringFunction = (fn) => {\r\n const cache = Object.create(null);\r\n return ((str) => {\r\n const hit = cache[str];\r\n return hit || (cache[str] = fn(str));\r\n });\r\n};\r\n/**\r\n * @private\r\n */\r\nconst capitalize = cacheStringFunction((str) => str.charAt(0).toUpperCase() + str.slice(1));\r\n// compare whether a value has changed, accounting for NaN.\r\nconst hasChanged = (value, oldValue) => value !== oldValue && (value === value || oldValue === oldValue);\r\nlet _globalThis;\r\nconst getGlobalThis = () => {\r\n return (_globalThis ||\r\n (_globalThis =\r\n typeof globalThis !== 'undefined'\r\n ? globalThis\r\n : typeof self !== 'undefined'\r\n ? self\r\n : typeof window !== 'undefined'\r\n ? window\r\n : typeof global !== 'undefined'\r\n ? global\r\n : {}));\r\n};\n\nconst targetMap = new WeakMap();\r\nconst effectStack = [];\r\nlet activeEffect;\r\nconst ITERATE_KEY = Symbol((process.env.NODE_ENV !== 'production') ? 'iterate' : '');\r\nconst MAP_KEY_ITERATE_KEY = Symbol((process.env.NODE_ENV !== 'production') ? 'Map key iterate' : '');\r\nfunction isEffect(fn) {\r\n return fn && fn._isEffect === true;\r\n}\r\nfunction effect(fn, options = EMPTY_OBJ) {\r\n if (isEffect(fn)) {\r\n fn = fn.raw;\r\n }\r\n const effect = createReactiveEffect(fn, options);\r\n if (!options.lazy) {\r\n effect();\r\n }\r\n return effect;\r\n}\r\nfunction stop(effect) {\r\n if (effect.active) {\r\n cleanup(effect);\r\n if (effect.options.onStop) {\r\n effect.options.onStop();\r\n }\r\n effect.active = false;\r\n }\r\n}\r\nlet uid = 0;\r\nfunction createReactiveEffect(fn, options) {\r\n const effect = function reactiveEffect() {\r\n if (!effect.active) {\r\n return options.scheduler ? undefined : fn();\r\n }\r\n if (!effectStack.includes(effect)) {\r\n cleanup(effect);\r\n try {\r\n enableTracking();\r\n effectStack.push(effect);\r\n activeEffect = effect;\r\n return fn();\r\n }\r\n finally {\r\n effectStack.pop();\r\n resetTracking();\r\n activeEffect = effectStack[effectStack.length - 1];\r\n }\r\n }\r\n };\r\n effect.id = uid++;\r\n effect.allowRecurse = !!options.allowRecurse;\r\n effect._isEffect = true;\r\n effect.active = true;\r\n effect.raw = fn;\r\n effect.deps = [];\r\n effect.options = options;\r\n return effect;\r\n}\r\nfunction cleanup(effect) {\r\n const { deps } = effect;\r\n if (deps.length) {\r\n for (let i = 0; i < deps.length; i++) {\r\n deps[i].delete(effect);\r\n }\r\n deps.length = 0;\r\n }\r\n}\r\nlet shouldTrack = true;\r\nconst trackStack = [];\r\nfunction pauseTracking() {\r\n trackStack.push(shouldTrack);\r\n shouldTrack = false;\r\n}\r\nfunction enableTracking() {\r\n trackStack.push(shouldTrack);\r\n shouldTrack = true;\r\n}\r\nfunction resetTracking() {\r\n const last = trackStack.pop();\r\n shouldTrack = last === undefined ? true : last;\r\n}\r\nfunction track(target, type, key) {\r\n if (!shouldTrack || activeEffect === undefined) {\r\n return;\r\n }\r\n let depsMap = targetMap.get(target);\r\n if (!depsMap) {\r\n targetMap.set(target, (depsMap = new Map()));\r\n }\r\n let dep = depsMap.get(key);\r\n if (!dep) {\r\n depsMap.set(key, (dep = new Set()));\r\n }\r\n if (!dep.has(activeEffect)) {\r\n dep.add(activeEffect);\r\n activeEffect.deps.push(dep);\r\n if ((process.env.NODE_ENV !== 'production') && activeEffect.options.onTrack) {\r\n activeEffect.options.onTrack({\r\n effect: activeEffect,\r\n target,\r\n type,\r\n key\r\n });\r\n }\r\n }\r\n}\r\nfunction trigger(target, type, key, newValue, oldValue, oldTarget) {\r\n const depsMap = targetMap.get(target);\r\n if (!depsMap) {\r\n // never been tracked\r\n return;\r\n }\r\n const effects = new Set();\r\n const add = (effectsToAdd) => {\r\n if (effectsToAdd) {\r\n effectsToAdd.forEach(effect => {\r\n if (effect !== activeEffect || effect.allowRecurse) {\r\n effects.add(effect);\r\n }\r\n });\r\n }\r\n };\r\n if (type === \"clear\" /* CLEAR */) {\r\n // collection being cleared\r\n // trigger all effects for target\r\n depsMap.forEach(add);\r\n }\r\n else if (key === 'length' && isArray(target)) {\r\n depsMap.forEach((dep, key) => {\r\n if (key === 'length' || key >= newValue) {\r\n add(dep);\r\n }\r\n });\r\n }\r\n else {\r\n // schedule runs for SET | ADD | DELETE\r\n if (key !== void 0) {\r\n add(depsMap.get(key));\r\n }\r\n // also run for iteration key on ADD | DELETE | Map.SET\r\n switch (type) {\r\n case \"add\" /* ADD */:\r\n if (!isArray(target)) {\r\n add(depsMap.get(ITERATE_KEY));\r\n if (isMap(target)) {\r\n add(depsMap.get(MAP_KEY_ITERATE_KEY));\r\n }\r\n }\r\n else if (isIntegerKey(key)) {\r\n // new index added to array -> length changes\r\n add(depsMap.get('length'));\r\n }\r\n break;\r\n case \"delete\" /* DELETE */:\r\n if (!isArray(target)) {\r\n add(depsMap.get(ITERATE_KEY));\r\n if (isMap(target)) {\r\n add(depsMap.get(MAP_KEY_ITERATE_KEY));\r\n }\r\n }\r\n break;\r\n case \"set\" /* SET */:\r\n if (isMap(target)) {\r\n add(depsMap.get(ITERATE_KEY));\r\n }\r\n break;\r\n }\r\n }\r\n const run = (effect) => {\r\n if ((process.env.NODE_ENV !== 'production') && effect.options.onTrigger) {\r\n effect.options.onTrigger({\r\n effect,\r\n target,\r\n key,\r\n type,\r\n newValue,\r\n oldValue,\r\n oldTarget\r\n });\r\n }\r\n if (effect.options.scheduler) {\r\n effect.options.scheduler(effect);\r\n }\r\n else {\r\n effect();\r\n }\r\n };\r\n effects.forEach(run);\r\n}\n\nconst builtInSymbols = new Set(Object.getOwnPropertyNames(Symbol)\r\n .map(key => Symbol[key])\r\n .filter(isSymbol));\r\nconst get = /*#__PURE__*/ createGetter();\r\nconst shallowGet = /*#__PURE__*/ createGetter(false, true);\r\nconst readonlyGet = /*#__PURE__*/ createGetter(true);\r\nconst shallowReadonlyGet = /*#__PURE__*/ createGetter(true, true);\r\nconst arrayInstrumentations = {};\r\n['includes', 'indexOf', 'lastIndexOf'].forEach(key => {\r\n const method = Array.prototype[key];\r\n arrayInstrumentations[key] = function (...args) {\r\n const arr = toRaw(this);\r\n for (let i = 0, l = this.length; i < l; i++) {\r\n track(arr, \"get\" /* GET */, i + '');\r\n }\r\n // we run the method using the original args first (which may be reactive)\r\n const res = method.apply(arr, args);\r\n if (res === -1 || res === false) {\r\n // if that didn't work, run it again using raw values.\r\n return method.apply(arr, args.map(toRaw));\r\n }\r\n else {\r\n return res;\r\n }\r\n };\r\n});\r\n['push', 'pop', 'shift', 'unshift', 'splice'].forEach(key => {\r\n const method = Array.prototype[key];\r\n arrayInstrumentations[key] = function (...args) {\r\n pauseTracking();\r\n const res = method.apply(this, args);\r\n resetTracking();\r\n return res;\r\n };\r\n});\r\nfunction createGetter(isReadonly = false, shallow = false) {\r\n return function get(target, key, receiver) {\r\n if (key === \"__v_isReactive\" /* IS_REACTIVE */) {\r\n return !isReadonly;\r\n }\r\n else if (key === \"__v_isReadonly\" /* IS_READONLY */) {\r\n return isReadonly;\r\n }\r\n else if (key === \"__v_raw\" /* RAW */ &&\r\n receiver === (isReadonly ? readonlyMap : reactiveMap).get(target)) {\r\n return target;\r\n }\r\n const targetIsArray = isArray(target);\r\n if (!isReadonly && targetIsArray && hasOwn(arrayInstrumentations, key)) {\r\n return Reflect.get(arrayInstrumentations, key, receiver);\r\n }\r\n const res = Reflect.get(target, key, receiver);\r\n if (isSymbol(key)\r\n ? builtInSymbols.has(key)\r\n : key === `__proto__` || key === `__v_isRef`) {\r\n return res;\r\n }\r\n if (!isReadonly) {\r\n track(target, \"get\" /* GET */, key);\r\n }\r\n if (shallow) {\r\n return res;\r\n }\r\n if (isRef(res)) {\r\n // ref unwrapping - does not apply for Array + integer key.\r\n const shouldUnwrap = !targetIsArray || !isIntegerKey(key);\r\n return shouldUnwrap ? res.value : res;\r\n }\r\n if (isObject(res)) {\r\n // Convert returned value into a proxy as well. we do the isObject check\r\n // here to avoid invalid value warning. Also need to lazy access readonly\r\n // and reactive here to avoid circular dependency.\r\n return isReadonly ? readonly(res) : reactive(res);\r\n }\r\n return res;\r\n };\r\n}\r\nconst set = /*#__PURE__*/ createSetter();\r\nconst shallowSet = /*#__PURE__*/ createSetter(true);\r\nfunction createSetter(shallow = false) {\r\n return function set(target, key, value, receiver) {\r\n const oldValue = target[key];\r\n if (!shallow) {\r\n value = toRaw(value);\r\n if (!isArray(target) && isRef(oldValue) && !isRef(value)) {\r\n oldValue.value = value;\r\n return true;\r\n }\r\n }\r\n const hadKey = isArray(target) && isIntegerKey(key)\r\n ? Number(key) < target.length\r\n : hasOwn(target, key);\r\n const result = Reflect.set(target, key, value, receiver);\r\n // don't trigger if target is something up in the prototype chain of original\r\n if (target === toRaw(receiver)) {\r\n if (!hadKey) {\r\n trigger(target, \"add\" /* ADD */, key, value);\r\n }\r\n else if (hasChanged(value, oldValue)) {\r\n trigger(target, \"set\" /* SET */, key, value, oldValue);\r\n }\r\n }\r\n return result;\r\n };\r\n}\r\nfunction deleteProperty(target, key) {\r\n const hadKey = hasOwn(target, key);\r\n const oldValue = target[key];\r\n const result = Reflect.deleteProperty(target, key);\r\n if (result && hadKey) {\r\n trigger(target, \"delete\" /* DELETE */, key, undefined, oldValue);\r\n }\r\n return result;\r\n}\r\nfunction has(target, key) {\r\n const result = Reflect.has(target, key);\r\n if (!isSymbol(key) || !builtInSymbols.has(key)) {\r\n track(target, \"has\" /* HAS */, key);\r\n }\r\n return result;\r\n}\r\nfunction ownKeys(target) {\r\n track(target, \"iterate\" /* ITERATE */, isArray(target) ? 'length' : ITERATE_KEY);\r\n return Reflect.ownKeys(target);\r\n}\r\nconst mutableHandlers = {\r\n get,\r\n set,\r\n deleteProperty,\r\n has,\r\n ownKeys\r\n};\r\nconst readonlyHandlers = {\r\n get: readonlyGet,\r\n set(target, key) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n console.warn(`Set operation on key \"${String(key)}\" failed: target is readonly.`, target);\r\n }\r\n return true;\r\n },\r\n deleteProperty(target, key) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n console.warn(`Delete operation on key \"${String(key)}\" failed: target is readonly.`, target);\r\n }\r\n return true;\r\n }\r\n};\r\nconst shallowReactiveHandlers = extend({}, mutableHandlers, {\r\n get: shallowGet,\r\n set: shallowSet\r\n});\r\n// Props handlers are special in the sense that it should not unwrap top-level\r\n// refs (in order to allow refs to be explicitly passed down), but should\r\n// retain the reactivity of the normal readonly object.\r\nconst shallowReadonlyHandlers = extend({}, readonlyHandlers, {\r\n get: shallowReadonlyGet\r\n});\n\nconst toReactive = (value) => isObject(value) ? reactive(value) : value;\r\nconst toReadonly = (value) => isObject(value) ? readonly(value) : value;\r\nconst toShallow = (value) => value;\r\nconst getProto = (v) => Reflect.getPrototypeOf(v);\r\nfunction get$1(target, key, isReadonly = false, isShallow = false) {\r\n // #1772: readonly(reactive(Map)) should return readonly + reactive version\r\n // of the value\r\n target = target[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const rawKey = toRaw(key);\r\n if (key !== rawKey) {\r\n !isReadonly && track(rawTarget, \"get\" /* GET */, key);\r\n }\r\n !isReadonly && track(rawTarget, \"get\" /* GET */, rawKey);\r\n const { has } = getProto(rawTarget);\r\n const wrap = isReadonly ? toReadonly : isShallow ? toShallow : toReactive;\r\n if (has.call(rawTarget, key)) {\r\n return wrap(target.get(key));\r\n }\r\n else if (has.call(rawTarget, rawKey)) {\r\n return wrap(target.get(rawKey));\r\n }\r\n}\r\nfunction has$1(key, isReadonly = false) {\r\n const target = this[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const rawKey = toRaw(key);\r\n if (key !== rawKey) {\r\n !isReadonly && track(rawTarget, \"has\" /* HAS */, key);\r\n }\r\n !isReadonly && track(rawTarget, \"has\" /* HAS */, rawKey);\r\n return key === rawKey\r\n ? target.has(key)\r\n : target.has(key) || target.has(rawKey);\r\n}\r\nfunction size(target, isReadonly = false) {\r\n target = target[\"__v_raw\" /* RAW */];\r\n !isReadonly && track(toRaw(target), \"iterate\" /* ITERATE */, ITERATE_KEY);\r\n return Reflect.get(target, 'size', target);\r\n}\r\nfunction add(value) {\r\n value = toRaw(value);\r\n const target = toRaw(this);\r\n const proto = getProto(target);\r\n const hadKey = proto.has.call(target, value);\r\n target.add(value);\r\n if (!hadKey) {\r\n trigger(target, \"add\" /* ADD */, value, value);\r\n }\r\n return this;\r\n}\r\nfunction set$1(key, value) {\r\n value = toRaw(value);\r\n const target = toRaw(this);\r\n const { has, get } = getProto(target);\r\n let hadKey = has.call(target, key);\r\n if (!hadKey) {\r\n key = toRaw(key);\r\n hadKey = has.call(target, key);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n checkIdentityKeys(target, has, key);\r\n }\r\n const oldValue = get.call(target, key);\r\n target.set(key, value);\r\n if (!hadKey) {\r\n trigger(target, \"add\" /* ADD */, key, value);\r\n }\r\n else if (hasChanged(value, oldValue)) {\r\n trigger(target, \"set\" /* SET */, key, value, oldValue);\r\n }\r\n return this;\r\n}\r\nfunction deleteEntry(key) {\r\n const target = toRaw(this);\r\n const { has, get } = getProto(target);\r\n let hadKey = has.call(target, key);\r\n if (!hadKey) {\r\n key = toRaw(key);\r\n hadKey = has.call(target, key);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n checkIdentityKeys(target, has, key);\r\n }\r\n const oldValue = get ? get.call(target, key) : undefined;\r\n // forward the operation before queueing reactions\r\n const result = target.delete(key);\r\n if (hadKey) {\r\n trigger(target, \"delete\" /* DELETE */, key, undefined, oldValue);\r\n }\r\n return result;\r\n}\r\nfunction clear() {\r\n const target = toRaw(this);\r\n const hadItems = target.size !== 0;\r\n const oldTarget = (process.env.NODE_ENV !== 'production')\r\n ? isMap(target)\r\n ? new Map(target)\r\n : new Set(target)\r\n : undefined;\r\n // forward the operation before queueing reactions\r\n const result = target.clear();\r\n if (hadItems) {\r\n trigger(target, \"clear\" /* CLEAR */, undefined, undefined, oldTarget);\r\n }\r\n return result;\r\n}\r\nfunction createForEach(isReadonly, isShallow) {\r\n return function forEach(callback, thisArg) {\r\n const observed = this;\r\n const target = observed[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const wrap = isReadonly ? toReadonly : isShallow ? toShallow : toReactive;\r\n !isReadonly && track(rawTarget, \"iterate\" /* ITERATE */, ITERATE_KEY);\r\n return target.forEach((value, key) => {\r\n // important: make sure the callback is\r\n // 1. invoked with the reactive map as `this` and 3rd arg\r\n // 2. the value received should be a corresponding reactive/readonly.\r\n return callback.call(thisArg, wrap(value), wrap(key), observed);\r\n });\r\n };\r\n}\r\nfunction createIterableMethod(method, isReadonly, isShallow) {\r\n return function (...args) {\r\n const target = this[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const targetIsMap = isMap(rawTarget);\r\n const isPair = method === 'entries' || (method === Symbol.iterator && targetIsMap);\r\n const isKeyOnly = method === 'keys' && targetIsMap;\r\n const innerIterator = target[method](...args);\r\n const wrap = isReadonly ? toReadonly : isShallow ? toShallow : toReactive;\r\n !isReadonly &&\r\n track(rawTarget, \"iterate\" /* ITERATE */, isKeyOnly ? MAP_KEY_ITERATE_KEY : ITERATE_KEY);\r\n // return a wrapped iterator which returns observed versions of the\r\n // values emitted from the real iterator\r\n return {\r\n // iterator protocol\r\n next() {\r\n const { value, done } = innerIterator.next();\r\n return done\r\n ? { value, done }\r\n : {\r\n value: isPair ? [wrap(value[0]), wrap(value[1])] : wrap(value),\r\n done\r\n };\r\n },\r\n // iterable protocol\r\n [Symbol.iterator]() {\r\n return this;\r\n }\r\n };\r\n };\r\n}\r\nfunction createReadonlyMethod(type) {\r\n return function (...args) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const key = args[0] ? `on key \"${args[0]}\" ` : ``;\r\n console.warn(`${capitalize(type)} operation ${key}failed: target is readonly.`, toRaw(this));\r\n }\r\n return type === \"delete\" /* DELETE */ ? false : this;\r\n };\r\n}\r\nconst mutableInstrumentations = {\r\n get(key) {\r\n return get$1(this, key);\r\n },\r\n get size() {\r\n return size(this);\r\n },\r\n has: has$1,\r\n add,\r\n set: set$1,\r\n delete: deleteEntry,\r\n clear,\r\n forEach: createForEach(false, false)\r\n};\r\nconst shallowInstrumentations = {\r\n get(key) {\r\n return get$1(this, key, false, true);\r\n },\r\n get size() {\r\n return size(this);\r\n },\r\n has: has$1,\r\n add,\r\n set: set$1,\r\n delete: deleteEntry,\r\n clear,\r\n forEach: createForEach(false, true)\r\n};\r\nconst readonlyInstrumentations = {\r\n get(key) {\r\n return get$1(this, key, true);\r\n },\r\n get size() {\r\n return size(this, true);\r\n },\r\n has(key) {\r\n return has$1.call(this, key, true);\r\n },\r\n add: createReadonlyMethod(\"add\" /* ADD */),\r\n set: createReadonlyMethod(\"set\" /* SET */),\r\n delete: createReadonlyMethod(\"delete\" /* DELETE */),\r\n clear: createReadonlyMethod(\"clear\" /* CLEAR */),\r\n forEach: createForEach(true, false)\r\n};\r\nconst iteratorMethods = ['keys', 'values', 'entries', Symbol.iterator];\r\niteratorMethods.forEach(method => {\r\n mutableInstrumentations[method] = createIterableMethod(method, false, false);\r\n readonlyInstrumentations[method] = createIterableMethod(method, true, false);\r\n shallowInstrumentations[method] = createIterableMethod(method, false, true);\r\n});\r\nfunction createInstrumentationGetter(isReadonly, shallow) {\r\n const instrumentations = shallow\r\n ? shallowInstrumentations\r\n : isReadonly\r\n ? readonlyInstrumentations\r\n : mutableInstrumentations;\r\n return (target, key, receiver) => {\r\n if (key === \"__v_isReactive\" /* IS_REACTIVE */) {\r\n return !isReadonly;\r\n }\r\n else if (key === \"__v_isReadonly\" /* IS_READONLY */) {\r\n return isReadonly;\r\n }\r\n else if (key === \"__v_raw\" /* RAW */) {\r\n return target;\r\n }\r\n return Reflect.get(hasOwn(instrumentations, key) && key in target\r\n ? instrumentations\r\n : target, key, receiver);\r\n };\r\n}\r\nconst mutableCollectionHandlers = {\r\n get: createInstrumentationGetter(false, false)\r\n};\r\nconst readonlyCollectionHandlers = {\r\n get: createInstrumentationGetter(true, false)\r\n};\r\nfunction checkIdentityKeys(target, has, key) {\r\n const rawKey = toRaw(key);\r\n if (rawKey !== key && has.call(target, rawKey)) {\r\n const type = toRawType(target);\r\n console.warn(`Reactive ${type} contains both the raw and reactive ` +\r\n `versions of the same object${type === `Map` ? ` as keys` : ``}, ` +\r\n `which can lead to inconsistencies. ` +\r\n `Avoid differentiating between the raw and reactive versions ` +\r\n `of an object and only use the reactive version if possible.`);\r\n }\r\n}\n\nconst reactiveMap = new WeakMap();\r\nconst readonlyMap = new WeakMap();\r\nfunction targetTypeMap(rawType) {\r\n switch (rawType) {\r\n case 'Object':\r\n case 'Array':\r\n return 1 /* COMMON */;\r\n case 'Map':\r\n case 'Set':\r\n case 'WeakMap':\r\n case 'WeakSet':\r\n return 2 /* COLLECTION */;\r\n default:\r\n return 0 /* INVALID */;\r\n }\r\n}\r\nfunction getTargetType(value) {\r\n return value[\"__v_skip\" /* SKIP */] || !Object.isExtensible(value)\r\n ? 0 /* INVALID */\r\n : targetTypeMap(toRawType(value));\r\n}\r\nfunction reactive(target) {\r\n // if trying to observe a readonly proxy, return the readonly version.\r\n if (target && target[\"__v_isReadonly\" /* IS_READONLY */]) {\r\n return target;\r\n }\r\n return createReactiveObject(target, false, mutableHandlers, mutableCollectionHandlers);\r\n}\r\n/**\r\n * Creates a readonly copy of the original object. Note the returned copy is not\r\n * made reactive, but `readonly` can be called on an already reactive object.\r\n */\r\nfunction readonly(target) {\r\n return createReactiveObject(target, true, readonlyHandlers, readonlyCollectionHandlers);\r\n}\r\n/**\r\n * Returns a reactive-copy of the original object, where only the root level\r\n * properties are readonly, and does NOT unwrap refs nor recursively convert\r\n * returned properties.\r\n * This is used for creating the props proxy object for stateful components.\r\n */\r\nfunction shallowReadonly(target) {\r\n return createReactiveObject(target, true, shallowReadonlyHandlers, readonlyCollectionHandlers);\r\n}\r\nfunction createReactiveObject(target, isReadonly, baseHandlers, collectionHandlers) {\r\n if (!isObject(target)) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n console.warn(`value cannot be made reactive: ${String(target)}`);\r\n }\r\n return target;\r\n }\r\n // target is already a Proxy, return it.\r\n // exception: calling readonly() on a reactive object\r\n if (target[\"__v_raw\" /* RAW */] &&\r\n !(isReadonly && target[\"__v_isReactive\" /* IS_REACTIVE */])) {\r\n return target;\r\n }\r\n // target already has corresponding Proxy\r\n const proxyMap = isReadonly ? readonlyMap : reactiveMap;\r\n const existingProxy = proxyMap.get(target);\r\n if (existingProxy) {\r\n return existingProxy;\r\n }\r\n // only a whitelist of value types can be observed.\r\n const targetType = getTargetType(target);\r\n if (targetType === 0 /* INVALID */) {\r\n return target;\r\n }\r\n const proxy = new Proxy(target, targetType === 2 /* COLLECTION */ ? collectionHandlers : baseHandlers);\r\n proxyMap.set(target, proxy);\r\n return proxy;\r\n}\r\nfunction isReactive(value) {\r\n if (isReadonly(value)) {\r\n return isReactive(value[\"__v_raw\" /* RAW */]);\r\n }\r\n return !!(value && value[\"__v_isReactive\" /* IS_REACTIVE */]);\r\n}\r\nfunction isReadonly(value) {\r\n return !!(value && value[\"__v_isReadonly\" /* IS_READONLY */]);\r\n}\r\nfunction isProxy(value) {\r\n return isReactive(value) || isReadonly(value);\r\n}\r\nfunction toRaw(observed) {\r\n return ((observed && toRaw(observed[\"__v_raw\" /* RAW */])) || observed);\r\n}\r\nfunction isRef(r) {\r\n return Boolean(r && r.__v_isRef === true);\r\n}\n\nconst stack = [];\r\nfunction pushWarningContext(vnode) {\r\n stack.push(vnode);\r\n}\r\nfunction popWarningContext() {\r\n stack.pop();\r\n}\r\nfunction warn(msg, ...args) {\r\n // avoid props formatting or warn handler tracking deps that might be mutated\r\n // during patch, leading to infinite recursion.\r\n pauseTracking();\r\n const instance = stack.length ? stack[stack.length - 1].component : null;\r\n const appWarnHandler = instance && instance.appContext.config.warnHandler;\r\n const trace = getComponentTrace();\r\n if (appWarnHandler) {\r\n callWithErrorHandling(appWarnHandler, instance, 11 /* APP_WARN_HANDLER */, [\r\n msg + args.join(''),\r\n instance && instance.proxy,\r\n trace\r\n .map(({ vnode }) => `at <${formatComponentName(instance, vnode.type)}>`)\r\n .join('\\n'),\r\n trace\r\n ]);\r\n }\r\n else {\r\n const warnArgs = [`[Vue warn]: ${msg}`, ...args];\r\n /* istanbul ignore if */\r\n if (trace.length &&\r\n // avoid spamming console during tests\r\n !false) {\r\n warnArgs.push(`\\n`, ...formatTrace(trace));\r\n }\r\n console.warn(...warnArgs);\r\n }\r\n resetTracking();\r\n}\r\nfunction getComponentTrace() {\r\n let currentVNode = stack[stack.length - 1];\r\n if (!currentVNode) {\r\n return [];\r\n }\r\n // we can't just use the stack because it will be incomplete during updates\r\n // that did not start from the root. Re-construct the parent chain using\r\n // instance parent pointers.\r\n const normalizedStack = [];\r\n while (currentVNode) {\r\n const last = normalizedStack[0];\r\n if (last && last.vnode === currentVNode) {\r\n last.recurseCount++;\r\n }\r\n else {\r\n normalizedStack.push({\r\n vnode: currentVNode,\r\n recurseCount: 0\r\n });\r\n }\r\n const parentInstance = currentVNode.component && currentVNode.component.parent;\r\n currentVNode = parentInstance && parentInstance.vnode;\r\n }\r\n return normalizedStack;\r\n}\r\n/* istanbul ignore next */\r\nfunction formatTrace(trace) {\r\n const logs = [];\r\n trace.forEach((entry, i) => {\r\n logs.push(...(i === 0 ? [] : [`\\n`]), ...formatTraceEntry(entry));\r\n });\r\n return logs;\r\n}\r\nfunction formatTraceEntry({ vnode, recurseCount }) {\r\n const postfix = recurseCount > 0 ? `... (${recurseCount} recursive calls)` : ``;\r\n const isRoot = vnode.component ? vnode.component.parent == null : false;\r\n const open = ` at <${formatComponentName(vnode.component, vnode.type, isRoot)}`;\r\n const close = `>` + postfix;\r\n return vnode.props\r\n ? [open, ...formatProps(vnode.props), close]\r\n : [open + close];\r\n}\r\n/* istanbul ignore next */\r\nfunction formatProps(props) {\r\n const res = [];\r\n const keys = Object.keys(props);\r\n keys.slice(0, 3).forEach(key => {\r\n res.push(...formatProp(key, props[key]));\r\n });\r\n if (keys.length > 3) {\r\n res.push(` ...`);\r\n }\r\n return res;\r\n}\r\n/* istanbul ignore next */\r\nfunction formatProp(key, value, raw) {\r\n if (isString(value)) {\r\n value = JSON.stringify(value);\r\n return raw ? value : [`${key}=${value}`];\r\n }\r\n else if (typeof value === 'number' ||\r\n typeof value === 'boolean' ||\r\n value == null) {\r\n return raw ? value : [`${key}=${value}`];\r\n }\r\n else if (isRef(value)) {\r\n value = formatProp(key, toRaw(value.value), true);\r\n return raw ? value : [`${key}=Ref<`, value, `>`];\r\n }\r\n else if (isFunction(value)) {\r\n return [`${key}=fn${value.name ? `<${value.name}>` : ``}`];\r\n }\r\n else {\r\n value = toRaw(value);\r\n return raw ? value : [`${key}=`, value];\r\n }\r\n}\n\nconst ErrorTypeStrings = {\r\n [\"bc\" /* BEFORE_CREATE */]: 'beforeCreate hook',\r\n [\"c\" /* CREATED */]: 'created hook',\r\n [\"bm\" /* BEFORE_MOUNT */]: 'beforeMount hook',\r\n [\"m\" /* MOUNTED */]: 'mounted hook',\r\n [\"bu\" /* BEFORE_UPDATE */]: 'beforeUpdate hook',\r\n [\"u\" /* UPDATED */]: 'updated',\r\n [\"bum\" /* BEFORE_UNMOUNT */]: 'beforeUnmount hook',\r\n [\"um\" /* UNMOUNTED */]: 'unmounted hook',\r\n [\"a\" /* ACTIVATED */]: 'activated hook',\r\n [\"da\" /* DEACTIVATED */]: 'deactivated hook',\r\n [\"ec\" /* ERROR_CAPTURED */]: 'errorCaptured hook',\r\n [\"rtc\" /* RENDER_TRACKED */]: 'renderTracked hook',\r\n [\"rtg\" /* RENDER_TRIGGERED */]: 'renderTriggered hook',\r\n [0 /* SETUP_FUNCTION */]: 'setup function',\r\n [1 /* RENDER_FUNCTION */]: 'render function',\r\n [2 /* WATCH_GETTER */]: 'watcher getter',\r\n [3 /* WATCH_CALLBACK */]: 'watcher callback',\r\n [4 /* WATCH_CLEANUP */]: 'watcher cleanup function',\r\n [5 /* NATIVE_EVENT_HANDLER */]: 'native event handler',\r\n [6 /* COMPONENT_EVENT_HANDLER */]: 'component event handler',\r\n [7 /* VNODE_HOOK */]: 'vnode hook',\r\n [8 /* DIRECTIVE_HOOK */]: 'directive hook',\r\n [9 /* TRANSITION_HOOK */]: 'transition hook',\r\n [10 /* APP_ERROR_HANDLER */]: 'app errorHandler',\r\n [11 /* APP_WARN_HANDLER */]: 'app warnHandler',\r\n [12 /* FUNCTION_REF */]: 'ref function',\r\n [13 /* ASYNC_COMPONENT_LOADER */]: 'async component loader',\r\n [14 /* SCHEDULER */]: 'scheduler flush. This is likely a Vue internals bug. ' +\r\n 'Please open an issue at https://new-issue.vuejs.org/?repo=vuejs/vue-next'\r\n};\r\nfunction callWithErrorHandling(fn, instance, type, args) {\r\n let res;\r\n try {\r\n res = args ? fn(...args) : fn();\r\n }\r\n catch (err) {\r\n handleError(err, instance, type);\r\n }\r\n return res;\r\n}\r\nfunction callWithAsyncErrorHandling(fn, instance, type, args) {\r\n if (isFunction(fn)) {\r\n const res = callWithErrorHandling(fn, instance, type, args);\r\n if (res && isPromise(res)) {\r\n res.catch(err => {\r\n handleError(err, instance, type);\r\n });\r\n }\r\n return res;\r\n }\r\n const values = [];\r\n for (let i = 0; i < fn.length; i++) {\r\n values.push(callWithAsyncErrorHandling(fn[i], instance, type, args));\r\n }\r\n return values;\r\n}\r\nfunction handleError(err, instance, type, throwInDev = true) {\r\n const contextVNode = instance ? instance.vnode : null;\r\n if (instance) {\r\n let cur = instance.parent;\r\n // the exposed instance is the render proxy to keep it consistent with 2.x\r\n const exposedInstance = instance.proxy;\r\n // in production the hook receives only the error code\r\n const errorInfo = (process.env.NODE_ENV !== 'production') ? ErrorTypeStrings[type] : type;\r\n while (cur) {\r\n const errorCapturedHooks = cur.ec;\r\n if (errorCapturedHooks) {\r\n for (let i = 0; i < errorCapturedHooks.length; i++) {\r\n if (errorCapturedHooks[i](err, exposedInstance, errorInfo) === false) {\r\n return;\r\n }\r\n }\r\n }\r\n cur = cur.parent;\r\n }\r\n // app-level handling\r\n const appErrorHandler = instance.appContext.config.errorHandler;\r\n if (appErrorHandler) {\r\n callWithErrorHandling(appErrorHandler, null, 10 /* APP_ERROR_HANDLER */, [err, exposedInstance, errorInfo]);\r\n return;\r\n }\r\n }\r\n logError(err, type, contextVNode, throwInDev);\r\n}\r\nfunction logError(err, type, contextVNode, throwInDev = true) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const info = ErrorTypeStrings[type];\r\n if (contextVNode) {\r\n pushWarningContext(contextVNode);\r\n }\r\n warn(`Unhandled error${info ? ` during execution of ${info}` : ``}`);\r\n if (contextVNode) {\r\n popWarningContext();\r\n }\r\n // crash in dev by default so it's more noticeable\r\n if (throwInDev) {\r\n throw err;\r\n }\r\n else {\r\n console.error(err);\r\n }\r\n }\r\n else {\r\n // recover in prod to reduce the impact on end-user\r\n console.error(err);\r\n }\r\n}\n\nlet isFlushing = false;\r\nlet isFlushPending = false;\r\nconst queue = [];\r\nlet flushIndex = 0;\r\nconst pendingPreFlushCbs = [];\r\nlet activePreFlushCbs = null;\r\nlet preFlushIndex = 0;\r\nconst pendingPostFlushCbs = [];\r\nlet activePostFlushCbs = null;\r\nlet postFlushIndex = 0;\r\nconst resolvedPromise = Promise.resolve();\r\nlet currentFlushPromise = null;\r\nlet currentPreFlushParentJob = null;\r\nconst RECURSION_LIMIT = 100;\r\nfunction nextTick(fn) {\r\n const p = currentFlushPromise || resolvedPromise;\r\n return fn ? p.then(this ? fn.bind(this) : fn) : p;\r\n}\r\nfunction queueJob(job) {\r\n // the dedupe search uses the startIndex argument of Array.includes()\r\n // by default the search index includes the current job that is being run\r\n // so it cannot recursively trigger itself again.\r\n // if the job is a watch() callback, the search will start with a +1 index to\r\n // allow it recursively trigger itself - it is the user's responsibility to\r\n // ensure it doesn't end up in an infinite loop.\r\n if ((!queue.length ||\r\n !queue.includes(job, isFlushing && job.allowRecurse ? flushIndex + 1 : flushIndex)) &&\r\n job !== currentPreFlushParentJob) {\r\n queue.push(job);\r\n queueFlush();\r\n }\r\n}\r\nfunction queueFlush() {\r\n if (!isFlushing && !isFlushPending) {\r\n isFlushPending = true;\r\n currentFlushPromise = resolvedPromise.then(flushJobs);\r\n }\r\n}\r\nfunction queueCb(cb, activeQueue, pendingQueue, index) {\r\n if (!isArray(cb)) {\r\n if (!activeQueue ||\r\n !activeQueue.includes(cb, cb.allowRecurse ? index + 1 : index)) {\r\n pendingQueue.push(cb);\r\n }\r\n }\r\n else {\r\n // if cb is an array, it is a component lifecycle hook which can only be\r\n // triggered by a job, which is already deduped in the main queue, so\r\n // we can skip duplicate check here to improve perf\r\n pendingQueue.push(...cb);\r\n }\r\n queueFlush();\r\n}\r\nfunction queuePreFlushCb(cb) {\r\n queueCb(cb, activePreFlushCbs, pendingPreFlushCbs, preFlushIndex);\r\n}\r\nfunction queuePostFlushCb(cb) {\r\n queueCb(cb, activePostFlushCbs, pendingPostFlushCbs, postFlushIndex);\r\n}\r\nfunction flushPreFlushCbs(seen, parentJob = null) {\r\n if (pendingPreFlushCbs.length) {\r\n currentPreFlushParentJob = parentJob;\r\n activePreFlushCbs = [...new Set(pendingPreFlushCbs)];\r\n pendingPreFlushCbs.length = 0;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n seen = seen || new Map();\r\n }\r\n for (preFlushIndex = 0; preFlushIndex < activePreFlushCbs.length; preFlushIndex++) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkRecursiveUpdates(seen, activePreFlushCbs[preFlushIndex]);\r\n }\r\n activePreFlushCbs[preFlushIndex]();\r\n }\r\n activePreFlushCbs = null;\r\n preFlushIndex = 0;\r\n currentPreFlushParentJob = null;\r\n // recursively flush until it drains\r\n flushPreFlushCbs(seen, parentJob);\r\n }\r\n}\r\nfunction flushPostFlushCbs(seen) {\r\n if (pendingPostFlushCbs.length) {\r\n const deduped = [...new Set(pendingPostFlushCbs)];\r\n pendingPostFlushCbs.length = 0;\r\n // #1947 already has active queue, nested flushPostFlushCbs call\r\n if (activePostFlushCbs) {\r\n activePostFlushCbs.push(...deduped);\r\n return;\r\n }\r\n activePostFlushCbs = deduped;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n seen = seen || new Map();\r\n }\r\n activePostFlushCbs.sort((a, b) => getId(a) - getId(b));\r\n for (postFlushIndex = 0; postFlushIndex < activePostFlushCbs.length; postFlushIndex++) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkRecursiveUpdates(seen, activePostFlushCbs[postFlushIndex]);\r\n }\r\n activePostFlushCbs[postFlushIndex]();\r\n }\r\n activePostFlushCbs = null;\r\n postFlushIndex = 0;\r\n }\r\n}\r\nconst getId = (job) => job.id == null ? Infinity : job.id;\r\nfunction flushJobs(seen) {\r\n isFlushPending = false;\r\n isFlushing = true;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n seen = seen || new Map();\r\n }\r\n flushPreFlushCbs(seen);\r\n // Sort queue before flush.\r\n // This ensures that:\r\n // 1. Components are updated from parent to child. (because parent is always\r\n // created before the child so its render effect will have smaller\r\n // priority number)\r\n // 2. If a component is unmounted during a parent component's update,\r\n // its update can be skipped.\r\n queue.sort((a, b) => getId(a) - getId(b));\r\n try {\r\n for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {\r\n const job = queue[flushIndex];\r\n if (job) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkRecursiveUpdates(seen, job);\r\n }\r\n callWithErrorHandling(job, null, 14 /* SCHEDULER */);\r\n }\r\n }\r\n }\r\n finally {\r\n flushIndex = 0;\r\n queue.length = 0;\r\n flushPostFlushCbs(seen);\r\n isFlushing = false;\r\n currentFlushPromise = null;\r\n // some postFlushCb queued jobs!\r\n // keep flushing until it drains.\r\n if (queue.length || pendingPostFlushCbs.length) {\r\n flushJobs(seen);\r\n }\r\n }\r\n}\r\nfunction checkRecursiveUpdates(seen, fn) {\r\n if (!seen.has(fn)) {\r\n seen.set(fn, 1);\r\n }\r\n else {\r\n const count = seen.get(fn);\r\n if (count > RECURSION_LIMIT) {\r\n throw new Error(`Maximum recursive updates exceeded. ` +\r\n `This means you have a reactive effect that is mutating its own ` +\r\n `dependencies and thus recursively triggering itself. Possible sources ` +\r\n `include component template, render function, updated hook or ` +\r\n `watcher source function.`);\r\n }\r\n else {\r\n seen.set(fn, count + 1);\r\n }\r\n }\r\n}\nconst hmrDirtyComponents = new Set();\r\n// Expose the HMR runtime on the global object\r\n// This makes it entirely tree-shakable without polluting the exports and makes\r\n// it easier to be used in toolings like vue-loader\r\n// Note: for a component to be eligible for HMR it also needs the __hmrId option\r\n// to be set so that its instances can be registered / removed.\r\nif ((process.env.NODE_ENV !== 'production')) {\r\n const globalObject = typeof global !== 'undefined'\r\n ? global\r\n : typeof self !== 'undefined'\r\n ? self\r\n : typeof window !== 'undefined'\r\n ? window\r\n : {};\r\n globalObject.__VUE_HMR_RUNTIME__ = {\r\n createRecord: tryWrap(createRecord),\r\n rerender: tryWrap(rerender),\r\n reload: tryWrap(reload)\r\n };\r\n}\r\nconst map = new Map();\r\nfunction createRecord(id, component) {\r\n if (!component) {\r\n warn(`HMR API usage is out of date.\\n` +\r\n `Please upgrade vue-loader/vite/rollup-plugin-vue or other relevant ` +\r\n `depdendency that handles Vue SFC compilation.`);\r\n component = {};\r\n }\r\n if (map.has(id)) {\r\n return false;\r\n }\r\n map.set(id, {\r\n component: isClassComponent(component) ? component.__vccOpts : component,\r\n instances: new Set()\r\n });\r\n return true;\r\n}\r\nfunction rerender(id, newRender) {\r\n const record = map.get(id);\r\n if (!record)\r\n return;\r\n if (newRender)\r\n record.component.render = newRender;\r\n // Array.from creates a snapshot which avoids the set being mutated during\r\n // updates\r\n Array.from(record.instances).forEach(instance => {\r\n if (newRender) {\r\n instance.render = newRender;\r\n }\r\n instance.renderCache = [];\r\n instance.update();\r\n });\r\n}\r\nfunction reload(id, newComp) {\r\n const record = map.get(id);\r\n if (!record)\r\n return;\r\n // Array.from creates a snapshot which avoids the set being mutated during\r\n // updates\r\n const { component, instances } = record;\r\n if (!hmrDirtyComponents.has(component)) {\r\n // 1. Update existing comp definition to match new one\r\n newComp = isClassComponent(newComp) ? newComp.__vccOpts : newComp;\r\n extend(component, newComp);\r\n for (const key in component) {\r\n if (!(key in newComp)) {\r\n delete component[key];\r\n }\r\n }\r\n // 2. Mark component dirty. This forces the renderer to replace the component\r\n // on patch.\r\n hmrDirtyComponents.add(component);\r\n // 3. Make sure to unmark the component after the reload.\r\n queuePostFlushCb(() => {\r\n hmrDirtyComponents.delete(component);\r\n });\r\n }\r\n Array.from(instances).forEach(instance => {\r\n if (instance.parent) {\r\n // 4. Force the parent instance to re-render. This will cause all updated\r\n // components to be unmounted and re-mounted. Queue the update so that we\r\n // don't end up forcing the same parent to re-render multiple times.\r\n queueJob(instance.parent.update);\r\n }\r\n else if (instance.appContext.reload) {\r\n // root instance mounted via createApp() has a reload method\r\n instance.appContext.reload();\r\n }\r\n else if (typeof window !== 'undefined') {\r\n // root instance inside tree created via raw render(). Force reload.\r\n window.location.reload();\r\n }\r\n else {\r\n console.warn('[HMR] Root or manually mounted instance modified. Full reload required.');\r\n }\r\n });\r\n}\r\nfunction tryWrap(fn) {\r\n return (id, arg) => {\r\n try {\r\n return fn(id, arg);\r\n }\r\n catch (e) {\r\n console.error(e);\r\n console.warn(`[HMR] Something went wrong during Vue component hot-reload. ` +\r\n `Full reload required.`);\r\n }\r\n };\r\n}\nfunction setDevtoolsHook(hook) {\r\n}\r\n\n/**\r\n * mark the current rendering instance for asset resolution (e.g.\r\n * resolveComponent, resolveDirective) during render\r\n */\r\nlet currentRenderingInstance = null;\r\nfunction setCurrentRenderingInstance(instance) {\r\n currentRenderingInstance = instance;\r\n}\r\nfunction markAttrsAccessed() {\r\n}\r\nfunction filterSingleRoot(children) {\r\n let singleRoot;\r\n for (let i = 0; i < children.length; i++) {\r\n const child = children[i];\r\n if (isVNode(child)) {\r\n // ignore user comment\r\n if (child.type !== Comment || child.children === 'v-if') {\r\n if (singleRoot) {\r\n // has more than 1 non-comment child, return now\r\n return;\r\n }\r\n else {\r\n singleRoot = child;\r\n }\r\n }\r\n }\r\n else {\r\n return;\r\n }\r\n }\r\n return singleRoot;\r\n}\r\n\nconst isSuspense = (type) => type.__isSuspense;\r\nfunction normalizeSuspenseChildren(vnode) {\r\n const { shapeFlag, children } = vnode;\r\n let content;\r\n let fallback;\r\n if (shapeFlag & 32 /* SLOTS_CHILDREN */) {\r\n content = normalizeSuspenseSlot(children.default);\r\n fallback = normalizeSuspenseSlot(children.fallback);\r\n }\r\n else {\r\n content = normalizeSuspenseSlot(children);\r\n fallback = normalizeVNode(null);\r\n }\r\n return {\r\n content,\r\n fallback\r\n };\r\n}\r\nfunction normalizeSuspenseSlot(s) {\r\n if (isFunction(s)) {\r\n s = s();\r\n }\r\n if (isArray(s)) {\r\n const singleChild = filterSingleRoot(s);\r\n if ((process.env.NODE_ENV !== 'production') && !singleChild) {\r\n warn(` slots expect a single root node.`);\r\n }\r\n s = singleChild;\r\n }\r\n return normalizeVNode(s);\r\n}\r\nfunction queueEffectWithSuspense(fn, suspense) {\r\n if (suspense && suspense.pendingBranch) {\r\n if (isArray(fn)) {\r\n suspense.effects.push(...fn);\r\n }\r\n else {\r\n suspense.effects.push(fn);\r\n }\r\n }\r\n else {\r\n queuePostFlushCb(fn);\r\n }\r\n}\r\n\nlet isRenderingCompiledSlot = 0;\r\nconst setCompiledSlotRendering = (n) => (isRenderingCompiledSlot += n);\r\n\n/**\r\n * Wrap a slot function to memoize current rendering instance\r\n * @private\r\n */\r\nfunction withCtx(fn, ctx = currentRenderingInstance) {\r\n if (!ctx)\r\n return fn;\r\n const renderFnWithContext = (...args) => {\r\n // If a user calls a compiled slot inside a template expression (#1745), it\r\n // can mess up block tracking, so by default we need to push a null block to\r\n // avoid that. This isn't necessary if rendering a compiled ``.\r\n if (!isRenderingCompiledSlot) {\r\n openBlock(true /* null block that disables tracking */);\r\n }\r\n const owner = currentRenderingInstance;\r\n setCurrentRenderingInstance(ctx);\r\n const res = fn(...args);\r\n setCurrentRenderingInstance(owner);\r\n if (!isRenderingCompiledSlot) {\r\n closeBlock();\r\n }\r\n return res;\r\n };\r\n renderFnWithContext._c = true;\r\n return renderFnWithContext;\r\n}\n\n// SFC scoped style ID management.\r\nlet currentScopeId = null;\r\nconst scopeIdStack = [];\r\n/**\r\n * @private\r\n */\r\nfunction pushScopeId(id) {\r\n scopeIdStack.push((currentScopeId = id));\r\n}\r\n/**\r\n * @private\r\n */\r\nfunction popScopeId() {\r\n scopeIdStack.pop();\r\n currentScopeId = scopeIdStack[scopeIdStack.length - 1] || null;\r\n}\r\n/**\r\n * @private\r\n */\r\nfunction withScopeId(id) {\r\n return ((fn) => withCtx(function () {\r\n pushScopeId(id);\r\n const res = fn.apply(this, arguments);\r\n popScopeId();\r\n return res;\r\n }));\r\n}\n// initial value for watchers to trigger on undefined initial values\r\nconst INITIAL_WATCHER_VALUE = {};\r\nfunction doWatch(source, cb, { immediate, deep, flush, onTrack, onTrigger } = EMPTY_OBJ, instance = currentInstance) {\r\n if ((process.env.NODE_ENV !== 'production') && !cb) {\r\n if (immediate !== undefined) {\r\n warn(`watch() \"immediate\" option is only respected when using the ` +\r\n `watch(source, callback, options?) signature.`);\r\n }\r\n if (deep !== undefined) {\r\n warn(`watch() \"deep\" option is only respected when using the ` +\r\n `watch(source, callback, options?) signature.`);\r\n }\r\n }\r\n const warnInvalidSource = (s) => {\r\n warn(`Invalid watch source: `, s, `A watch source can only be a getter/effect function, a ref, ` +\r\n `a reactive object, or an array of these types.`);\r\n };\r\n let getter;\r\n let forceTrigger = false;\r\n if (isRef(source)) {\r\n getter = () => source.value;\r\n forceTrigger = !!source._shallow;\r\n }\r\n else if (isReactive(source)) {\r\n getter = () => source;\r\n deep = true;\r\n }\r\n else if (isArray(source)) {\r\n getter = () => source.map(s => {\r\n if (isRef(s)) {\r\n return s.value;\r\n }\r\n else if (isReactive(s)) {\r\n return traverse(s);\r\n }\r\n else if (isFunction(s)) {\r\n return callWithErrorHandling(s, instance, 2 /* WATCH_GETTER */);\r\n }\r\n else {\r\n (process.env.NODE_ENV !== 'production') && warnInvalidSource(s);\r\n }\r\n });\r\n }\r\n else if (isFunction(source)) {\r\n if (cb) {\r\n // getter with cb\r\n getter = () => callWithErrorHandling(source, instance, 2 /* WATCH_GETTER */);\r\n }\r\n else {\r\n // no cb -> simple effect\r\n getter = () => {\r\n if (instance && instance.isUnmounted) {\r\n return;\r\n }\r\n if (cleanup) {\r\n cleanup();\r\n }\r\n return callWithErrorHandling(source, instance, 3 /* WATCH_CALLBACK */, [onInvalidate]);\r\n };\r\n }\r\n }\r\n else {\r\n getter = NOOP;\r\n (process.env.NODE_ENV !== 'production') && warnInvalidSource(source);\r\n }\r\n if (cb && deep) {\r\n const baseGetter = getter;\r\n getter = () => traverse(baseGetter());\r\n }\r\n let cleanup;\r\n const onInvalidate = (fn) => {\r\n cleanup = runner.options.onStop = () => {\r\n callWithErrorHandling(fn, instance, 4 /* WATCH_CLEANUP */);\r\n };\r\n };\r\n let oldValue = isArray(source) ? [] : INITIAL_WATCHER_VALUE;\r\n const job = () => {\r\n if (!runner.active) {\r\n return;\r\n }\r\n if (cb) {\r\n // watch(source, cb)\r\n const newValue = runner();\r\n if (deep || forceTrigger || hasChanged(newValue, oldValue)) {\r\n // cleanup before running cb again\r\n if (cleanup) {\r\n cleanup();\r\n }\r\n callWithAsyncErrorHandling(cb, instance, 3 /* WATCH_CALLBACK */, [\r\n newValue,\r\n // pass undefined as the old value when it's changed for the first time\r\n oldValue === INITIAL_WATCHER_VALUE ? undefined : oldValue,\r\n onInvalidate\r\n ]);\r\n oldValue = newValue;\r\n }\r\n }\r\n else {\r\n // watchEffect\r\n runner();\r\n }\r\n };\r\n // important: mark the job as a watcher callback so that scheduler knows\r\n // it is allowed to self-trigger (#1727)\r\n job.allowRecurse = !!cb;\r\n let scheduler;\r\n if (flush === 'sync') {\r\n scheduler = job;\r\n }\r\n else if (flush === 'post') {\r\n scheduler = () => queuePostRenderEffect(job, instance && instance.suspense);\r\n }\r\n else {\r\n // default: 'pre'\r\n scheduler = () => {\r\n if (!instance || instance.isMounted) {\r\n queuePreFlushCb(job);\r\n }\r\n else {\r\n // with 'pre' option, the first call must happen before\r\n // the component is mounted so it is called synchronously.\r\n job();\r\n }\r\n };\r\n }\r\n const runner = effect(getter, {\r\n lazy: true,\r\n onTrack,\r\n onTrigger,\r\n scheduler\r\n });\r\n recordInstanceBoundEffect(runner, instance);\r\n // initial run\r\n if (cb) {\r\n if (immediate) {\r\n job();\r\n }\r\n else {\r\n oldValue = runner();\r\n }\r\n }\r\n else if (flush === 'post') {\r\n queuePostRenderEffect(runner, instance && instance.suspense);\r\n }\r\n else {\r\n runner();\r\n }\r\n return () => {\r\n stop(runner);\r\n if (instance) {\r\n remove(instance.effects, runner);\r\n }\r\n };\r\n}\r\n// this.$watch\r\nfunction instanceWatch(source, cb, options) {\r\n const publicThis = this.proxy;\r\n const getter = isString(source)\r\n ? () => publicThis[source]\r\n : source.bind(publicThis);\r\n return doWatch(getter, cb.bind(publicThis), options, this);\r\n}\r\nfunction traverse(value, seen = new Set()) {\r\n if (!isObject(value) || seen.has(value)) {\r\n return value;\r\n }\r\n seen.add(value);\r\n if (isRef(value)) {\r\n traverse(value.value, seen);\r\n }\r\n else if (isArray(value)) {\r\n for (let i = 0; i < value.length; i++) {\r\n traverse(value[i], seen);\r\n }\r\n }\r\n else if (isSet(value) || isMap(value)) {\r\n value.forEach((v) => {\r\n traverse(v, seen);\r\n });\r\n }\r\n else {\r\n for (const key in value) {\r\n traverse(value[key], seen);\r\n }\r\n }\r\n return value;\r\n}\nconst queuePostRenderEffect = queueEffectWithSuspense\r\n ;\r\n\nconst isTeleport = (type) => type.__isTeleport;\r\nconst NULL_DYNAMIC_COMPONENT = Symbol();\r\n\nconst Fragment = Symbol((process.env.NODE_ENV !== 'production') ? 'Fragment' : undefined);\r\nconst Text = Symbol((process.env.NODE_ENV !== 'production') ? 'Text' : undefined);\r\nconst Comment = Symbol((process.env.NODE_ENV !== 'production') ? 'Comment' : undefined);\r\nconst Static = Symbol((process.env.NODE_ENV !== 'production') ? 'Static' : undefined);\r\n// Since v-if and v-for are the two possible ways node structure can dynamically\r\n// change, once we consider v-if branches and each v-for fragment a block, we\r\n// can divide a template into nested blocks, and within each block the node\r\n// structure would be stable. This allows us to skip most children diffing\r\n// and only worry about the dynamic nodes (indicated by patch flags).\r\nconst blockStack = [];\r\nlet currentBlock = null;\r\n/**\r\n * Open a block.\r\n * This must be called before `createBlock`. It cannot be part of `createBlock`\r\n * because the children of the block are evaluated before `createBlock` itself\r\n * is called. The generated code typically looks like this:\r\n *\r\n * ```js\r\n * function render() {\r\n * return (openBlock(),createBlock('div', null, [...]))\r\n * }\r\n * ```\r\n * disableTracking is true when creating a v-for fragment block, since a v-for\r\n * fragment always diffs its children.\r\n *\r\n * @private\r\n */\r\nfunction openBlock(disableTracking = false) {\r\n blockStack.push((currentBlock = disableTracking ? null : []));\r\n}\r\nfunction closeBlock() {\r\n blockStack.pop();\r\n currentBlock = blockStack[blockStack.length - 1] || null;\r\n}\r\n/**\r\n * Create a block root vnode. Takes the same exact arguments as `createVNode`.\r\n * A block root keeps track of dynamic nodes within the block in the\r\n * `dynamicChildren` array.\r\n *\r\n * @private\r\n */\r\nfunction createBlock(type, props, children, patchFlag, dynamicProps) {\r\n const vnode = createVNode(type, props, children, patchFlag, dynamicProps, true /* isBlock: prevent a block from tracking itself */);\r\n // save current block children on the block vnode\r\n vnode.dynamicChildren = currentBlock || EMPTY_ARR;\r\n // close block\r\n closeBlock();\r\n // a block is always going to be patched, so track it as a child of its\r\n // parent block\r\n if ( currentBlock) {\r\n currentBlock.push(vnode);\r\n }\r\n return vnode;\r\n}\r\nfunction isVNode(value) {\r\n return value ? value.__v_isVNode === true : false;\r\n}\r\nconst createVNodeWithArgsTransform = (...args) => {\r\n return _createVNode(...( args));\r\n};\r\nconst InternalObjectKey = `__vInternal`;\r\nconst normalizeKey = ({ key }) => key != null ? key : null;\r\nconst normalizeRef = ({ ref }) => {\r\n return (ref != null\r\n ? isString(ref) || isRef(ref) || isFunction(ref)\r\n ? { i: currentRenderingInstance, r: ref }\r\n : ref\r\n : null);\r\n};\r\nconst createVNode = ((process.env.NODE_ENV !== 'production')\r\n ? createVNodeWithArgsTransform\r\n : _createVNode);\r\nfunction _createVNode(type, props = null, children = null, patchFlag = 0, dynamicProps = null, isBlockNode = false) {\r\n if (!type || type === NULL_DYNAMIC_COMPONENT) {\r\n if ((process.env.NODE_ENV !== 'production') && !type) {\r\n warn(`Invalid vnode type when creating vnode: ${type}.`);\r\n }\r\n type = Comment;\r\n }\r\n if (isVNode(type)) {\r\n // createVNode receiving an existing vnode. This happens in cases like\r\n // \r\n // #2078 make sure to merge refs during the clone instead of overwriting it\r\n const cloned = cloneVNode(type, props, true /* mergeRef: true */);\r\n if (children) {\r\n normalizeChildren(cloned, children);\r\n }\r\n return cloned;\r\n }\r\n // class component normalization.\r\n if (isClassComponent(type)) {\r\n type = type.__vccOpts;\r\n }\r\n // class & style normalization.\r\n if (props) {\r\n // for reactive or proxy objects, we need to clone it to enable mutation.\r\n if (isProxy(props) || InternalObjectKey in props) {\r\n props = extend({}, props);\r\n }\r\n let { class: klass, style } = props;\r\n if (klass && !isString(klass)) {\r\n props.class = normalizeClass(klass);\r\n }\r\n if (isObject(style)) {\r\n // reactive state objects need to be cloned since they are likely to be\r\n // mutated\r\n if (isProxy(style) && !isArray(style)) {\r\n style = extend({}, style);\r\n }\r\n props.style = normalizeStyle(style);\r\n }\r\n }\r\n // encode the vnode type information into a bitmap\r\n const shapeFlag = isString(type)\r\n ? 1 /* ELEMENT */\r\n : isSuspense(type)\r\n ? 128 /* SUSPENSE */\r\n : isTeleport(type)\r\n ? 64 /* TELEPORT */\r\n : isObject(type)\r\n ? 4 /* STATEFUL_COMPONENT */\r\n : isFunction(type)\r\n ? 2 /* FUNCTIONAL_COMPONENT */\r\n : 0;\r\n if ((process.env.NODE_ENV !== 'production') && shapeFlag & 4 /* STATEFUL_COMPONENT */ && isProxy(type)) {\r\n type = toRaw(type);\r\n warn(`Vue received a Component which was made a reactive object. This can ` +\r\n `lead to unnecessary performance overhead, and should be avoided by ` +\r\n `marking the component with \\`markRaw\\` or using \\`shallowRef\\` ` +\r\n `instead of \\`ref\\`.`, `\\nComponent that was made reactive: `, type);\r\n }\r\n const vnode = {\r\n __v_isVNode: true,\r\n [\"__v_skip\" /* SKIP */]: true,\r\n type,\r\n props,\r\n key: props && normalizeKey(props),\r\n ref: props && normalizeRef(props),\r\n scopeId: currentScopeId,\r\n children: null,\r\n component: null,\r\n suspense: null,\r\n ssContent: null,\r\n ssFallback: null,\r\n dirs: null,\r\n transition: null,\r\n el: null,\r\n anchor: null,\r\n target: null,\r\n targetAnchor: null,\r\n staticCount: 0,\r\n shapeFlag,\r\n patchFlag,\r\n dynamicProps,\r\n dynamicChildren: null,\r\n appContext: null\r\n };\r\n // validate key\r\n if ((process.env.NODE_ENV !== 'production') && vnode.key !== vnode.key) {\r\n warn(`VNode created with invalid key (NaN). VNode type:`, vnode.type);\r\n }\r\n normalizeChildren(vnode, children);\r\n // normalize suspense children\r\n if ( shapeFlag & 128 /* SUSPENSE */) {\r\n const { content, fallback } = normalizeSuspenseChildren(vnode);\r\n vnode.ssContent = content;\r\n vnode.ssFallback = fallback;\r\n }\r\n if (\r\n // avoid a block node from tracking itself\r\n !isBlockNode &&\r\n // has current parent block\r\n currentBlock &&\r\n // presence of a patch flag indicates this node needs patching on updates.\r\n // component nodes also should always be patched, because even if the\r\n // component doesn't need to update, it needs to persist the instance on to\r\n // the next vnode so that it can be properly unmounted later.\r\n (patchFlag > 0 || shapeFlag & 6 /* COMPONENT */) &&\r\n // the EVENTS flag is only for hydration and if it is the only flag, the\r\n // vnode should not be considered dynamic due to handler caching.\r\n patchFlag !== 32 /* HYDRATE_EVENTS */) {\r\n currentBlock.push(vnode);\r\n }\r\n return vnode;\r\n}\r\nfunction cloneVNode(vnode, extraProps, mergeRef = false) {\r\n // This is intentionally NOT using spread or extend to avoid the runtime\r\n // key enumeration cost.\r\n const { props, ref, patchFlag } = vnode;\r\n const mergedProps = extraProps ? mergeProps(props || {}, extraProps) : props;\r\n return {\r\n __v_isVNode: true,\r\n [\"__v_skip\" /* SKIP */]: true,\r\n type: vnode.type,\r\n props: mergedProps,\r\n key: mergedProps && normalizeKey(mergedProps),\r\n ref: extraProps && extraProps.ref\r\n ? // #2078 in the case of \r\n // if the vnode itself already has a ref, cloneVNode will need to merge\r\n // the refs so the single vnode can be set on multiple refs\r\n mergeRef && ref\r\n ? isArray(ref)\r\n ? ref.concat(normalizeRef(extraProps))\r\n : [ref, normalizeRef(extraProps)]\r\n : normalizeRef(extraProps)\r\n : ref,\r\n scopeId: vnode.scopeId,\r\n children: vnode.children,\r\n target: vnode.target,\r\n targetAnchor: vnode.targetAnchor,\r\n staticCount: vnode.staticCount,\r\n shapeFlag: vnode.shapeFlag,\r\n // if the vnode is cloned with extra props, we can no longer assume its\r\n // existing patch flag to be reliable and need to add the FULL_PROPS flag.\r\n // note: perserve flag for fragments since they use the flag for children\r\n // fast paths only.\r\n patchFlag: extraProps && vnode.type !== Fragment\r\n ? patchFlag === -1 // hoisted node\r\n ? 16 /* FULL_PROPS */\r\n : patchFlag | 16 /* FULL_PROPS */\r\n : patchFlag,\r\n dynamicProps: vnode.dynamicProps,\r\n dynamicChildren: vnode.dynamicChildren,\r\n appContext: vnode.appContext,\r\n dirs: vnode.dirs,\r\n transition: vnode.transition,\r\n // These should technically only be non-null on mounted VNodes. However,\r\n // they *should* be copied for kept-alive vnodes. So we just always copy\r\n // them since them being non-null during a mount doesn't affect the logic as\r\n // they will simply be overwritten.\r\n component: vnode.component,\r\n suspense: vnode.suspense,\r\n ssContent: vnode.ssContent && cloneVNode(vnode.ssContent),\r\n ssFallback: vnode.ssFallback && cloneVNode(vnode.ssFallback),\r\n el: vnode.el,\r\n anchor: vnode.anchor\r\n };\r\n}\r\n/**\r\n * @private\r\n */\r\nfunction createTextVNode(text = ' ', flag = 0) {\r\n return createVNode(Text, null, text, flag);\r\n}\r\nfunction normalizeVNode(child) {\r\n if (child == null || typeof child === 'boolean') {\r\n // empty placeholder\r\n return createVNode(Comment);\r\n }\r\n else if (isArray(child)) {\r\n // fragment\r\n return createVNode(Fragment, null, child);\r\n }\r\n else if (typeof child === 'object') {\r\n // already vnode, this should be the most common since compiled templates\r\n // always produce all-vnode children arrays\r\n return child.el === null ? child : cloneVNode(child);\r\n }\r\n else {\r\n // strings and numbers\r\n return createVNode(Text, null, String(child));\r\n }\r\n}\r\nfunction normalizeChildren(vnode, children) {\r\n let type = 0;\r\n const { shapeFlag } = vnode;\r\n if (children == null) {\r\n children = null;\r\n }\r\n else if (isArray(children)) {\r\n type = 16 /* ARRAY_CHILDREN */;\r\n }\r\n else if (typeof children === 'object') {\r\n if (shapeFlag & 1 /* ELEMENT */ || shapeFlag & 64 /* TELEPORT */) {\r\n // Normalize slot to plain children for plain element and Teleport\r\n const slot = children.default;\r\n if (slot) {\r\n // _c marker is added by withCtx() indicating this is a compiled slot\r\n slot._c && setCompiledSlotRendering(1);\r\n normalizeChildren(vnode, slot());\r\n slot._c && setCompiledSlotRendering(-1);\r\n }\r\n return;\r\n }\r\n else {\r\n type = 32 /* SLOTS_CHILDREN */;\r\n const slotFlag = children._;\r\n if (!slotFlag && !(InternalObjectKey in children)) {\r\n children._ctx = currentRenderingInstance;\r\n }\r\n else if (slotFlag === 3 /* FORWARDED */ && currentRenderingInstance) {\r\n // a child component receives forwarded slots from the parent.\r\n // its slot type is determined by its parent's slot type.\r\n if (currentRenderingInstance.vnode.patchFlag & 1024 /* DYNAMIC_SLOTS */) {\r\n children._ = 2 /* DYNAMIC */;\r\n vnode.patchFlag |= 1024 /* DYNAMIC_SLOTS */;\r\n }\r\n else {\r\n children._ = 1 /* STABLE */;\r\n }\r\n }\r\n }\r\n }\r\n else if (isFunction(children)) {\r\n children = { default: children, _ctx: currentRenderingInstance };\r\n type = 32 /* SLOTS_CHILDREN */;\r\n }\r\n else {\r\n children = String(children);\r\n // force teleport children to array so it can be moved around\r\n if (shapeFlag & 64 /* TELEPORT */) {\r\n type = 16 /* ARRAY_CHILDREN */;\r\n children = [createTextVNode(children)];\r\n }\r\n else {\r\n type = 8 /* TEXT_CHILDREN */;\r\n }\r\n }\r\n vnode.children = children;\r\n vnode.shapeFlag |= type;\r\n}\r\nfunction mergeProps(...args) {\r\n const ret = extend({}, args[0]);\r\n for (let i = 1; i < args.length; i++) {\r\n const toMerge = args[i];\r\n for (const key in toMerge) {\r\n if (key === 'class') {\r\n if (ret.class !== toMerge.class) {\r\n ret.class = normalizeClass([ret.class, toMerge.class]);\r\n }\r\n }\r\n else if (key === 'style') {\r\n ret.style = normalizeStyle([ret.style, toMerge.style]);\r\n }\r\n else if (isOn(key)) {\r\n const existing = ret[key];\r\n const incoming = toMerge[key];\r\n if (existing !== incoming) {\r\n ret[key] = existing\r\n ? [].concat(existing, toMerge[key])\r\n : incoming;\r\n }\r\n }\r\n else if (key !== '') {\r\n ret[key] = toMerge[key];\r\n }\r\n }\r\n }\r\n return ret;\r\n}\nlet isInBeforeCreate = false;\r\nfunction resolveMergedOptions(instance) {\r\n const raw = instance.type;\r\n const { __merged, mixins, extends: extendsOptions } = raw;\r\n if (__merged)\r\n return __merged;\r\n const globalMixins = instance.appContext.mixins;\r\n if (!globalMixins.length && !mixins && !extendsOptions)\r\n return raw;\r\n const options = {};\r\n globalMixins.forEach(m => mergeOptions(options, m, instance));\r\n mergeOptions(options, raw, instance);\r\n return (raw.__merged = options);\r\n}\r\nfunction mergeOptions(to, from, instance) {\r\n const strats = instance.appContext.config.optionMergeStrategies;\r\n const { mixins, extends: extendsOptions } = from;\r\n extendsOptions && mergeOptions(to, extendsOptions, instance);\r\n mixins &&\r\n mixins.forEach((m) => mergeOptions(to, m, instance));\r\n for (const key in from) {\r\n if (strats && hasOwn(strats, key)) {\r\n to[key] = strats[key](to[key], from[key], instance.proxy, key);\r\n }\r\n else {\r\n to[key] = from[key];\r\n }\r\n }\r\n}\n\n/**\r\n * #2437 In Vue 3, functional components do not have a public instance proxy but\r\n * they exist in the internal parent chain. For code that relies on traversing\r\n * public $parent chains, skip functional ones and go to the parent instead.\r\n */\r\nconst getPublicInstance = (i) => i && (i.proxy ? i.proxy : getPublicInstance(i.parent));\r\nconst publicPropertiesMap = extend(Object.create(null), {\r\n $: i => i,\r\n $el: i => i.vnode.el,\r\n $data: i => i.data,\r\n $props: i => ((process.env.NODE_ENV !== 'production') ? shallowReadonly(i.props) : i.props),\r\n $attrs: i => ((process.env.NODE_ENV !== 'production') ? shallowReadonly(i.attrs) : i.attrs),\r\n $slots: i => ((process.env.NODE_ENV !== 'production') ? shallowReadonly(i.slots) : i.slots),\r\n $refs: i => ((process.env.NODE_ENV !== 'production') ? shallowReadonly(i.refs) : i.refs),\r\n $parent: i => getPublicInstance(i.parent),\r\n $root: i => i.root && i.root.proxy,\r\n $emit: i => i.emit,\r\n $options: i => (__VUE_OPTIONS_API__ ? resolveMergedOptions(i) : i.type),\r\n $forceUpdate: i => () => queueJob(i.update),\r\n $nextTick: i => nextTick.bind(i.proxy),\r\n $watch: i => (__VUE_OPTIONS_API__ ? instanceWatch.bind(i) : NOOP)\r\n});\r\nconst PublicInstanceProxyHandlers = {\r\n get({ _: instance }, key) {\r\n const { ctx, setupState, data, props, accessCache, type, appContext } = instance;\r\n // let @vue/reactivity know it should never observe Vue public instances.\r\n if (key === \"__v_skip\" /* SKIP */) {\r\n return true;\r\n }\r\n // for internal formatters to know that this is a Vue instance\r\n if ((process.env.NODE_ENV !== 'production') && key === '__isVue') {\r\n return true;\r\n }\r\n // data / props / ctx\r\n // This getter gets called for every property access on the render context\r\n // during render and is a major hotspot. The most expensive part of this\r\n // is the multiple hasOwn() calls. It's much faster to do a simple property\r\n // access on a plain object, so we use an accessCache object (with null\r\n // prototype) to memoize what access type a key corresponds to.\r\n let normalizedProps;\r\n if (key[0] !== '$') {\r\n const n = accessCache[key];\r\n if (n !== undefined) {\r\n switch (n) {\r\n case 0 /* SETUP */:\r\n return setupState[key];\r\n case 1 /* DATA */:\r\n return data[key];\r\n case 3 /* CONTEXT */:\r\n return ctx[key];\r\n case 2 /* PROPS */:\r\n return props[key];\r\n // default: just fallthrough\r\n }\r\n }\r\n else if (setupState !== EMPTY_OBJ && hasOwn(setupState, key)) {\r\n accessCache[key] = 0 /* SETUP */;\r\n return setupState[key];\r\n }\r\n else if (data !== EMPTY_OBJ && hasOwn(data, key)) {\r\n accessCache[key] = 1 /* DATA */;\r\n return data[key];\r\n }\r\n else if (\r\n // only cache other properties when instance has declared (thus stable)\r\n // props\r\n (normalizedProps = instance.propsOptions[0]) &&\r\n hasOwn(normalizedProps, key)) {\r\n accessCache[key] = 2 /* PROPS */;\r\n return props[key];\r\n }\r\n else if (ctx !== EMPTY_OBJ && hasOwn(ctx, key)) {\r\n accessCache[key] = 3 /* CONTEXT */;\r\n return ctx[key];\r\n }\r\n else if (!__VUE_OPTIONS_API__ || !isInBeforeCreate) {\r\n accessCache[key] = 4 /* OTHER */;\r\n }\r\n }\r\n const publicGetter = publicPropertiesMap[key];\r\n let cssModule, globalProperties;\r\n // public $xxx properties\r\n if (publicGetter) {\r\n if (key === '$attrs') {\r\n track(instance, \"get\" /* GET */, key);\r\n (process.env.NODE_ENV !== 'production') && markAttrsAccessed();\r\n }\r\n return publicGetter(instance);\r\n }\r\n else if (\r\n // css module (injected by vue-loader)\r\n (cssModule = type.__cssModules) &&\r\n (cssModule = cssModule[key])) {\r\n return cssModule;\r\n }\r\n else if (ctx !== EMPTY_OBJ && hasOwn(ctx, key)) {\r\n // user may set custom properties to `this` that start with `$`\r\n accessCache[key] = 3 /* CONTEXT */;\r\n return ctx[key];\r\n }\r\n else if (\r\n // global properties\r\n ((globalProperties = appContext.config.globalProperties),\r\n hasOwn(globalProperties, key))) {\r\n return globalProperties[key];\r\n }\r\n else if ((process.env.NODE_ENV !== 'production') &&\r\n currentRenderingInstance &&\r\n (!isString(key) ||\r\n // #1091 avoid internal isRef/isVNode checks on component instance leading\r\n // to infinite warning loop\r\n key.indexOf('__v') !== 0)) {\r\n if (data !== EMPTY_OBJ &&\r\n (key[0] === '$' || key[0] === '_') &&\r\n hasOwn(data, key)) {\r\n warn(`Property ${JSON.stringify(key)} must be accessed via $data because it starts with a reserved ` +\r\n `character (\"$\" or \"_\") and is not proxied on the render context.`);\r\n }\r\n else {\r\n warn(`Property ${JSON.stringify(key)} was accessed during render ` +\r\n `but is not defined on instance.`);\r\n }\r\n }\r\n },\r\n set({ _: instance }, key, value) {\r\n const { data, setupState, ctx } = instance;\r\n if (setupState !== EMPTY_OBJ && hasOwn(setupState, key)) {\r\n setupState[key] = value;\r\n }\r\n else if (data !== EMPTY_OBJ && hasOwn(data, key)) {\r\n data[key] = value;\r\n }\r\n else if (key in instance.props) {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Attempting to mutate prop \"${key}\". Props are readonly.`, instance);\r\n return false;\r\n }\r\n if (key[0] === '$' && key.slice(1) in instance) {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Attempting to mutate public property \"${key}\". ` +\r\n `Properties starting with $ are reserved and readonly.`, instance);\r\n return false;\r\n }\r\n else {\r\n if ((process.env.NODE_ENV !== 'production') && key in instance.appContext.config.globalProperties) {\r\n Object.defineProperty(ctx, key, {\r\n enumerable: true,\r\n configurable: true,\r\n value\r\n });\r\n }\r\n else {\r\n ctx[key] = value;\r\n }\r\n }\r\n return true;\r\n },\r\n has({ _: { data, setupState, accessCache, ctx, appContext, propsOptions } }, key) {\r\n let normalizedProps;\r\n return (accessCache[key] !== undefined ||\r\n (data !== EMPTY_OBJ && hasOwn(data, key)) ||\r\n (setupState !== EMPTY_OBJ && hasOwn(setupState, key)) ||\r\n ((normalizedProps = propsOptions[0]) && hasOwn(normalizedProps, key)) ||\r\n hasOwn(ctx, key) ||\r\n hasOwn(publicPropertiesMap, key) ||\r\n hasOwn(appContext.config.globalProperties, key));\r\n }\r\n};\r\nif ((process.env.NODE_ENV !== 'production') && !false) {\r\n PublicInstanceProxyHandlers.ownKeys = (target) => {\r\n warn(`Avoid app logic that relies on enumerating keys on a component instance. ` +\r\n `The keys will be empty in production mode to avoid performance overhead.`);\r\n return Reflect.ownKeys(target);\r\n };\r\n}\r\nconst RuntimeCompiledPublicInstanceProxyHandlers = extend({}, PublicInstanceProxyHandlers, {\r\n get(target, key) {\r\n // fast path for unscopables when using `with` block\r\n if (key === Symbol.unscopables) {\r\n return;\r\n }\r\n return PublicInstanceProxyHandlers.get(target, key, target);\r\n },\r\n has(_, key) {\r\n const has = key[0] !== '_' && !isGloballyWhitelisted(key);\r\n if ((process.env.NODE_ENV !== 'production') && !has && PublicInstanceProxyHandlers.has(_, key)) {\r\n warn(`Property ${JSON.stringify(key)} should not start with _ which is a reserved prefix for Vue internals.`);\r\n }\r\n return has;\r\n }\r\n});\r\nlet currentInstance = null;\r\n// record effects created during a component's setup() so that they can be\r\n// stopped when the component unmounts\r\nfunction recordInstanceBoundEffect(effect, instance = currentInstance) {\r\n if (instance) {\r\n (instance.effects || (instance.effects = [])).push(effect);\r\n }\r\n}\r\nconst classifyRE = /(?:^|[-_])(\\w)/g;\r\nconst classify = (str) => str.replace(classifyRE, c => c.toUpperCase()).replace(/[-_]/g, '');\r\n/* istanbul ignore next */\r\nfunction formatComponentName(instance, Component, isRoot = false) {\r\n let name = isFunction(Component)\r\n ? Component.displayName || Component.name\r\n : Component.name;\r\n if (!name && Component.__file) {\r\n const match = Component.__file.match(/([^/\\\\]+)\\.\\w+$/);\r\n if (match) {\r\n name = match[1];\r\n }\r\n }\r\n if (!name && instance && instance.parent) {\r\n // try to infer the name based on reverse resolution\r\n const inferFromRegistry = (registry) => {\r\n for (const key in registry) {\r\n if (registry[key] === Component) {\r\n return key;\r\n }\r\n }\r\n };\r\n name =\r\n inferFromRegistry(instance.components ||\r\n instance.parent.type.components) || inferFromRegistry(instance.appContext.components);\r\n }\r\n return name ? classify(name) : isRoot ? `App` : `Anonymous`;\r\n}\r\nfunction isClassComponent(value) {\r\n return isFunction(value) && '__vccOpts' in value;\r\n}\n\nconst ssrContextKey = Symbol((process.env.NODE_ENV !== 'production') ? `ssrContext` : ``);\r\n\nfunction initCustomFormatter() {\r\n /* eslint-disable no-restricted-globals */\r\n if (!(process.env.NODE_ENV !== 'production') || typeof window === 'undefined') {\r\n return;\r\n }\r\n const vueStyle = { style: 'color:#3ba776' };\r\n const numberStyle = { style: 'color:#0b1bc9' };\r\n const stringStyle = { style: 'color:#b62e24' };\r\n const keywordStyle = { style: 'color:#9d288c' };\r\n // custom formatter for Chrome\r\n // https://www.mattzeunert.com/2016/02/19/custom-chrome-devtools-object-formatters.html\r\n const formatter = {\r\n header(obj) {\r\n // TODO also format ComponentPublicInstance & ctx.slots/attrs in setup\r\n if (!isObject(obj)) {\r\n return null;\r\n }\r\n if (obj.__isVue) {\r\n return ['div', vueStyle, `VueInstance`];\r\n }\r\n else if (isRef(obj)) {\r\n return [\r\n 'div',\r\n {},\r\n ['span', vueStyle, genRefFlag(obj)],\r\n '<',\r\n formatValue(obj.value),\r\n `>`\r\n ];\r\n }\r\n else if (isReactive(obj)) {\r\n return [\r\n 'div',\r\n {},\r\n ['span', vueStyle, 'Reactive'],\r\n '<',\r\n formatValue(obj),\r\n `>${isReadonly(obj) ? ` (readonly)` : ``}`\r\n ];\r\n }\r\n else if (isReadonly(obj)) {\r\n return [\r\n 'div',\r\n {},\r\n ['span', vueStyle, 'Readonly'],\r\n '<',\r\n formatValue(obj),\r\n '>'\r\n ];\r\n }\r\n return null;\r\n },\r\n hasBody(obj) {\r\n return obj && obj.__isVue;\r\n },\r\n body(obj) {\r\n if (obj && obj.__isVue) {\r\n return [\r\n 'div',\r\n {},\r\n ...formatInstance(obj.$)\r\n ];\r\n }\r\n }\r\n };\r\n function formatInstance(instance) {\r\n const blocks = [];\r\n if (instance.type.props && instance.props) {\r\n blocks.push(createInstanceBlock('props', toRaw(instance.props)));\r\n }\r\n if (instance.setupState !== EMPTY_OBJ) {\r\n blocks.push(createInstanceBlock('setup', instance.setupState));\r\n }\r\n if (instance.data !== EMPTY_OBJ) {\r\n blocks.push(createInstanceBlock('data', toRaw(instance.data)));\r\n }\r\n const computed = extractKeys(instance, 'computed');\r\n if (computed) {\r\n blocks.push(createInstanceBlock('computed', computed));\r\n }\r\n const injected = extractKeys(instance, 'inject');\r\n if (injected) {\r\n blocks.push(createInstanceBlock('injected', injected));\r\n }\r\n blocks.push([\r\n 'div',\r\n {},\r\n [\r\n 'span',\r\n {\r\n style: keywordStyle.style + ';opacity:0.66'\r\n },\r\n '$ (internal): '\r\n ],\r\n ['object', { object: instance }]\r\n ]);\r\n return blocks;\r\n }\r\n function createInstanceBlock(type, target) {\r\n target = extend({}, target);\r\n if (!Object.keys(target).length) {\r\n return ['span', {}];\r\n }\r\n return [\r\n 'div',\r\n { style: 'line-height:1.25em;margin-bottom:0.6em' },\r\n [\r\n 'div',\r\n {\r\n style: 'color:#476582'\r\n },\r\n type\r\n ],\r\n [\r\n 'div',\r\n {\r\n style: 'padding-left:1.25em'\r\n },\r\n ...Object.keys(target).map(key => {\r\n return [\r\n 'div',\r\n {},\r\n ['span', keywordStyle, key + ': '],\r\n formatValue(target[key], false)\r\n ];\r\n })\r\n ]\r\n ];\r\n }\r\n function formatValue(v, asRaw = true) {\r\n if (typeof v === 'number') {\r\n return ['span', numberStyle, v];\r\n }\r\n else if (typeof v === 'string') {\r\n return ['span', stringStyle, JSON.stringify(v)];\r\n }\r\n else if (typeof v === 'boolean') {\r\n return ['span', keywordStyle, v];\r\n }\r\n else if (isObject(v)) {\r\n return ['object', { object: asRaw ? toRaw(v) : v }];\r\n }\r\n else {\r\n return ['span', stringStyle, String(v)];\r\n }\r\n }\r\n function extractKeys(instance, type) {\r\n const Comp = instance.type;\r\n if (isFunction(Comp)) {\r\n return;\r\n }\r\n const extracted = {};\r\n for (const key in instance.ctx) {\r\n if (isKeyOfType(Comp, key, type)) {\r\n extracted[key] = instance.ctx[key];\r\n }\r\n }\r\n return extracted;\r\n }\r\n function isKeyOfType(Comp, key, type) {\r\n const opts = Comp[type];\r\n if ((isArray(opts) && opts.includes(key)) ||\r\n (isObject(opts) && key in opts)) {\r\n return true;\r\n }\r\n if (Comp.extends && isKeyOfType(Comp.extends, key, type)) {\r\n return true;\r\n }\r\n if (Comp.mixins && Comp.mixins.some(m => isKeyOfType(m, key, type))) {\r\n return true;\r\n }\r\n }\r\n function genRefFlag(v) {\r\n if (v._shallow) {\r\n return `ShallowRef`;\r\n }\r\n if (v.effect) {\r\n return `ComputedRef`;\r\n }\r\n return `Ref`;\r\n }\r\n if (window.devtoolsFormatters) {\r\n window.devtoolsFormatters.push(formatter);\r\n }\r\n else {\r\n window.devtoolsFormatters = [formatter];\r\n }\r\n}\n\nfunction initDev() {\r\n const target = getGlobalThis();\r\n target.__VUE__ = true;\r\n setDevtoolsHook(target.__VUE_DEVTOOLS_GLOBAL_HOOK__);\r\n {\r\n initCustomFormatter();\r\n }\r\n}\n\n// This entry exports the runtime only, and is built as\r\n(process.env.NODE_ENV !== 'production') && initDev();\n\nfunction getInternetExplorerVersion() {\n var ua = window.navigator.userAgent;\n var msie = ua.indexOf('MSIE ');\n\n if (msie > 0) {\n // IE 10 or older => return version number\n return parseInt(ua.substring(msie + 5, ua.indexOf('.', msie)), 10);\n }\n\n var trident = ua.indexOf('Trident/');\n\n if (trident > 0) {\n // IE 11 => return version number\n var rv = ua.indexOf('rv:');\n return parseInt(ua.substring(rv + 3, ua.indexOf('.', rv)), 10);\n }\n\n var edge = ua.indexOf('Edge/');\n\n if (edge > 0) {\n // Edge (IE 12+) => return version number\n return parseInt(ua.substring(edge + 5, ua.indexOf('.', edge)), 10);\n } // other browser\n\n\n return -1;\n}\n\nvar isIE;\n\nfunction initCompat() {\n if (!initCompat.init) {\n initCompat.init = true;\n isIE = getInternetExplorerVersion() !== -1;\n }\n}\n\nvar script = {\n name: 'ResizeObserver',\n mounted: function mounted() {\n var _this = this;\n\n initCompat();\n nextTick(function () {\n _this._w = _this.$el.offsetWidth;\n _this._h = _this.$el.offsetHeight;\n });\n var object = document.createElement('object');\n this._resizeObject = object;\n object.setAttribute('aria-hidden', 'true');\n object.setAttribute('tabindex', -1);\n object.onload = this.addResizeHandlers;\n object.type = 'text/html';\n\n if (isIE) {\n this.$el.appendChild(object);\n }\n\n object.data = 'about:blank';\n\n if (!isIE) {\n this.$el.appendChild(object);\n }\n },\n beforeUnmount: function beforeUnmount() {\n this.removeResizeHandlers();\n },\n methods: {\n compareAndNotify: function compareAndNotify() {\n if (this._w !== this.$el.offsetWidth || this._h !== this.$el.offsetHeight) {\n this._w = this.$el.offsetWidth;\n this._h = this.$el.offsetHeight;\n this.$emit('notify', {\n width: this._w,\n height: this._h\n });\n }\n },\n addResizeHandlers: function addResizeHandlers() {\n this._resizeObject.contentDocument.defaultView.addEventListener('resize', this.compareAndNotify);\n\n this.compareAndNotify();\n },\n removeResizeHandlers: function removeResizeHandlers() {\n if (this._resizeObject && this._resizeObject.onload) {\n if (!isIE && this._resizeObject.contentDocument) {\n this._resizeObject.contentDocument.defaultView.removeEventListener('resize', this.compareAndNotify);\n }\n\n this.$el.removeChild(this._resizeObject);\n this._resizeObject.onload = null;\n this._resizeObject = null;\n }\n }\n }\n};\n\nvar _withId = /*#__PURE__*/withScopeId(\"data-v-b329ee4c\");\n\npushScopeId(\"data-v-b329ee4c\");\n\nvar _hoisted_1 = {\n class: \"resize-observer\",\n tabindex: \"-1\"\n};\n\npopScopeId();\n\nvar render = /*#__PURE__*/_withId(function (_ctx, _cache, $props, $setup, $data, $options) {\n return openBlock(), createBlock(\"div\", _hoisted_1);\n});\n\nscript.render = render;\nscript.__scopeId = \"data-v-b329ee4c\";\nscript.__file = \"src/components/ResizeObserver.vue\";\n\nfunction install(Vue) {\n Vue.component('resize-observer', script);\n Vue.component('ResizeObserver', script);\n}\n\nvar plugin = {\n // eslint-disable-next-line no-undef\n version: \"0.9.0-ropez.1\",\n install: install\n};\n\nvar GlobalVue = null;\n\nif (typeof window !== 'undefined') {\n GlobalVue = window.Vue;\n} else if (typeof global !== 'undefined') {\n GlobalVue = global.Vue;\n}\n\nif (GlobalVue) {\n GlobalVue.use(plugin);\n}\n\nexport default plugin;\nexport { script as ResizeObserver, install };\n//# sourceMappingURL=vue-resize.esm.js.map\n","function _typeof(obj) {\n if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") {\n _typeof = function (obj) {\n return typeof obj;\n };\n } else {\n _typeof = function (obj) {\n return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj;\n };\n }\n\n return _typeof(obj);\n}\n\nfunction _classCallCheck(instance, Constructor) {\n if (!(instance instanceof Constructor)) {\n throw new TypeError(\"Cannot call a class as a function\");\n }\n}\n\nfunction _defineProperties(target, props) {\n for (var i = 0; i < props.length; i++) {\n var descriptor = props[i];\n descriptor.enumerable = descriptor.enumerable || false;\n descriptor.configurable = true;\n if (\"value\" in descriptor) descriptor.writable = true;\n Object.defineProperty(target, descriptor.key, descriptor);\n }\n}\n\nfunction _createClass(Constructor, protoProps, staticProps) {\n if (protoProps) _defineProperties(Constructor.prototype, protoProps);\n if (staticProps) _defineProperties(Constructor, staticProps);\n return Constructor;\n}\n\nfunction _toConsumableArray(arr) {\n return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _nonIterableSpread();\n}\n\nfunction _arrayWithoutHoles(arr) {\n if (Array.isArray(arr)) {\n for (var i = 0, arr2 = new Array(arr.length); i < arr.length; i++) arr2[i] = arr[i];\n\n return arr2;\n }\n}\n\nfunction _iterableToArray(iter) {\n if (Symbol.iterator in Object(iter) || Object.prototype.toString.call(iter) === \"[object Arguments]\") return Array.from(iter);\n}\n\nfunction _nonIterableSpread() {\n throw new TypeError(\"Invalid attempt to spread non-iterable instance\");\n}\n\n/**\r\n * Make a map and return a function for checking if a key\r\n * is in that map.\r\n * IMPORTANT: all calls of this function must be prefixed with\r\n * \\/\\*#\\_\\_PURE\\_\\_\\*\\/\r\n * So that rollup can tree-shake them if necessary.\r\n */\r\nfunction makeMap(str, expectsLowerCase) {\r\n const map = Object.create(null);\r\n const list = str.split(',');\r\n for (let i = 0; i < list.length; i++) {\r\n map[list[i]] = true;\r\n }\r\n return expectsLowerCase ? val => !!map[val.toLowerCase()] : val => !!map[val];\r\n}\n\nconst GLOBALS_WHITE_LISTED = 'Infinity,undefined,NaN,isFinite,isNaN,parseFloat,parseInt,decodeURI,' +\r\n 'decodeURIComponent,encodeURI,encodeURIComponent,Math,Number,Date,Array,' +\r\n 'Object,Boolean,String,RegExp,Map,Set,JSON,Intl';\r\nconst isGloballyWhitelisted = /*#__PURE__*/ makeMap(GLOBALS_WHITE_LISTED);\n\n/**\r\n * On the client we only need to offer special cases for boolean attributes that\r\n * have different names from their corresponding dom properties:\r\n * - itemscope -> N/A\r\n * - allowfullscreen -> allowFullscreen\r\n * - formnovalidate -> formNoValidate\r\n * - ismap -> isMap\r\n * - nomodule -> noModule\r\n * - novalidate -> noValidate\r\n * - readonly -> readOnly\r\n */\r\nconst specialBooleanAttrs = `itemscope,allowfullscreen,formnovalidate,ismap,nomodule,novalidate,readonly`;\r\nconst isSpecialBooleanAttr = /*#__PURE__*/ makeMap(specialBooleanAttrs);\r\n\nfunction normalizeStyle(value) {\r\n if (isArray(value)) {\r\n const res = {};\r\n for (let i = 0; i < value.length; i++) {\r\n const item = value[i];\r\n const normalized = normalizeStyle(isString(item) ? parseStringStyle(item) : item);\r\n if (normalized) {\r\n for (const key in normalized) {\r\n res[key] = normalized[key];\r\n }\r\n }\r\n }\r\n return res;\r\n }\r\n else if (isObject(value)) {\r\n return value;\r\n }\r\n}\r\nconst listDelimiterRE = /;(?![^(]*\\))/g;\r\nconst propertyDelimiterRE = /:(.+)/;\r\nfunction parseStringStyle(cssText) {\r\n const ret = {};\r\n cssText.split(listDelimiterRE).forEach(item => {\r\n if (item) {\r\n const tmp = item.split(propertyDelimiterRE);\r\n tmp.length > 1 && (ret[tmp[0].trim()] = tmp[1].trim());\r\n }\r\n });\r\n return ret;\r\n}\r\nfunction normalizeClass(value) {\r\n let res = '';\r\n if (isString(value)) {\r\n res = value;\r\n }\r\n else if (isArray(value)) {\r\n for (let i = 0; i < value.length; i++) {\r\n res += normalizeClass(value[i]) + ' ';\r\n }\r\n }\r\n else if (isObject(value)) {\r\n for (const name in value) {\r\n if (value[name]) {\r\n res += name + ' ';\r\n }\r\n }\r\n }\r\n return res.trim();\r\n}\nconst EMPTY_OBJ = (process.env.NODE_ENV !== 'production')\r\n ? Object.freeze({})\r\n : {};\r\nconst EMPTY_ARR = (process.env.NODE_ENV !== 'production') ? Object.freeze([]) : [];\r\nconst NOOP = () => { };\r\nconst onRE = /^on[^a-z]/;\r\nconst isOn = (key) => onRE.test(key);\r\nconst isModelListener = (key) => key.startsWith('onUpdate:');\r\nconst extend = Object.assign;\r\nconst remove = (arr, el) => {\r\n const i = arr.indexOf(el);\r\n if (i > -1) {\r\n arr.splice(i, 1);\r\n }\r\n};\r\nconst hasOwnProperty = Object.prototype.hasOwnProperty;\r\nconst hasOwn = (val, key) => hasOwnProperty.call(val, key);\r\nconst isArray = Array.isArray;\r\nconst isMap = (val) => toTypeString(val) === '[object Map]';\r\nconst isSet = (val) => toTypeString(val) === '[object Set]';\r\nconst isFunction = (val) => typeof val === 'function';\r\nconst isString = (val) => typeof val === 'string';\r\nconst isSymbol = (val) => typeof val === 'symbol';\r\nconst isObject = (val) => val !== null && typeof val === 'object';\r\nconst isPromise = (val) => {\r\n return isObject(val) && isFunction(val.then) && isFunction(val.catch);\r\n};\r\nconst objectToString = Object.prototype.toString;\r\nconst toTypeString = (value) => objectToString.call(value);\r\nconst toRawType = (value) => {\r\n // extract \"RawType\" from strings like \"[object RawType]\"\r\n return toTypeString(value).slice(8, -1);\r\n};\r\nconst isIntegerKey = (key) => isString(key) &&\r\n key !== 'NaN' &&\r\n key[0] !== '-' &&\r\n '' + parseInt(key, 10) === key;\r\nconst cacheStringFunction = (fn) => {\r\n const cache = Object.create(null);\r\n return ((str) => {\r\n const hit = cache[str];\r\n return hit || (cache[str] = fn(str));\r\n });\r\n};\r\nconst camelizeRE = /-(\\w)/g;\r\n/**\r\n * @private\r\n */\r\nconst camelize = cacheStringFunction((str) => {\r\n return str.replace(camelizeRE, (_, c) => (c ? c.toUpperCase() : ''));\r\n});\r\nconst hyphenateRE = /\\B([A-Z])/g;\r\n/**\r\n * @private\r\n */\r\nconst hyphenate = cacheStringFunction((str) => str.replace(hyphenateRE, '-$1').toLowerCase());\r\n/**\r\n * @private\r\n */\r\nconst capitalize = cacheStringFunction((str) => str.charAt(0).toUpperCase() + str.slice(1));\r\n// compare whether a value has changed, accounting for NaN.\r\nconst hasChanged = (value, oldValue) => value !== oldValue && (value === value || oldValue === oldValue);\r\nlet _globalThis;\r\nconst getGlobalThis = () => {\r\n return (_globalThis ||\r\n (_globalThis =\r\n typeof globalThis !== 'undefined'\r\n ? globalThis\r\n : typeof self !== 'undefined'\r\n ? self\r\n : typeof window !== 'undefined'\r\n ? window\r\n : typeof global !== 'undefined'\r\n ? global\r\n : {}));\r\n};\n\nconst targetMap = new WeakMap();\r\nconst effectStack = [];\r\nlet activeEffect;\r\nconst ITERATE_KEY = Symbol((process.env.NODE_ENV !== 'production') ? 'iterate' : '');\r\nconst MAP_KEY_ITERATE_KEY = Symbol((process.env.NODE_ENV !== 'production') ? 'Map key iterate' : '');\r\nfunction isEffect(fn) {\r\n return fn && fn._isEffect === true;\r\n}\r\nfunction effect(fn, options = EMPTY_OBJ) {\r\n if (isEffect(fn)) {\r\n fn = fn.raw;\r\n }\r\n const effect = createReactiveEffect(fn, options);\r\n if (!options.lazy) {\r\n effect();\r\n }\r\n return effect;\r\n}\r\nfunction stop(effect) {\r\n if (effect.active) {\r\n cleanup(effect);\r\n if (effect.options.onStop) {\r\n effect.options.onStop();\r\n }\r\n effect.active = false;\r\n }\r\n}\r\nlet uid = 0;\r\nfunction createReactiveEffect(fn, options) {\r\n const effect = function reactiveEffect() {\r\n if (!effect.active) {\r\n return options.scheduler ? undefined : fn();\r\n }\r\n if (!effectStack.includes(effect)) {\r\n cleanup(effect);\r\n try {\r\n enableTracking();\r\n effectStack.push(effect);\r\n activeEffect = effect;\r\n return fn();\r\n }\r\n finally {\r\n effectStack.pop();\r\n resetTracking();\r\n activeEffect = effectStack[effectStack.length - 1];\r\n }\r\n }\r\n };\r\n effect.id = uid++;\r\n effect.allowRecurse = !!options.allowRecurse;\r\n effect._isEffect = true;\r\n effect.active = true;\r\n effect.raw = fn;\r\n effect.deps = [];\r\n effect.options = options;\r\n return effect;\r\n}\r\nfunction cleanup(effect) {\r\n const { deps } = effect;\r\n if (deps.length) {\r\n for (let i = 0; i < deps.length; i++) {\r\n deps[i].delete(effect);\r\n }\r\n deps.length = 0;\r\n }\r\n}\r\nlet shouldTrack = true;\r\nconst trackStack = [];\r\nfunction pauseTracking() {\r\n trackStack.push(shouldTrack);\r\n shouldTrack = false;\r\n}\r\nfunction enableTracking() {\r\n trackStack.push(shouldTrack);\r\n shouldTrack = true;\r\n}\r\nfunction resetTracking() {\r\n const last = trackStack.pop();\r\n shouldTrack = last === undefined ? true : last;\r\n}\r\nfunction track(target, type, key) {\r\n if (!shouldTrack || activeEffect === undefined) {\r\n return;\r\n }\r\n let depsMap = targetMap.get(target);\r\n if (!depsMap) {\r\n targetMap.set(target, (depsMap = new Map()));\r\n }\r\n let dep = depsMap.get(key);\r\n if (!dep) {\r\n depsMap.set(key, (dep = new Set()));\r\n }\r\n if (!dep.has(activeEffect)) {\r\n dep.add(activeEffect);\r\n activeEffect.deps.push(dep);\r\n if ((process.env.NODE_ENV !== 'production') && activeEffect.options.onTrack) {\r\n activeEffect.options.onTrack({\r\n effect: activeEffect,\r\n target,\r\n type,\r\n key\r\n });\r\n }\r\n }\r\n}\r\nfunction trigger(target, type, key, newValue, oldValue, oldTarget) {\r\n const depsMap = targetMap.get(target);\r\n if (!depsMap) {\r\n // never been tracked\r\n return;\r\n }\r\n const effects = new Set();\r\n const add = (effectsToAdd) => {\r\n if (effectsToAdd) {\r\n effectsToAdd.forEach(effect => {\r\n if (effect !== activeEffect || effect.allowRecurse) {\r\n effects.add(effect);\r\n }\r\n });\r\n }\r\n };\r\n if (type === \"clear\" /* CLEAR */) {\r\n // collection being cleared\r\n // trigger all effects for target\r\n depsMap.forEach(add);\r\n }\r\n else if (key === 'length' && isArray(target)) {\r\n depsMap.forEach((dep, key) => {\r\n if (key === 'length' || key >= newValue) {\r\n add(dep);\r\n }\r\n });\r\n }\r\n else {\r\n // schedule runs for SET | ADD | DELETE\r\n if (key !== void 0) {\r\n add(depsMap.get(key));\r\n }\r\n // also run for iteration key on ADD | DELETE | Map.SET\r\n switch (type) {\r\n case \"add\" /* ADD */:\r\n if (!isArray(target)) {\r\n add(depsMap.get(ITERATE_KEY));\r\n if (isMap(target)) {\r\n add(depsMap.get(MAP_KEY_ITERATE_KEY));\r\n }\r\n }\r\n else if (isIntegerKey(key)) {\r\n // new index added to array -> length changes\r\n add(depsMap.get('length'));\r\n }\r\n break;\r\n case \"delete\" /* DELETE */:\r\n if (!isArray(target)) {\r\n add(depsMap.get(ITERATE_KEY));\r\n if (isMap(target)) {\r\n add(depsMap.get(MAP_KEY_ITERATE_KEY));\r\n }\r\n }\r\n break;\r\n case \"set\" /* SET */:\r\n if (isMap(target)) {\r\n add(depsMap.get(ITERATE_KEY));\r\n }\r\n break;\r\n }\r\n }\r\n const run = (effect) => {\r\n if ((process.env.NODE_ENV !== 'production') && effect.options.onTrigger) {\r\n effect.options.onTrigger({\r\n effect,\r\n target,\r\n key,\r\n type,\r\n newValue,\r\n oldValue,\r\n oldTarget\r\n });\r\n }\r\n if (effect.options.scheduler) {\r\n effect.options.scheduler(effect);\r\n }\r\n else {\r\n effect();\r\n }\r\n };\r\n effects.forEach(run);\r\n}\n\nconst builtInSymbols = new Set(Object.getOwnPropertyNames(Symbol)\r\n .map(key => Symbol[key])\r\n .filter(isSymbol));\r\nconst get = /*#__PURE__*/ createGetter();\r\nconst shallowGet = /*#__PURE__*/ createGetter(false, true);\r\nconst readonlyGet = /*#__PURE__*/ createGetter(true);\r\nconst shallowReadonlyGet = /*#__PURE__*/ createGetter(true, true);\r\nconst arrayInstrumentations = {};\r\n['includes', 'indexOf', 'lastIndexOf'].forEach(key => {\r\n const method = Array.prototype[key];\r\n arrayInstrumentations[key] = function (...args) {\r\n const arr = toRaw(this);\r\n for (let i = 0, l = this.length; i < l; i++) {\r\n track(arr, \"get\" /* GET */, i + '');\r\n }\r\n // we run the method using the original args first (which may be reactive)\r\n const res = method.apply(arr, args);\r\n if (res === -1 || res === false) {\r\n // if that didn't work, run it again using raw values.\r\n return method.apply(arr, args.map(toRaw));\r\n }\r\n else {\r\n return res;\r\n }\r\n };\r\n});\r\n['push', 'pop', 'shift', 'unshift', 'splice'].forEach(key => {\r\n const method = Array.prototype[key];\r\n arrayInstrumentations[key] = function (...args) {\r\n pauseTracking();\r\n const res = method.apply(this, args);\r\n resetTracking();\r\n return res;\r\n };\r\n});\r\nfunction createGetter(isReadonly = false, shallow = false) {\r\n return function get(target, key, receiver) {\r\n if (key === \"__v_isReactive\" /* IS_REACTIVE */) {\r\n return !isReadonly;\r\n }\r\n else if (key === \"__v_isReadonly\" /* IS_READONLY */) {\r\n return isReadonly;\r\n }\r\n else if (key === \"__v_raw\" /* RAW */ &&\r\n receiver === (isReadonly ? readonlyMap : reactiveMap).get(target)) {\r\n return target;\r\n }\r\n const targetIsArray = isArray(target);\r\n if (!isReadonly && targetIsArray && hasOwn(arrayInstrumentations, key)) {\r\n return Reflect.get(arrayInstrumentations, key, receiver);\r\n }\r\n const res = Reflect.get(target, key, receiver);\r\n if (isSymbol(key)\r\n ? builtInSymbols.has(key)\r\n : key === `__proto__` || key === `__v_isRef`) {\r\n return res;\r\n }\r\n if (!isReadonly) {\r\n track(target, \"get\" /* GET */, key);\r\n }\r\n if (shallow) {\r\n return res;\r\n }\r\n if (isRef(res)) {\r\n // ref unwrapping - does not apply for Array + integer key.\r\n const shouldUnwrap = !targetIsArray || !isIntegerKey(key);\r\n return shouldUnwrap ? res.value : res;\r\n }\r\n if (isObject(res)) {\r\n // Convert returned value into a proxy as well. we do the isObject check\r\n // here to avoid invalid value warning. Also need to lazy access readonly\r\n // and reactive here to avoid circular dependency.\r\n return isReadonly ? readonly(res) : reactive(res);\r\n }\r\n return res;\r\n };\r\n}\r\nconst set = /*#__PURE__*/ createSetter();\r\nconst shallowSet = /*#__PURE__*/ createSetter(true);\r\nfunction createSetter(shallow = false) {\r\n return function set(target, key, value, receiver) {\r\n const oldValue = target[key];\r\n if (!shallow) {\r\n value = toRaw(value);\r\n if (!isArray(target) && isRef(oldValue) && !isRef(value)) {\r\n oldValue.value = value;\r\n return true;\r\n }\r\n }\r\n const hadKey = isArray(target) && isIntegerKey(key)\r\n ? Number(key) < target.length\r\n : hasOwn(target, key);\r\n const result = Reflect.set(target, key, value, receiver);\r\n // don't trigger if target is something up in the prototype chain of original\r\n if (target === toRaw(receiver)) {\r\n if (!hadKey) {\r\n trigger(target, \"add\" /* ADD */, key, value);\r\n }\r\n else if (hasChanged(value, oldValue)) {\r\n trigger(target, \"set\" /* SET */, key, value, oldValue);\r\n }\r\n }\r\n return result;\r\n };\r\n}\r\nfunction deleteProperty(target, key) {\r\n const hadKey = hasOwn(target, key);\r\n const oldValue = target[key];\r\n const result = Reflect.deleteProperty(target, key);\r\n if (result && hadKey) {\r\n trigger(target, \"delete\" /* DELETE */, key, undefined, oldValue);\r\n }\r\n return result;\r\n}\r\nfunction has(target, key) {\r\n const result = Reflect.has(target, key);\r\n if (!isSymbol(key) || !builtInSymbols.has(key)) {\r\n track(target, \"has\" /* HAS */, key);\r\n }\r\n return result;\r\n}\r\nfunction ownKeys(target) {\r\n track(target, \"iterate\" /* ITERATE */, isArray(target) ? 'length' : ITERATE_KEY);\r\n return Reflect.ownKeys(target);\r\n}\r\nconst mutableHandlers = {\r\n get,\r\n set,\r\n deleteProperty,\r\n has,\r\n ownKeys\r\n};\r\nconst readonlyHandlers = {\r\n get: readonlyGet,\r\n set(target, key) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n console.warn(`Set operation on key \"${String(key)}\" failed: target is readonly.`, target);\r\n }\r\n return true;\r\n },\r\n deleteProperty(target, key) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n console.warn(`Delete operation on key \"${String(key)}\" failed: target is readonly.`, target);\r\n }\r\n return true;\r\n }\r\n};\r\nconst shallowReactiveHandlers = extend({}, mutableHandlers, {\r\n get: shallowGet,\r\n set: shallowSet\r\n});\r\n// Props handlers are special in the sense that it should not unwrap top-level\r\n// refs (in order to allow refs to be explicitly passed down), but should\r\n// retain the reactivity of the normal readonly object.\r\nconst shallowReadonlyHandlers = extend({}, readonlyHandlers, {\r\n get: shallowReadonlyGet\r\n});\n\nconst toReactive = (value) => isObject(value) ? reactive(value) : value;\r\nconst toReadonly = (value) => isObject(value) ? readonly(value) : value;\r\nconst toShallow = (value) => value;\r\nconst getProto = (v) => Reflect.getPrototypeOf(v);\r\nfunction get$1(target, key, isReadonly = false, isShallow = false) {\r\n // #1772: readonly(reactive(Map)) should return readonly + reactive version\r\n // of the value\r\n target = target[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const rawKey = toRaw(key);\r\n if (key !== rawKey) {\r\n !isReadonly && track(rawTarget, \"get\" /* GET */, key);\r\n }\r\n !isReadonly && track(rawTarget, \"get\" /* GET */, rawKey);\r\n const { has } = getProto(rawTarget);\r\n const wrap = isReadonly ? toReadonly : isShallow ? toShallow : toReactive;\r\n if (has.call(rawTarget, key)) {\r\n return wrap(target.get(key));\r\n }\r\n else if (has.call(rawTarget, rawKey)) {\r\n return wrap(target.get(rawKey));\r\n }\r\n}\r\nfunction has$1(key, isReadonly = false) {\r\n const target = this[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const rawKey = toRaw(key);\r\n if (key !== rawKey) {\r\n !isReadonly && track(rawTarget, \"has\" /* HAS */, key);\r\n }\r\n !isReadonly && track(rawTarget, \"has\" /* HAS */, rawKey);\r\n return key === rawKey\r\n ? target.has(key)\r\n : target.has(key) || target.has(rawKey);\r\n}\r\nfunction size(target, isReadonly = false) {\r\n target = target[\"__v_raw\" /* RAW */];\r\n !isReadonly && track(toRaw(target), \"iterate\" /* ITERATE */, ITERATE_KEY);\r\n return Reflect.get(target, 'size', target);\r\n}\r\nfunction add(value) {\r\n value = toRaw(value);\r\n const target = toRaw(this);\r\n const proto = getProto(target);\r\n const hadKey = proto.has.call(target, value);\r\n target.add(value);\r\n if (!hadKey) {\r\n trigger(target, \"add\" /* ADD */, value, value);\r\n }\r\n return this;\r\n}\r\nfunction set$1(key, value) {\r\n value = toRaw(value);\r\n const target = toRaw(this);\r\n const { has, get } = getProto(target);\r\n let hadKey = has.call(target, key);\r\n if (!hadKey) {\r\n key = toRaw(key);\r\n hadKey = has.call(target, key);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n checkIdentityKeys(target, has, key);\r\n }\r\n const oldValue = get.call(target, key);\r\n target.set(key, value);\r\n if (!hadKey) {\r\n trigger(target, \"add\" /* ADD */, key, value);\r\n }\r\n else if (hasChanged(value, oldValue)) {\r\n trigger(target, \"set\" /* SET */, key, value, oldValue);\r\n }\r\n return this;\r\n}\r\nfunction deleteEntry(key) {\r\n const target = toRaw(this);\r\n const { has, get } = getProto(target);\r\n let hadKey = has.call(target, key);\r\n if (!hadKey) {\r\n key = toRaw(key);\r\n hadKey = has.call(target, key);\r\n }\r\n else if ((process.env.NODE_ENV !== 'production')) {\r\n checkIdentityKeys(target, has, key);\r\n }\r\n const oldValue = get ? get.call(target, key) : undefined;\r\n // forward the operation before queueing reactions\r\n const result = target.delete(key);\r\n if (hadKey) {\r\n trigger(target, \"delete\" /* DELETE */, key, undefined, oldValue);\r\n }\r\n return result;\r\n}\r\nfunction clear() {\r\n const target = toRaw(this);\r\n const hadItems = target.size !== 0;\r\n const oldTarget = (process.env.NODE_ENV !== 'production')\r\n ? isMap(target)\r\n ? new Map(target)\r\n : new Set(target)\r\n : undefined;\r\n // forward the operation before queueing reactions\r\n const result = target.clear();\r\n if (hadItems) {\r\n trigger(target, \"clear\" /* CLEAR */, undefined, undefined, oldTarget);\r\n }\r\n return result;\r\n}\r\nfunction createForEach(isReadonly, isShallow) {\r\n return function forEach(callback, thisArg) {\r\n const observed = this;\r\n const target = observed[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const wrap = isReadonly ? toReadonly : isShallow ? toShallow : toReactive;\r\n !isReadonly && track(rawTarget, \"iterate\" /* ITERATE */, ITERATE_KEY);\r\n return target.forEach((value, key) => {\r\n // important: make sure the callback is\r\n // 1. invoked with the reactive map as `this` and 3rd arg\r\n // 2. the value received should be a corresponding reactive/readonly.\r\n return callback.call(thisArg, wrap(value), wrap(key), observed);\r\n });\r\n };\r\n}\r\nfunction createIterableMethod(method, isReadonly, isShallow) {\r\n return function (...args) {\r\n const target = this[\"__v_raw\" /* RAW */];\r\n const rawTarget = toRaw(target);\r\n const targetIsMap = isMap(rawTarget);\r\n const isPair = method === 'entries' || (method === Symbol.iterator && targetIsMap);\r\n const isKeyOnly = method === 'keys' && targetIsMap;\r\n const innerIterator = target[method](...args);\r\n const wrap = isReadonly ? toReadonly : isShallow ? toShallow : toReactive;\r\n !isReadonly &&\r\n track(rawTarget, \"iterate\" /* ITERATE */, isKeyOnly ? MAP_KEY_ITERATE_KEY : ITERATE_KEY);\r\n // return a wrapped iterator which returns observed versions of the\r\n // values emitted from the real iterator\r\n return {\r\n // iterator protocol\r\n next() {\r\n const { value, done } = innerIterator.next();\r\n return done\r\n ? { value, done }\r\n : {\r\n value: isPair ? [wrap(value[0]), wrap(value[1])] : wrap(value),\r\n done\r\n };\r\n },\r\n // iterable protocol\r\n [Symbol.iterator]() {\r\n return this;\r\n }\r\n };\r\n };\r\n}\r\nfunction createReadonlyMethod(type) {\r\n return function (...args) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const key = args[0] ? `on key \"${args[0]}\" ` : ``;\r\n console.warn(`${capitalize(type)} operation ${key}failed: target is readonly.`, toRaw(this));\r\n }\r\n return type === \"delete\" /* DELETE */ ? false : this;\r\n };\r\n}\r\nconst mutableInstrumentations = {\r\n get(key) {\r\n return get$1(this, key);\r\n },\r\n get size() {\r\n return size(this);\r\n },\r\n has: has$1,\r\n add,\r\n set: set$1,\r\n delete: deleteEntry,\r\n clear,\r\n forEach: createForEach(false, false)\r\n};\r\nconst shallowInstrumentations = {\r\n get(key) {\r\n return get$1(this, key, false, true);\r\n },\r\n get size() {\r\n return size(this);\r\n },\r\n has: has$1,\r\n add,\r\n set: set$1,\r\n delete: deleteEntry,\r\n clear,\r\n forEach: createForEach(false, true)\r\n};\r\nconst readonlyInstrumentations = {\r\n get(key) {\r\n return get$1(this, key, true);\r\n },\r\n get size() {\r\n return size(this, true);\r\n },\r\n has(key) {\r\n return has$1.call(this, key, true);\r\n },\r\n add: createReadonlyMethod(\"add\" /* ADD */),\r\n set: createReadonlyMethod(\"set\" /* SET */),\r\n delete: createReadonlyMethod(\"delete\" /* DELETE */),\r\n clear: createReadonlyMethod(\"clear\" /* CLEAR */),\r\n forEach: createForEach(true, false)\r\n};\r\nconst iteratorMethods = ['keys', 'values', 'entries', Symbol.iterator];\r\niteratorMethods.forEach(method => {\r\n mutableInstrumentations[method] = createIterableMethod(method, false, false);\r\n readonlyInstrumentations[method] = createIterableMethod(method, true, false);\r\n shallowInstrumentations[method] = createIterableMethod(method, false, true);\r\n});\r\nfunction createInstrumentationGetter(isReadonly, shallow) {\r\n const instrumentations = shallow\r\n ? shallowInstrumentations\r\n : isReadonly\r\n ? readonlyInstrumentations\r\n : mutableInstrumentations;\r\n return (target, key, receiver) => {\r\n if (key === \"__v_isReactive\" /* IS_REACTIVE */) {\r\n return !isReadonly;\r\n }\r\n else if (key === \"__v_isReadonly\" /* IS_READONLY */) {\r\n return isReadonly;\r\n }\r\n else if (key === \"__v_raw\" /* RAW */) {\r\n return target;\r\n }\r\n return Reflect.get(hasOwn(instrumentations, key) && key in target\r\n ? instrumentations\r\n : target, key, receiver);\r\n };\r\n}\r\nconst mutableCollectionHandlers = {\r\n get: createInstrumentationGetter(false, false)\r\n};\r\nconst readonlyCollectionHandlers = {\r\n get: createInstrumentationGetter(true, false)\r\n};\r\nfunction checkIdentityKeys(target, has, key) {\r\n const rawKey = toRaw(key);\r\n if (rawKey !== key && has.call(target, rawKey)) {\r\n const type = toRawType(target);\r\n console.warn(`Reactive ${type} contains both the raw and reactive ` +\r\n `versions of the same object${type === `Map` ? ` as keys` : ``}, ` +\r\n `which can lead to inconsistencies. ` +\r\n `Avoid differentiating between the raw and reactive versions ` +\r\n `of an object and only use the reactive version if possible.`);\r\n }\r\n}\n\nconst reactiveMap = new WeakMap();\r\nconst readonlyMap = new WeakMap();\r\nfunction targetTypeMap(rawType) {\r\n switch (rawType) {\r\n case 'Object':\r\n case 'Array':\r\n return 1 /* COMMON */;\r\n case 'Map':\r\n case 'Set':\r\n case 'WeakMap':\r\n case 'WeakSet':\r\n return 2 /* COLLECTION */;\r\n default:\r\n return 0 /* INVALID */;\r\n }\r\n}\r\nfunction getTargetType(value) {\r\n return value[\"__v_skip\" /* SKIP */] || !Object.isExtensible(value)\r\n ? 0 /* INVALID */\r\n : targetTypeMap(toRawType(value));\r\n}\r\nfunction reactive(target) {\r\n // if trying to observe a readonly proxy, return the readonly version.\r\n if (target && target[\"__v_isReadonly\" /* IS_READONLY */]) {\r\n return target;\r\n }\r\n return createReactiveObject(target, false, mutableHandlers, mutableCollectionHandlers);\r\n}\r\n/**\r\n * Creates a readonly copy of the original object. Note the returned copy is not\r\n * made reactive, but `readonly` can be called on an already reactive object.\r\n */\r\nfunction readonly(target) {\r\n return createReactiveObject(target, true, readonlyHandlers, readonlyCollectionHandlers);\r\n}\r\n/**\r\n * Returns a reactive-copy of the original object, where only the root level\r\n * properties are readonly, and does NOT unwrap refs nor recursively convert\r\n * returned properties.\r\n * This is used for creating the props proxy object for stateful components.\r\n */\r\nfunction shallowReadonly(target) {\r\n return createReactiveObject(target, true, shallowReadonlyHandlers, readonlyCollectionHandlers);\r\n}\r\nfunction createReactiveObject(target, isReadonly, baseHandlers, collectionHandlers) {\r\n if (!isObject(target)) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n console.warn(`value cannot be made reactive: ${String(target)}`);\r\n }\r\n return target;\r\n }\r\n // target is already a Proxy, return it.\r\n // exception: calling readonly() on a reactive object\r\n if (target[\"__v_raw\" /* RAW */] &&\r\n !(isReadonly && target[\"__v_isReactive\" /* IS_REACTIVE */])) {\r\n return target;\r\n }\r\n // target already has corresponding Proxy\r\n const proxyMap = isReadonly ? readonlyMap : reactiveMap;\r\n const existingProxy = proxyMap.get(target);\r\n if (existingProxy) {\r\n return existingProxy;\r\n }\r\n // only a whitelist of value types can be observed.\r\n const targetType = getTargetType(target);\r\n if (targetType === 0 /* INVALID */) {\r\n return target;\r\n }\r\n const proxy = new Proxy(target, targetType === 2 /* COLLECTION */ ? collectionHandlers : baseHandlers);\r\n proxyMap.set(target, proxy);\r\n return proxy;\r\n}\r\nfunction isReactive(value) {\r\n if (isReadonly(value)) {\r\n return isReactive(value[\"__v_raw\" /* RAW */]);\r\n }\r\n return !!(value && value[\"__v_isReactive\" /* IS_REACTIVE */]);\r\n}\r\nfunction isReadonly(value) {\r\n return !!(value && value[\"__v_isReadonly\" /* IS_READONLY */]);\r\n}\r\nfunction isProxy(value) {\r\n return isReactive(value) || isReadonly(value);\r\n}\r\nfunction toRaw(observed) {\r\n return ((observed && toRaw(observed[\"__v_raw\" /* RAW */])) || observed);\r\n}\r\nfunction isRef(r) {\r\n return Boolean(r && r.__v_isRef === true);\r\n}\n\nconst stack = [];\r\nfunction pushWarningContext(vnode) {\r\n stack.push(vnode);\r\n}\r\nfunction popWarningContext() {\r\n stack.pop();\r\n}\r\nfunction warn(msg, ...args) {\r\n // avoid props formatting or warn handler tracking deps that might be mutated\r\n // during patch, leading to infinite recursion.\r\n pauseTracking();\r\n const instance = stack.length ? stack[stack.length - 1].component : null;\r\n const appWarnHandler = instance && instance.appContext.config.warnHandler;\r\n const trace = getComponentTrace();\r\n if (appWarnHandler) {\r\n callWithErrorHandling(appWarnHandler, instance, 11 /* APP_WARN_HANDLER */, [\r\n msg + args.join(''),\r\n instance && instance.proxy,\r\n trace\r\n .map(({ vnode }) => `at <${formatComponentName(instance, vnode.type)}>`)\r\n .join('\\n'),\r\n trace\r\n ]);\r\n }\r\n else {\r\n const warnArgs = [`[Vue warn]: ${msg}`, ...args];\r\n /* istanbul ignore if */\r\n if (trace.length &&\r\n // avoid spamming console during tests\r\n !false) {\r\n warnArgs.push(`\\n`, ...formatTrace(trace));\r\n }\r\n console.warn(...warnArgs);\r\n }\r\n resetTracking();\r\n}\r\nfunction getComponentTrace() {\r\n let currentVNode = stack[stack.length - 1];\r\n if (!currentVNode) {\r\n return [];\r\n }\r\n // we can't just use the stack because it will be incomplete during updates\r\n // that did not start from the root. Re-construct the parent chain using\r\n // instance parent pointers.\r\n const normalizedStack = [];\r\n while (currentVNode) {\r\n const last = normalizedStack[0];\r\n if (last && last.vnode === currentVNode) {\r\n last.recurseCount++;\r\n }\r\n else {\r\n normalizedStack.push({\r\n vnode: currentVNode,\r\n recurseCount: 0\r\n });\r\n }\r\n const parentInstance = currentVNode.component && currentVNode.component.parent;\r\n currentVNode = parentInstance && parentInstance.vnode;\r\n }\r\n return normalizedStack;\r\n}\r\n/* istanbul ignore next */\r\nfunction formatTrace(trace) {\r\n const logs = [];\r\n trace.forEach((entry, i) => {\r\n logs.push(...(i === 0 ? [] : [`\\n`]), ...formatTraceEntry(entry));\r\n });\r\n return logs;\r\n}\r\nfunction formatTraceEntry({ vnode, recurseCount }) {\r\n const postfix = recurseCount > 0 ? `... (${recurseCount} recursive calls)` : ``;\r\n const isRoot = vnode.component ? vnode.component.parent == null : false;\r\n const open = ` at <${formatComponentName(vnode.component, vnode.type, isRoot)}`;\r\n const close = `>` + postfix;\r\n return vnode.props\r\n ? [open, ...formatProps(vnode.props), close]\r\n : [open + close];\r\n}\r\n/* istanbul ignore next */\r\nfunction formatProps(props) {\r\n const res = [];\r\n const keys = Object.keys(props);\r\n keys.slice(0, 3).forEach(key => {\r\n res.push(...formatProp(key, props[key]));\r\n });\r\n if (keys.length > 3) {\r\n res.push(` ...`);\r\n }\r\n return res;\r\n}\r\n/* istanbul ignore next */\r\nfunction formatProp(key, value, raw) {\r\n if (isString(value)) {\r\n value = JSON.stringify(value);\r\n return raw ? value : [`${key}=${value}`];\r\n }\r\n else if (typeof value === 'number' ||\r\n typeof value === 'boolean' ||\r\n value == null) {\r\n return raw ? value : [`${key}=${value}`];\r\n }\r\n else if (isRef(value)) {\r\n value = formatProp(key, toRaw(value.value), true);\r\n return raw ? value : [`${key}=Ref<`, value, `>`];\r\n }\r\n else if (isFunction(value)) {\r\n return [`${key}=fn${value.name ? `<${value.name}>` : ``}`];\r\n }\r\n else {\r\n value = toRaw(value);\r\n return raw ? value : [`${key}=`, value];\r\n }\r\n}\n\nconst ErrorTypeStrings = {\r\n [\"bc\" /* BEFORE_CREATE */]: 'beforeCreate hook',\r\n [\"c\" /* CREATED */]: 'created hook',\r\n [\"bm\" /* BEFORE_MOUNT */]: 'beforeMount hook',\r\n [\"m\" /* MOUNTED */]: 'mounted hook',\r\n [\"bu\" /* BEFORE_UPDATE */]: 'beforeUpdate hook',\r\n [\"u\" /* UPDATED */]: 'updated',\r\n [\"bum\" /* BEFORE_UNMOUNT */]: 'beforeUnmount hook',\r\n [\"um\" /* UNMOUNTED */]: 'unmounted hook',\r\n [\"a\" /* ACTIVATED */]: 'activated hook',\r\n [\"da\" /* DEACTIVATED */]: 'deactivated hook',\r\n [\"ec\" /* ERROR_CAPTURED */]: 'errorCaptured hook',\r\n [\"rtc\" /* RENDER_TRACKED */]: 'renderTracked hook',\r\n [\"rtg\" /* RENDER_TRIGGERED */]: 'renderTriggered hook',\r\n [0 /* SETUP_FUNCTION */]: 'setup function',\r\n [1 /* RENDER_FUNCTION */]: 'render function',\r\n [2 /* WATCH_GETTER */]: 'watcher getter',\r\n [3 /* WATCH_CALLBACK */]: 'watcher callback',\r\n [4 /* WATCH_CLEANUP */]: 'watcher cleanup function',\r\n [5 /* NATIVE_EVENT_HANDLER */]: 'native event handler',\r\n [6 /* COMPONENT_EVENT_HANDLER */]: 'component event handler',\r\n [7 /* VNODE_HOOK */]: 'vnode hook',\r\n [8 /* DIRECTIVE_HOOK */]: 'directive hook',\r\n [9 /* TRANSITION_HOOK */]: 'transition hook',\r\n [10 /* APP_ERROR_HANDLER */]: 'app errorHandler',\r\n [11 /* APP_WARN_HANDLER */]: 'app warnHandler',\r\n [12 /* FUNCTION_REF */]: 'ref function',\r\n [13 /* ASYNC_COMPONENT_LOADER */]: 'async component loader',\r\n [14 /* SCHEDULER */]: 'scheduler flush. This is likely a Vue internals bug. ' +\r\n 'Please open an issue at https://new-issue.vuejs.org/?repo=vuejs/vue-next'\r\n};\r\nfunction callWithErrorHandling(fn, instance, type, args) {\r\n let res;\r\n try {\r\n res = args ? fn(...args) : fn();\r\n }\r\n catch (err) {\r\n handleError(err, instance, type);\r\n }\r\n return res;\r\n}\r\nfunction callWithAsyncErrorHandling(fn, instance, type, args) {\r\n if (isFunction(fn)) {\r\n const res = callWithErrorHandling(fn, instance, type, args);\r\n if (res && isPromise(res)) {\r\n res.catch(err => {\r\n handleError(err, instance, type);\r\n });\r\n }\r\n return res;\r\n }\r\n const values = [];\r\n for (let i = 0; i < fn.length; i++) {\r\n values.push(callWithAsyncErrorHandling(fn[i], instance, type, args));\r\n }\r\n return values;\r\n}\r\nfunction handleError(err, instance, type, throwInDev = true) {\r\n const contextVNode = instance ? instance.vnode : null;\r\n if (instance) {\r\n let cur = instance.parent;\r\n // the exposed instance is the render proxy to keep it consistent with 2.x\r\n const exposedInstance = instance.proxy;\r\n // in production the hook receives only the error code\r\n const errorInfo = (process.env.NODE_ENV !== 'production') ? ErrorTypeStrings[type] : type;\r\n while (cur) {\r\n const errorCapturedHooks = cur.ec;\r\n if (errorCapturedHooks) {\r\n for (let i = 0; i < errorCapturedHooks.length; i++) {\r\n if (errorCapturedHooks[i](err, exposedInstance, errorInfo) === false) {\r\n return;\r\n }\r\n }\r\n }\r\n cur = cur.parent;\r\n }\r\n // app-level handling\r\n const appErrorHandler = instance.appContext.config.errorHandler;\r\n if (appErrorHandler) {\r\n callWithErrorHandling(appErrorHandler, null, 10 /* APP_ERROR_HANDLER */, [err, exposedInstance, errorInfo]);\r\n return;\r\n }\r\n }\r\n logError(err, type, contextVNode, throwInDev);\r\n}\r\nfunction logError(err, type, contextVNode, throwInDev = true) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n const info = ErrorTypeStrings[type];\r\n if (contextVNode) {\r\n pushWarningContext(contextVNode);\r\n }\r\n warn(`Unhandled error${info ? ` during execution of ${info}` : ``}`);\r\n if (contextVNode) {\r\n popWarningContext();\r\n }\r\n // crash in dev by default so it's more noticeable\r\n if (throwInDev) {\r\n throw err;\r\n }\r\n else {\r\n console.error(err);\r\n }\r\n }\r\n else {\r\n // recover in prod to reduce the impact on end-user\r\n console.error(err);\r\n }\r\n}\n\nlet isFlushing = false;\r\nlet isFlushPending = false;\r\nconst queue = [];\r\nlet flushIndex = 0;\r\nconst pendingPreFlushCbs = [];\r\nlet activePreFlushCbs = null;\r\nlet preFlushIndex = 0;\r\nconst pendingPostFlushCbs = [];\r\nlet activePostFlushCbs = null;\r\nlet postFlushIndex = 0;\r\nconst resolvedPromise = Promise.resolve();\r\nlet currentFlushPromise = null;\r\nlet currentPreFlushParentJob = null;\r\nconst RECURSION_LIMIT = 100;\r\nfunction nextTick(fn) {\r\n const p = currentFlushPromise || resolvedPromise;\r\n return fn ? p.then(this ? fn.bind(this) : fn) : p;\r\n}\r\nfunction queueJob(job) {\r\n // the dedupe search uses the startIndex argument of Array.includes()\r\n // by default the search index includes the current job that is being run\r\n // so it cannot recursively trigger itself again.\r\n // if the job is a watch() callback, the search will start with a +1 index to\r\n // allow it recursively trigger itself - it is the user's responsibility to\r\n // ensure it doesn't end up in an infinite loop.\r\n if ((!queue.length ||\r\n !queue.includes(job, isFlushing && job.allowRecurse ? flushIndex + 1 : flushIndex)) &&\r\n job !== currentPreFlushParentJob) {\r\n queue.push(job);\r\n queueFlush();\r\n }\r\n}\r\nfunction queueFlush() {\r\n if (!isFlushing && !isFlushPending) {\r\n isFlushPending = true;\r\n currentFlushPromise = resolvedPromise.then(flushJobs);\r\n }\r\n}\r\nfunction queueCb(cb, activeQueue, pendingQueue, index) {\r\n if (!isArray(cb)) {\r\n if (!activeQueue ||\r\n !activeQueue.includes(cb, cb.allowRecurse ? index + 1 : index)) {\r\n pendingQueue.push(cb);\r\n }\r\n }\r\n else {\r\n // if cb is an array, it is a component lifecycle hook which can only be\r\n // triggered by a job, which is already deduped in the main queue, so\r\n // we can skip duplicate check here to improve perf\r\n pendingQueue.push(...cb);\r\n }\r\n queueFlush();\r\n}\r\nfunction queuePreFlushCb(cb) {\r\n queueCb(cb, activePreFlushCbs, pendingPreFlushCbs, preFlushIndex);\r\n}\r\nfunction queuePostFlushCb(cb) {\r\n queueCb(cb, activePostFlushCbs, pendingPostFlushCbs, postFlushIndex);\r\n}\r\nfunction flushPreFlushCbs(seen, parentJob = null) {\r\n if (pendingPreFlushCbs.length) {\r\n currentPreFlushParentJob = parentJob;\r\n activePreFlushCbs = [...new Set(pendingPreFlushCbs)];\r\n pendingPreFlushCbs.length = 0;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n seen = seen || new Map();\r\n }\r\n for (preFlushIndex = 0; preFlushIndex < activePreFlushCbs.length; preFlushIndex++) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkRecursiveUpdates(seen, activePreFlushCbs[preFlushIndex]);\r\n }\r\n activePreFlushCbs[preFlushIndex]();\r\n }\r\n activePreFlushCbs = null;\r\n preFlushIndex = 0;\r\n currentPreFlushParentJob = null;\r\n // recursively flush until it drains\r\n flushPreFlushCbs(seen, parentJob);\r\n }\r\n}\r\nfunction flushPostFlushCbs(seen) {\r\n if (pendingPostFlushCbs.length) {\r\n const deduped = [...new Set(pendingPostFlushCbs)];\r\n pendingPostFlushCbs.length = 0;\r\n // #1947 already has active queue, nested flushPostFlushCbs call\r\n if (activePostFlushCbs) {\r\n activePostFlushCbs.push(...deduped);\r\n return;\r\n }\r\n activePostFlushCbs = deduped;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n seen = seen || new Map();\r\n }\r\n activePostFlushCbs.sort((a, b) => getId(a) - getId(b));\r\n for (postFlushIndex = 0; postFlushIndex < activePostFlushCbs.length; postFlushIndex++) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkRecursiveUpdates(seen, activePostFlushCbs[postFlushIndex]);\r\n }\r\n activePostFlushCbs[postFlushIndex]();\r\n }\r\n activePostFlushCbs = null;\r\n postFlushIndex = 0;\r\n }\r\n}\r\nconst getId = (job) => job.id == null ? Infinity : job.id;\r\nfunction flushJobs(seen) {\r\n isFlushPending = false;\r\n isFlushing = true;\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n seen = seen || new Map();\r\n }\r\n flushPreFlushCbs(seen);\r\n // Sort queue before flush.\r\n // This ensures that:\r\n // 1. Components are updated from parent to child. (because parent is always\r\n // created before the child so its render effect will have smaller\r\n // priority number)\r\n // 2. If a component is unmounted during a parent component's update,\r\n // its update can be skipped.\r\n queue.sort((a, b) => getId(a) - getId(b));\r\n try {\r\n for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {\r\n const job = queue[flushIndex];\r\n if (job) {\r\n if ((process.env.NODE_ENV !== 'production')) {\r\n checkRecursiveUpdates(seen, job);\r\n }\r\n callWithErrorHandling(job, null, 14 /* SCHEDULER */);\r\n }\r\n }\r\n }\r\n finally {\r\n flushIndex = 0;\r\n queue.length = 0;\r\n flushPostFlushCbs(seen);\r\n isFlushing = false;\r\n currentFlushPromise = null;\r\n // some postFlushCb queued jobs!\r\n // keep flushing until it drains.\r\n if (queue.length || pendingPostFlushCbs.length) {\r\n flushJobs(seen);\r\n }\r\n }\r\n}\r\nfunction checkRecursiveUpdates(seen, fn) {\r\n if (!seen.has(fn)) {\r\n seen.set(fn, 1);\r\n }\r\n else {\r\n const count = seen.get(fn);\r\n if (count > RECURSION_LIMIT) {\r\n throw new Error(`Maximum recursive updates exceeded. ` +\r\n `This means you have a reactive effect that is mutating its own ` +\r\n `dependencies and thus recursively triggering itself. Possible sources ` +\r\n `include component template, render function, updated hook or ` +\r\n `watcher source function.`);\r\n }\r\n else {\r\n seen.set(fn, count + 1);\r\n }\r\n }\r\n}\nconst hmrDirtyComponents = new Set();\r\n// Expose the HMR runtime on the global object\r\n// This makes it entirely tree-shakable without polluting the exports and makes\r\n// it easier to be used in toolings like vue-loader\r\n// Note: for a component to be eligible for HMR it also needs the __hmrId option\r\n// to be set so that its instances can be registered / removed.\r\nif ((process.env.NODE_ENV !== 'production')) {\r\n const globalObject = typeof global !== 'undefined'\r\n ? global\r\n : typeof self !== 'undefined'\r\n ? self\r\n : typeof window !== 'undefined'\r\n ? window\r\n : {};\r\n globalObject.__VUE_HMR_RUNTIME__ = {\r\n createRecord: tryWrap(createRecord),\r\n rerender: tryWrap(rerender),\r\n reload: tryWrap(reload)\r\n };\r\n}\r\nconst map = new Map();\r\nfunction createRecord(id, component) {\r\n if (!component) {\r\n warn(`HMR API usage is out of date.\\n` +\r\n `Please upgrade vue-loader/vite/rollup-plugin-vue or other relevant ` +\r\n `depdendency that handles Vue SFC compilation.`);\r\n component = {};\r\n }\r\n if (map.has(id)) {\r\n return false;\r\n }\r\n map.set(id, {\r\n component: isClassComponent(component) ? component.__vccOpts : component,\r\n instances: new Set()\r\n });\r\n return true;\r\n}\r\nfunction rerender(id, newRender) {\r\n const record = map.get(id);\r\n if (!record)\r\n return;\r\n if (newRender)\r\n record.component.render = newRender;\r\n // Array.from creates a snapshot which avoids the set being mutated during\r\n // updates\r\n Array.from(record.instances).forEach(instance => {\r\n if (newRender) {\r\n instance.render = newRender;\r\n }\r\n instance.renderCache = [];\r\n instance.update();\r\n });\r\n}\r\nfunction reload(id, newComp) {\r\n const record = map.get(id);\r\n if (!record)\r\n return;\r\n // Array.from creates a snapshot which avoids the set being mutated during\r\n // updates\r\n const { component, instances } = record;\r\n if (!hmrDirtyComponents.has(component)) {\r\n // 1. Update existing comp definition to match new one\r\n newComp = isClassComponent(newComp) ? newComp.__vccOpts : newComp;\r\n extend(component, newComp);\r\n for (const key in component) {\r\n if (!(key in newComp)) {\r\n delete component[key];\r\n }\r\n }\r\n // 2. Mark component dirty. This forces the renderer to replace the component\r\n // on patch.\r\n hmrDirtyComponents.add(component);\r\n // 3. Make sure to unmark the component after the reload.\r\n queuePostFlushCb(() => {\r\n hmrDirtyComponents.delete(component);\r\n });\r\n }\r\n Array.from(instances).forEach(instance => {\r\n if (instance.parent) {\r\n // 4. Force the parent instance to re-render. This will cause all updated\r\n // components to be unmounted and re-mounted. Queue the update so that we\r\n // don't end up forcing the same parent to re-render multiple times.\r\n queueJob(instance.parent.update);\r\n }\r\n else if (instance.appContext.reload) {\r\n // root instance mounted via createApp() has a reload method\r\n instance.appContext.reload();\r\n }\r\n else if (typeof window !== 'undefined') {\r\n // root instance inside tree created via raw render(). Force reload.\r\n window.location.reload();\r\n }\r\n else {\r\n console.warn('[HMR] Root or manually mounted instance modified. Full reload required.');\r\n }\r\n });\r\n}\r\nfunction tryWrap(fn) {\r\n return (id, arg) => {\r\n try {\r\n return fn(id, arg);\r\n }\r\n catch (e) {\r\n console.error(e);\r\n console.warn(`[HMR] Something went wrong during Vue component hot-reload. ` +\r\n `Full reload required.`);\r\n }\r\n };\r\n}\nfunction setDevtoolsHook(hook) {\r\n}\r\n\n/**\r\n * mark the current rendering instance for asset resolution (e.g.\r\n * resolveComponent, resolveDirective) during render\r\n */\r\nlet currentRenderingInstance = null;\r\nfunction markAttrsAccessed() {\r\n}\r\nfunction filterSingleRoot(children) {\r\n let singleRoot;\r\n for (let i = 0; i < children.length; i++) {\r\n const child = children[i];\r\n if (isVNode(child)) {\r\n // ignore user comment\r\n if (child.type !== Comment || child.children === 'v-if') {\r\n if (singleRoot) {\r\n // has more than 1 non-comment child, return now\r\n return;\r\n }\r\n else {\r\n singleRoot = child;\r\n }\r\n }\r\n }\r\n else {\r\n return;\r\n }\r\n }\r\n return singleRoot;\r\n}\r\n\nconst isSuspense = (type) => type.__isSuspense;\r\nfunction normalizeSuspenseChildren(vnode) {\r\n const { shapeFlag, children } = vnode;\r\n let content;\r\n let fallback;\r\n if (shapeFlag & 32 /* SLOTS_CHILDREN */) {\r\n content = normalizeSuspenseSlot(children.default);\r\n fallback = normalizeSuspenseSlot(children.fallback);\r\n }\r\n else {\r\n content = normalizeSuspenseSlot(children);\r\n fallback = normalizeVNode(null);\r\n }\r\n return {\r\n content,\r\n fallback\r\n };\r\n}\r\nfunction normalizeSuspenseSlot(s) {\r\n if (isFunction(s)) {\r\n s = s();\r\n }\r\n if (isArray(s)) {\r\n const singleChild = filterSingleRoot(s);\r\n if ((process.env.NODE_ENV !== 'production') && !singleChild) {\r\n warn(` slots expect a single root node.`);\r\n }\r\n s = singleChild;\r\n }\r\n return normalizeVNode(s);\r\n}\r\nfunction queueEffectWithSuspense(fn, suspense) {\r\n if (suspense && suspense.pendingBranch) {\r\n if (isArray(fn)) {\r\n suspense.effects.push(...fn);\r\n }\r\n else {\r\n suspense.effects.push(fn);\r\n }\r\n }\r\n else {\r\n queuePostFlushCb(fn);\r\n }\r\n}\r\n\nlet isRenderingCompiledSlot = 0;\r\nconst setCompiledSlotRendering = (n) => (isRenderingCompiledSlot += n);\r\n\n// SFC scoped style ID management.\r\nlet currentScopeId = null;\r\n// initial value for watchers to trigger on undefined initial values\r\nconst INITIAL_WATCHER_VALUE = {};\r\nfunction doWatch(source, cb, { immediate, deep, flush, onTrack, onTrigger } = EMPTY_OBJ, instance = currentInstance) {\r\n if ((process.env.NODE_ENV !== 'production') && !cb) {\r\n if (immediate !== undefined) {\r\n warn(`watch() \"immediate\" option is only respected when using the ` +\r\n `watch(source, callback, options?) signature.`);\r\n }\r\n if (deep !== undefined) {\r\n warn(`watch() \"deep\" option is only respected when using the ` +\r\n `watch(source, callback, options?) signature.`);\r\n }\r\n }\r\n const warnInvalidSource = (s) => {\r\n warn(`Invalid watch source: `, s, `A watch source can only be a getter/effect function, a ref, ` +\r\n `a reactive object, or an array of these types.`);\r\n };\r\n let getter;\r\n let forceTrigger = false;\r\n if (isRef(source)) {\r\n getter = () => source.value;\r\n forceTrigger = !!source._shallow;\r\n }\r\n else if (isReactive(source)) {\r\n getter = () => source;\r\n deep = true;\r\n }\r\n else if (isArray(source)) {\r\n getter = () => source.map(s => {\r\n if (isRef(s)) {\r\n return s.value;\r\n }\r\n else if (isReactive(s)) {\r\n return traverse(s);\r\n }\r\n else if (isFunction(s)) {\r\n return callWithErrorHandling(s, instance, 2 /* WATCH_GETTER */);\r\n }\r\n else {\r\n (process.env.NODE_ENV !== 'production') && warnInvalidSource(s);\r\n }\r\n });\r\n }\r\n else if (isFunction(source)) {\r\n if (cb) {\r\n // getter with cb\r\n getter = () => callWithErrorHandling(source, instance, 2 /* WATCH_GETTER */);\r\n }\r\n else {\r\n // no cb -> simple effect\r\n getter = () => {\r\n if (instance && instance.isUnmounted) {\r\n return;\r\n }\r\n if (cleanup) {\r\n cleanup();\r\n }\r\n return callWithErrorHandling(source, instance, 3 /* WATCH_CALLBACK */, [onInvalidate]);\r\n };\r\n }\r\n }\r\n else {\r\n getter = NOOP;\r\n (process.env.NODE_ENV !== 'production') && warnInvalidSource(source);\r\n }\r\n if (cb && deep) {\r\n const baseGetter = getter;\r\n getter = () => traverse(baseGetter());\r\n }\r\n let cleanup;\r\n const onInvalidate = (fn) => {\r\n cleanup = runner.options.onStop = () => {\r\n callWithErrorHandling(fn, instance, 4 /* WATCH_CLEANUP */);\r\n };\r\n };\r\n let oldValue = isArray(source) ? [] : INITIAL_WATCHER_VALUE;\r\n const job = () => {\r\n if (!runner.active) {\r\n return;\r\n }\r\n if (cb) {\r\n // watch(source, cb)\r\n const newValue = runner();\r\n if (deep || forceTrigger || hasChanged(newValue, oldValue)) {\r\n // cleanup before running cb again\r\n if (cleanup) {\r\n cleanup();\r\n }\r\n callWithAsyncErrorHandling(cb, instance, 3 /* WATCH_CALLBACK */, [\r\n newValue,\r\n // pass undefined as the old value when it's changed for the first time\r\n oldValue === INITIAL_WATCHER_VALUE ? undefined : oldValue,\r\n onInvalidate\r\n ]);\r\n oldValue = newValue;\r\n }\r\n }\r\n else {\r\n // watchEffect\r\n runner();\r\n }\r\n };\r\n // important: mark the job as a watcher callback so that scheduler knows\r\n // it is allowed to self-trigger (#1727)\r\n job.allowRecurse = !!cb;\r\n let scheduler;\r\n if (flush === 'sync') {\r\n scheduler = job;\r\n }\r\n else if (flush === 'post') {\r\n scheduler = () => queuePostRenderEffect(job, instance && instance.suspense);\r\n }\r\n else {\r\n // default: 'pre'\r\n scheduler = () => {\r\n if (!instance || instance.isMounted) {\r\n queuePreFlushCb(job);\r\n }\r\n else {\r\n // with 'pre' option, the first call must happen before\r\n // the component is mounted so it is called synchronously.\r\n job();\r\n }\r\n };\r\n }\r\n const runner = effect(getter, {\r\n lazy: true,\r\n onTrack,\r\n onTrigger,\r\n scheduler\r\n });\r\n recordInstanceBoundEffect(runner, instance);\r\n // initial run\r\n if (cb) {\r\n if (immediate) {\r\n job();\r\n }\r\n else {\r\n oldValue = runner();\r\n }\r\n }\r\n else if (flush === 'post') {\r\n queuePostRenderEffect(runner, instance && instance.suspense);\r\n }\r\n else {\r\n runner();\r\n }\r\n return () => {\r\n stop(runner);\r\n if (instance) {\r\n remove(instance.effects, runner);\r\n }\r\n };\r\n}\r\n// this.$watch\r\nfunction instanceWatch(source, cb, options) {\r\n const publicThis = this.proxy;\r\n const getter = isString(source)\r\n ? () => publicThis[source]\r\n : source.bind(publicThis);\r\n return doWatch(getter, cb.bind(publicThis), options, this);\r\n}\r\nfunction traverse(value, seen = new Set()) {\r\n if (!isObject(value) || seen.has(value)) {\r\n return value;\r\n }\r\n seen.add(value);\r\n if (isRef(value)) {\r\n traverse(value.value, seen);\r\n }\r\n else if (isArray(value)) {\r\n for (let i = 0; i < value.length; i++) {\r\n traverse(value[i], seen);\r\n }\r\n }\r\n else if (isSet(value) || isMap(value)) {\r\n value.forEach((v) => {\r\n traverse(v, seen);\r\n });\r\n }\r\n else {\r\n for (const key in value) {\r\n traverse(value[key], seen);\r\n }\r\n }\r\n return value;\r\n}\nconst queuePostRenderEffect = queueEffectWithSuspense\r\n ;\r\n\nconst isTeleport = (type) => type.__isTeleport;\r\nconst NULL_DYNAMIC_COMPONENT = Symbol();\r\n\nconst Fragment = Symbol((process.env.NODE_ENV !== 'production') ? 'Fragment' : undefined);\r\nconst Text = Symbol((process.env.NODE_ENV !== 'production') ? 'Text' : undefined);\r\nconst Comment = Symbol((process.env.NODE_ENV !== 'production') ? 'Comment' : undefined);\r\nconst Static = Symbol((process.env.NODE_ENV !== 'production') ? 'Static' : undefined);\r\nlet currentBlock = null;\r\n// Whether we should be tracking dynamic child nodes inside a block.\r\n// Only tracks when this value is > 0\r\n// We are not using a simple boolean because this value may need to be\r\n// incremented/decremented by nested usage of v-once (see below)\r\nlet shouldTrack$1 = 1;\r\nfunction isVNode(value) {\r\n return value ? value.__v_isVNode === true : false;\r\n}\r\nlet vnodeArgsTransformer;\r\nconst createVNodeWithArgsTransform = (...args) => {\r\n return _createVNode(...(vnodeArgsTransformer\r\n ? vnodeArgsTransformer(args, currentRenderingInstance)\r\n : args));\r\n};\r\nconst InternalObjectKey = `__vInternal`;\r\nconst normalizeKey = ({ key }) => key != null ? key : null;\r\nconst normalizeRef = ({ ref }) => {\r\n return (ref != null\r\n ? isString(ref) || isRef(ref) || isFunction(ref)\r\n ? { i: currentRenderingInstance, r: ref }\r\n : ref\r\n : null);\r\n};\r\nconst createVNode = ((process.env.NODE_ENV !== 'production')\r\n ? createVNodeWithArgsTransform\r\n : _createVNode);\r\nfunction _createVNode(type, props = null, children = null, patchFlag = 0, dynamicProps = null, isBlockNode = false) {\r\n if (!type || type === NULL_DYNAMIC_COMPONENT) {\r\n if ((process.env.NODE_ENV !== 'production') && !type) {\r\n warn(`Invalid vnode type when creating vnode: ${type}.`);\r\n }\r\n type = Comment;\r\n }\r\n if (isVNode(type)) {\r\n // createVNode receiving an existing vnode. This happens in cases like\r\n // \r\n // #2078 make sure to merge refs during the clone instead of overwriting it\r\n const cloned = cloneVNode(type, props, true /* mergeRef: true */);\r\n if (children) {\r\n normalizeChildren(cloned, children);\r\n }\r\n return cloned;\r\n }\r\n // class component normalization.\r\n if (isClassComponent(type)) {\r\n type = type.__vccOpts;\r\n }\r\n // class & style normalization.\r\n if (props) {\r\n // for reactive or proxy objects, we need to clone it to enable mutation.\r\n if (isProxy(props) || InternalObjectKey in props) {\r\n props = extend({}, props);\r\n }\r\n let { class: klass, style } = props;\r\n if (klass && !isString(klass)) {\r\n props.class = normalizeClass(klass);\r\n }\r\n if (isObject(style)) {\r\n // reactive state objects need to be cloned since they are likely to be\r\n // mutated\r\n if (isProxy(style) && !isArray(style)) {\r\n style = extend({}, style);\r\n }\r\n props.style = normalizeStyle(style);\r\n }\r\n }\r\n // encode the vnode type information into a bitmap\r\n const shapeFlag = isString(type)\r\n ? 1 /* ELEMENT */\r\n : isSuspense(type)\r\n ? 128 /* SUSPENSE */\r\n : isTeleport(type)\r\n ? 64 /* TELEPORT */\r\n : isObject(type)\r\n ? 4 /* STATEFUL_COMPONENT */\r\n : isFunction(type)\r\n ? 2 /* FUNCTIONAL_COMPONENT */\r\n : 0;\r\n if ((process.env.NODE_ENV !== 'production') && shapeFlag & 4 /* STATEFUL_COMPONENT */ && isProxy(type)) {\r\n type = toRaw(type);\r\n warn(`Vue received a Component which was made a reactive object. This can ` +\r\n `lead to unnecessary performance overhead, and should be avoided by ` +\r\n `marking the component with \\`markRaw\\` or using \\`shallowRef\\` ` +\r\n `instead of \\`ref\\`.`, `\\nComponent that was made reactive: `, type);\r\n }\r\n const vnode = {\r\n __v_isVNode: true,\r\n [\"__v_skip\" /* SKIP */]: true,\r\n type,\r\n props,\r\n key: props && normalizeKey(props),\r\n ref: props && normalizeRef(props),\r\n scopeId: currentScopeId,\r\n children: null,\r\n component: null,\r\n suspense: null,\r\n ssContent: null,\r\n ssFallback: null,\r\n dirs: null,\r\n transition: null,\r\n el: null,\r\n anchor: null,\r\n target: null,\r\n targetAnchor: null,\r\n staticCount: 0,\r\n shapeFlag,\r\n patchFlag,\r\n dynamicProps,\r\n dynamicChildren: null,\r\n appContext: null\r\n };\r\n // validate key\r\n if ((process.env.NODE_ENV !== 'production') && vnode.key !== vnode.key) {\r\n warn(`VNode created with invalid key (NaN). VNode type:`, vnode.type);\r\n }\r\n normalizeChildren(vnode, children);\r\n // normalize suspense children\r\n if ( shapeFlag & 128 /* SUSPENSE */) {\r\n const { content, fallback } = normalizeSuspenseChildren(vnode);\r\n vnode.ssContent = content;\r\n vnode.ssFallback = fallback;\r\n }\r\n if (shouldTrack$1 > 0 &&\r\n // avoid a block node from tracking itself\r\n !isBlockNode &&\r\n // has current parent block\r\n currentBlock &&\r\n // presence of a patch flag indicates this node needs patching on updates.\r\n // component nodes also should always be patched, because even if the\r\n // component doesn't need to update, it needs to persist the instance on to\r\n // the next vnode so that it can be properly unmounted later.\r\n (patchFlag > 0 || shapeFlag & 6 /* COMPONENT */) &&\r\n // the EVENTS flag is only for hydration and if it is the only flag, the\r\n // vnode should not be considered dynamic due to handler caching.\r\n patchFlag !== 32 /* HYDRATE_EVENTS */) {\r\n currentBlock.push(vnode);\r\n }\r\n return vnode;\r\n}\r\nfunction cloneVNode(vnode, extraProps, mergeRef = false) {\r\n // This is intentionally NOT using spread or extend to avoid the runtime\r\n // key enumeration cost.\r\n const { props, ref, patchFlag } = vnode;\r\n const mergedProps = extraProps ? mergeProps(props || {}, extraProps) : props;\r\n return {\r\n __v_isVNode: true,\r\n [\"__v_skip\" /* SKIP */]: true,\r\n type: vnode.type,\r\n props: mergedProps,\r\n key: mergedProps && normalizeKey(mergedProps),\r\n ref: extraProps && extraProps.ref\r\n ? // #2078 in the case of \r\n // if the vnode itself already has a ref, cloneVNode will need to merge\r\n // the refs so the single vnode can be set on multiple refs\r\n mergeRef && ref\r\n ? isArray(ref)\r\n ? ref.concat(normalizeRef(extraProps))\r\n : [ref, normalizeRef(extraProps)]\r\n : normalizeRef(extraProps)\r\n : ref,\r\n scopeId: vnode.scopeId,\r\n children: vnode.children,\r\n target: vnode.target,\r\n targetAnchor: vnode.targetAnchor,\r\n staticCount: vnode.staticCount,\r\n shapeFlag: vnode.shapeFlag,\r\n // if the vnode is cloned with extra props, we can no longer assume its\r\n // existing patch flag to be reliable and need to add the FULL_PROPS flag.\r\n // note: perserve flag for fragments since they use the flag for children\r\n // fast paths only.\r\n patchFlag: extraProps && vnode.type !== Fragment\r\n ? patchFlag === -1 // hoisted node\r\n ? 16 /* FULL_PROPS */\r\n : patchFlag | 16 /* FULL_PROPS */\r\n : patchFlag,\r\n dynamicProps: vnode.dynamicProps,\r\n dynamicChildren: vnode.dynamicChildren,\r\n appContext: vnode.appContext,\r\n dirs: vnode.dirs,\r\n transition: vnode.transition,\r\n // These should technically only be non-null on mounted VNodes. However,\r\n // they *should* be copied for kept-alive vnodes. So we just always copy\r\n // them since them being non-null during a mount doesn't affect the logic as\r\n // they will simply be overwritten.\r\n component: vnode.component,\r\n suspense: vnode.suspense,\r\n ssContent: vnode.ssContent && cloneVNode(vnode.ssContent),\r\n ssFallback: vnode.ssFallback && cloneVNode(vnode.ssFallback),\r\n el: vnode.el,\r\n anchor: vnode.anchor\r\n };\r\n}\r\n/**\r\n * @private\r\n */\r\nfunction createTextVNode(text = ' ', flag = 0) {\r\n return createVNode(Text, null, text, flag);\r\n}\r\nfunction normalizeVNode(child) {\r\n if (child == null || typeof child === 'boolean') {\r\n // empty placeholder\r\n return createVNode(Comment);\r\n }\r\n else if (isArray(child)) {\r\n // fragment\r\n return createVNode(Fragment, null, child);\r\n }\r\n else if (typeof child === 'object') {\r\n // already vnode, this should be the most common since compiled templates\r\n // always produce all-vnode children arrays\r\n return child.el === null ? child : cloneVNode(child);\r\n }\r\n else {\r\n // strings and numbers\r\n return createVNode(Text, null, String(child));\r\n }\r\n}\r\nfunction normalizeChildren(vnode, children) {\r\n let type = 0;\r\n const { shapeFlag } = vnode;\r\n if (children == null) {\r\n children = null;\r\n }\r\n else if (isArray(children)) {\r\n type = 16 /* ARRAY_CHILDREN */;\r\n }\r\n else if (typeof children === 'object') {\r\n if (shapeFlag & 1 /* ELEMENT */ || shapeFlag & 64 /* TELEPORT */) {\r\n // Normalize slot to plain children for plain element and Teleport\r\n const slot = children.default;\r\n if (slot) {\r\n // _c marker is added by withCtx() indicating this is a compiled slot\r\n slot._c && setCompiledSlotRendering(1);\r\n normalizeChildren(vnode, slot());\r\n slot._c && setCompiledSlotRendering(-1);\r\n }\r\n return;\r\n }\r\n else {\r\n type = 32 /* SLOTS_CHILDREN */;\r\n const slotFlag = children._;\r\n if (!slotFlag && !(InternalObjectKey in children)) {\r\n children._ctx = currentRenderingInstance;\r\n }\r\n else if (slotFlag === 3 /* FORWARDED */ && currentRenderingInstance) {\r\n // a child component receives forwarded slots from the parent.\r\n // its slot type is determined by its parent's slot type.\r\n if (currentRenderingInstance.vnode.patchFlag & 1024 /* DYNAMIC_SLOTS */) {\r\n children._ = 2 /* DYNAMIC */;\r\n vnode.patchFlag |= 1024 /* DYNAMIC_SLOTS */;\r\n }\r\n else {\r\n children._ = 1 /* STABLE */;\r\n }\r\n }\r\n }\r\n }\r\n else if (isFunction(children)) {\r\n children = { default: children, _ctx: currentRenderingInstance };\r\n type = 32 /* SLOTS_CHILDREN */;\r\n }\r\n else {\r\n children = String(children);\r\n // force teleport children to array so it can be moved around\r\n if (shapeFlag & 64 /* TELEPORT */) {\r\n type = 16 /* ARRAY_CHILDREN */;\r\n children = [createTextVNode(children)];\r\n }\r\n else {\r\n type = 8 /* TEXT_CHILDREN */;\r\n }\r\n }\r\n vnode.children = children;\r\n vnode.shapeFlag |= type;\r\n}\r\nfunction mergeProps(...args) {\r\n const ret = extend({}, args[0]);\r\n for (let i = 1; i < args.length; i++) {\r\n const toMerge = args[i];\r\n for (const key in toMerge) {\r\n if (key === 'class') {\r\n if (ret.class !== toMerge.class) {\r\n ret.class = normalizeClass([ret.class, toMerge.class]);\r\n }\r\n }\r\n else if (key === 'style') {\r\n ret.style = normalizeStyle([ret.style, toMerge.style]);\r\n }\r\n else if (isOn(key)) {\r\n const existing = ret[key];\r\n const incoming = toMerge[key];\r\n if (existing !== incoming) {\r\n ret[key] = existing\r\n ? [].concat(existing, toMerge[key])\r\n : incoming;\r\n }\r\n }\r\n else if (key !== '') {\r\n ret[key] = toMerge[key];\r\n }\r\n }\r\n }\r\n return ret;\r\n}\nlet isInBeforeCreate = false;\r\nfunction resolveMergedOptions(instance) {\r\n const raw = instance.type;\r\n const { __merged, mixins, extends: extendsOptions } = raw;\r\n if (__merged)\r\n return __merged;\r\n const globalMixins = instance.appContext.mixins;\r\n if (!globalMixins.length && !mixins && !extendsOptions)\r\n return raw;\r\n const options = {};\r\n globalMixins.forEach(m => mergeOptions(options, m, instance));\r\n mergeOptions(options, raw, instance);\r\n return (raw.__merged = options);\r\n}\r\nfunction mergeOptions(to, from, instance) {\r\n const strats = instance.appContext.config.optionMergeStrategies;\r\n const { mixins, extends: extendsOptions } = from;\r\n extendsOptions && mergeOptions(to, extendsOptions, instance);\r\n mixins &&\r\n mixins.forEach((m) => mergeOptions(to, m, instance));\r\n for (const key in from) {\r\n if (strats && hasOwn(strats, key)) {\r\n to[key] = strats[key](to[key], from[key], instance.proxy, key);\r\n }\r\n else {\r\n to[key] = from[key];\r\n }\r\n }\r\n}\n\n/**\r\n * #2437 In Vue 3, functional components do not have a public instance proxy but\r\n * they exist in the internal parent chain. For code that relies on traversing\r\n * public $parent chains, skip functional ones and go to the parent instead.\r\n */\r\nconst getPublicInstance = (i) => i && (i.proxy ? i.proxy : getPublicInstance(i.parent));\r\nconst publicPropertiesMap = extend(Object.create(null), {\r\n $: i => i,\r\n $el: i => i.vnode.el,\r\n $data: i => i.data,\r\n $props: i => ((process.env.NODE_ENV !== 'production') ? shallowReadonly(i.props) : i.props),\r\n $attrs: i => ((process.env.NODE_ENV !== 'production') ? shallowReadonly(i.attrs) : i.attrs),\r\n $slots: i => ((process.env.NODE_ENV !== 'production') ? shallowReadonly(i.slots) : i.slots),\r\n $refs: i => ((process.env.NODE_ENV !== 'production') ? shallowReadonly(i.refs) : i.refs),\r\n $parent: i => getPublicInstance(i.parent),\r\n $root: i => i.root && i.root.proxy,\r\n $emit: i => i.emit,\r\n $options: i => (__VUE_OPTIONS_API__ ? resolveMergedOptions(i) : i.type),\r\n $forceUpdate: i => () => queueJob(i.update),\r\n $nextTick: i => nextTick.bind(i.proxy),\r\n $watch: i => (__VUE_OPTIONS_API__ ? instanceWatch.bind(i) : NOOP)\r\n});\r\nconst PublicInstanceProxyHandlers = {\r\n get({ _: instance }, key) {\r\n const { ctx, setupState, data, props, accessCache, type, appContext } = instance;\r\n // let @vue/reactivity know it should never observe Vue public instances.\r\n if (key === \"__v_skip\" /* SKIP */) {\r\n return true;\r\n }\r\n // for internal formatters to know that this is a Vue instance\r\n if ((process.env.NODE_ENV !== 'production') && key === '__isVue') {\r\n return true;\r\n }\r\n // data / props / ctx\r\n // This getter gets called for every property access on the render context\r\n // during render and is a major hotspot. The most expensive part of this\r\n // is the multiple hasOwn() calls. It's much faster to do a simple property\r\n // access on a plain object, so we use an accessCache object (with null\r\n // prototype) to memoize what access type a key corresponds to.\r\n let normalizedProps;\r\n if (key[0] !== '$') {\r\n const n = accessCache[key];\r\n if (n !== undefined) {\r\n switch (n) {\r\n case 0 /* SETUP */:\r\n return setupState[key];\r\n case 1 /* DATA */:\r\n return data[key];\r\n case 3 /* CONTEXT */:\r\n return ctx[key];\r\n case 2 /* PROPS */:\r\n return props[key];\r\n // default: just fallthrough\r\n }\r\n }\r\n else if (setupState !== EMPTY_OBJ && hasOwn(setupState, key)) {\r\n accessCache[key] = 0 /* SETUP */;\r\n return setupState[key];\r\n }\r\n else if (data !== EMPTY_OBJ && hasOwn(data, key)) {\r\n accessCache[key] = 1 /* DATA */;\r\n return data[key];\r\n }\r\n else if (\r\n // only cache other properties when instance has declared (thus stable)\r\n // props\r\n (normalizedProps = instance.propsOptions[0]) &&\r\n hasOwn(normalizedProps, key)) {\r\n accessCache[key] = 2 /* PROPS */;\r\n return props[key];\r\n }\r\n else if (ctx !== EMPTY_OBJ && hasOwn(ctx, key)) {\r\n accessCache[key] = 3 /* CONTEXT */;\r\n return ctx[key];\r\n }\r\n else if (!__VUE_OPTIONS_API__ || !isInBeforeCreate) {\r\n accessCache[key] = 4 /* OTHER */;\r\n }\r\n }\r\n const publicGetter = publicPropertiesMap[key];\r\n let cssModule, globalProperties;\r\n // public $xxx properties\r\n if (publicGetter) {\r\n if (key === '$attrs') {\r\n track(instance, \"get\" /* GET */, key);\r\n (process.env.NODE_ENV !== 'production') && markAttrsAccessed();\r\n }\r\n return publicGetter(instance);\r\n }\r\n else if (\r\n // css module (injected by vue-loader)\r\n (cssModule = type.__cssModules) &&\r\n (cssModule = cssModule[key])) {\r\n return cssModule;\r\n }\r\n else if (ctx !== EMPTY_OBJ && hasOwn(ctx, key)) {\r\n // user may set custom properties to `this` that start with `$`\r\n accessCache[key] = 3 /* CONTEXT */;\r\n return ctx[key];\r\n }\r\n else if (\r\n // global properties\r\n ((globalProperties = appContext.config.globalProperties),\r\n hasOwn(globalProperties, key))) {\r\n return globalProperties[key];\r\n }\r\n else if ((process.env.NODE_ENV !== 'production') &&\r\n currentRenderingInstance &&\r\n (!isString(key) ||\r\n // #1091 avoid internal isRef/isVNode checks on component instance leading\r\n // to infinite warning loop\r\n key.indexOf('__v') !== 0)) {\r\n if (data !== EMPTY_OBJ &&\r\n (key[0] === '$' || key[0] === '_') &&\r\n hasOwn(data, key)) {\r\n warn(`Property ${JSON.stringify(key)} must be accessed via $data because it starts with a reserved ` +\r\n `character (\"$\" or \"_\") and is not proxied on the render context.`);\r\n }\r\n else {\r\n warn(`Property ${JSON.stringify(key)} was accessed during render ` +\r\n `but is not defined on instance.`);\r\n }\r\n }\r\n },\r\n set({ _: instance }, key, value) {\r\n const { data, setupState, ctx } = instance;\r\n if (setupState !== EMPTY_OBJ && hasOwn(setupState, key)) {\r\n setupState[key] = value;\r\n }\r\n else if (data !== EMPTY_OBJ && hasOwn(data, key)) {\r\n data[key] = value;\r\n }\r\n else if (key in instance.props) {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Attempting to mutate prop \"${key}\". Props are readonly.`, instance);\r\n return false;\r\n }\r\n if (key[0] === '$' && key.slice(1) in instance) {\r\n (process.env.NODE_ENV !== 'production') &&\r\n warn(`Attempting to mutate public property \"${key}\". ` +\r\n `Properties starting with $ are reserved and readonly.`, instance);\r\n return false;\r\n }\r\n else {\r\n if ((process.env.NODE_ENV !== 'production') && key in instance.appContext.config.globalProperties) {\r\n Object.defineProperty(ctx, key, {\r\n enumerable: true,\r\n configurable: true,\r\n value\r\n });\r\n }\r\n else {\r\n ctx[key] = value;\r\n }\r\n }\r\n return true;\r\n },\r\n has({ _: { data, setupState, accessCache, ctx, appContext, propsOptions } }, key) {\r\n let normalizedProps;\r\n return (accessCache[key] !== undefined ||\r\n (data !== EMPTY_OBJ && hasOwn(data, key)) ||\r\n (setupState !== EMPTY_OBJ && hasOwn(setupState, key)) ||\r\n ((normalizedProps = propsOptions[0]) && hasOwn(normalizedProps, key)) ||\r\n hasOwn(ctx, key) ||\r\n hasOwn(publicPropertiesMap, key) ||\r\n hasOwn(appContext.config.globalProperties, key));\r\n }\r\n};\r\nif ((process.env.NODE_ENV !== 'production') && !false) {\r\n PublicInstanceProxyHandlers.ownKeys = (target) => {\r\n warn(`Avoid app logic that relies on enumerating keys on a component instance. ` +\r\n `The keys will be empty in production mode to avoid performance overhead.`);\r\n return Reflect.ownKeys(target);\r\n };\r\n}\r\nconst RuntimeCompiledPublicInstanceProxyHandlers = extend({}, PublicInstanceProxyHandlers, {\r\n get(target, key) {\r\n // fast path for unscopables when using `with` block\r\n if (key === Symbol.unscopables) {\r\n return;\r\n }\r\n return PublicInstanceProxyHandlers.get(target, key, target);\r\n },\r\n has(_, key) {\r\n const has = key[0] !== '_' && !isGloballyWhitelisted(key);\r\n if ((process.env.NODE_ENV !== 'production') && !has && PublicInstanceProxyHandlers.has(_, key)) {\r\n warn(`Property ${JSON.stringify(key)} should not start with _ which is a reserved prefix for Vue internals.`);\r\n }\r\n return has;\r\n }\r\n});\r\nlet currentInstance = null;\r\n// record effects created during a component's setup() so that they can be\r\n// stopped when the component unmounts\r\nfunction recordInstanceBoundEffect(effect, instance = currentInstance) {\r\n if (instance) {\r\n (instance.effects || (instance.effects = [])).push(effect);\r\n }\r\n}\r\nconst classifyRE = /(?:^|[-_])(\\w)/g;\r\nconst classify = (str) => str.replace(classifyRE, c => c.toUpperCase()).replace(/[-_]/g, '');\r\n/* istanbul ignore next */\r\nfunction formatComponentName(instance, Component, isRoot = false) {\r\n let name = isFunction(Component)\r\n ? Component.displayName || Component.name\r\n : Component.name;\r\n if (!name && Component.__file) {\r\n const match = Component.__file.match(/([^/\\\\]+)\\.\\w+$/);\r\n if (match) {\r\n name = match[1];\r\n }\r\n }\r\n if (!name && instance && instance.parent) {\r\n // try to infer the name based on reverse resolution\r\n const inferFromRegistry = (registry) => {\r\n for (const key in registry) {\r\n if (registry[key] === Component) {\r\n return key;\r\n }\r\n }\r\n };\r\n name =\r\n inferFromRegistry(instance.components ||\r\n instance.parent.type.components) || inferFromRegistry(instance.appContext.components);\r\n }\r\n return name ? classify(name) : isRoot ? `App` : `Anonymous`;\r\n}\r\nfunction isClassComponent(value) {\r\n return isFunction(value) && '__vccOpts' in value;\r\n}\n\nconst ssrContextKey = Symbol((process.env.NODE_ENV !== 'production') ? `ssrContext` : ``);\r\n\nfunction initCustomFormatter() {\r\n /* eslint-disable no-restricted-globals */\r\n if (!(process.env.NODE_ENV !== 'production') || typeof window === 'undefined') {\r\n return;\r\n }\r\n const vueStyle = { style: 'color:#3ba776' };\r\n const numberStyle = { style: 'color:#0b1bc9' };\r\n const stringStyle = { style: 'color:#b62e24' };\r\n const keywordStyle = { style: 'color:#9d288c' };\r\n // custom formatter for Chrome\r\n // https://www.mattzeunert.com/2016/02/19/custom-chrome-devtools-object-formatters.html\r\n const formatter = {\r\n header(obj) {\r\n // TODO also format ComponentPublicInstance & ctx.slots/attrs in setup\r\n if (!isObject(obj)) {\r\n return null;\r\n }\r\n if (obj.__isVue) {\r\n return ['div', vueStyle, `VueInstance`];\r\n }\r\n else if (isRef(obj)) {\r\n return [\r\n 'div',\r\n {},\r\n ['span', vueStyle, genRefFlag(obj)],\r\n '<',\r\n formatValue(obj.value),\r\n `>`\r\n ];\r\n }\r\n else if (isReactive(obj)) {\r\n return [\r\n 'div',\r\n {},\r\n ['span', vueStyle, 'Reactive'],\r\n '<',\r\n formatValue(obj),\r\n `>${isReadonly(obj) ? ` (readonly)` : ``}`\r\n ];\r\n }\r\n else if (isReadonly(obj)) {\r\n return [\r\n 'div',\r\n {},\r\n ['span', vueStyle, 'Readonly'],\r\n '<',\r\n formatValue(obj),\r\n '>'\r\n ];\r\n }\r\n return null;\r\n },\r\n hasBody(obj) {\r\n return obj && obj.__isVue;\r\n },\r\n body(obj) {\r\n if (obj && obj.__isVue) {\r\n return [\r\n 'div',\r\n {},\r\n ...formatInstance(obj.$)\r\n ];\r\n }\r\n }\r\n };\r\n function formatInstance(instance) {\r\n const blocks = [];\r\n if (instance.type.props && instance.props) {\r\n blocks.push(createInstanceBlock('props', toRaw(instance.props)));\r\n }\r\n if (instance.setupState !== EMPTY_OBJ) {\r\n blocks.push(createInstanceBlock('setup', instance.setupState));\r\n }\r\n if (instance.data !== EMPTY_OBJ) {\r\n blocks.push(createInstanceBlock('data', toRaw(instance.data)));\r\n }\r\n const computed = extractKeys(instance, 'computed');\r\n if (computed) {\r\n blocks.push(createInstanceBlock('computed', computed));\r\n }\r\n const injected = extractKeys(instance, 'inject');\r\n if (injected) {\r\n blocks.push(createInstanceBlock('injected', injected));\r\n }\r\n blocks.push([\r\n 'div',\r\n {},\r\n [\r\n 'span',\r\n {\r\n style: keywordStyle.style + ';opacity:0.66'\r\n },\r\n '$ (internal): '\r\n ],\r\n ['object', { object: instance }]\r\n ]);\r\n return blocks;\r\n }\r\n function createInstanceBlock(type, target) {\r\n target = extend({}, target);\r\n if (!Object.keys(target).length) {\r\n return ['span', {}];\r\n }\r\n return [\r\n 'div',\r\n { style: 'line-height:1.25em;margin-bottom:0.6em' },\r\n [\r\n 'div',\r\n {\r\n style: 'color:#476582'\r\n },\r\n type\r\n ],\r\n [\r\n 'div',\r\n {\r\n style: 'padding-left:1.25em'\r\n },\r\n ...Object.keys(target).map(key => {\r\n return [\r\n 'div',\r\n {},\r\n ['span', keywordStyle, key + ': '],\r\n formatValue(target[key], false)\r\n ];\r\n })\r\n ]\r\n ];\r\n }\r\n function formatValue(v, asRaw = true) {\r\n if (typeof v === 'number') {\r\n return ['span', numberStyle, v];\r\n }\r\n else if (typeof v === 'string') {\r\n return ['span', stringStyle, JSON.stringify(v)];\r\n }\r\n else if (typeof v === 'boolean') {\r\n return ['span', keywordStyle, v];\r\n }\r\n else if (isObject(v)) {\r\n return ['object', { object: asRaw ? toRaw(v) : v }];\r\n }\r\n else {\r\n return ['span', stringStyle, String(v)];\r\n }\r\n }\r\n function extractKeys(instance, type) {\r\n const Comp = instance.type;\r\n if (isFunction(Comp)) {\r\n return;\r\n }\r\n const extracted = {};\r\n for (const key in instance.ctx) {\r\n if (isKeyOfType(Comp, key, type)) {\r\n extracted[key] = instance.ctx[key];\r\n }\r\n }\r\n return extracted;\r\n }\r\n function isKeyOfType(Comp, key, type) {\r\n const opts = Comp[type];\r\n if ((isArray(opts) && opts.includes(key)) ||\r\n (isObject(opts) && key in opts)) {\r\n return true;\r\n }\r\n if (Comp.extends && isKeyOfType(Comp.extends, key, type)) {\r\n return true;\r\n }\r\n if (Comp.mixins && Comp.mixins.some(m => isKeyOfType(m, key, type))) {\r\n return true;\r\n }\r\n }\r\n function genRefFlag(v) {\r\n if (v._shallow) {\r\n return `ShallowRef`;\r\n }\r\n if (v.effect) {\r\n return `ComputedRef`;\r\n }\r\n return `Ref`;\r\n }\r\n if (window.devtoolsFormatters) {\r\n window.devtoolsFormatters.push(formatter);\r\n }\r\n else {\r\n window.devtoolsFormatters = [formatter];\r\n }\r\n}\n\nconst svgNS = 'http://www.w3.org/2000/svg';\r\nconst doc = (typeof document !== 'undefined' ? document : null);\r\nlet tempContainer;\r\nlet tempSVGContainer;\r\nconst nodeOps = {\r\n insert: (child, parent, anchor) => {\r\n parent.insertBefore(child, anchor || null);\r\n },\r\n remove: child => {\r\n const parent = child.parentNode;\r\n if (parent) {\r\n parent.removeChild(child);\r\n }\r\n },\r\n createElement: (tag, isSVG, is) => isSVG\r\n ? doc.createElementNS(svgNS, tag)\r\n : doc.createElement(tag, is ? { is } : undefined),\r\n createText: text => doc.createTextNode(text),\r\n createComment: text => doc.createComment(text),\r\n setText: (node, text) => {\r\n node.nodeValue = text;\r\n },\r\n setElementText: (el, text) => {\r\n el.textContent = text;\r\n },\r\n parentNode: node => node.parentNode,\r\n nextSibling: node => node.nextSibling,\r\n querySelector: selector => doc.querySelector(selector),\r\n setScopeId(el, id) {\r\n el.setAttribute(id, '');\r\n },\r\n cloneNode(el) {\r\n return el.cloneNode(true);\r\n },\r\n // __UNSAFE__\r\n // Reason: innerHTML.\r\n // Static content here can only come from compiled templates.\r\n // As long as the user only uses trusted templates, this is safe.\r\n insertStaticContent(content, parent, anchor, isSVG) {\r\n const temp = isSVG\r\n ? tempSVGContainer ||\r\n (tempSVGContainer = doc.createElementNS(svgNS, 'svg'))\r\n : tempContainer || (tempContainer = doc.createElement('div'));\r\n temp.innerHTML = content;\r\n const first = temp.firstChild;\r\n let node = first;\r\n let last = node;\r\n while (node) {\r\n last = node;\r\n nodeOps.insert(node, parent, anchor);\r\n node = temp.firstChild;\r\n }\r\n return [first, last];\r\n }\r\n};\n\n// compiler should normalize class + :class bindings on the same element\r\n// into a single binding ['staticClass', dynamic]\r\nfunction patchClass(el, value, isSVG) {\r\n if (value == null) {\r\n value = '';\r\n }\r\n if (isSVG) {\r\n el.setAttribute('class', value);\r\n }\r\n else {\r\n // directly setting className should be faster than setAttribute in theory\r\n // if this is an element during a transition, take the temporary transition\r\n // classes into account.\r\n const transitionClasses = el._vtc;\r\n if (transitionClasses) {\r\n value = (value\r\n ? [value, ...transitionClasses]\r\n : [...transitionClasses]).join(' ');\r\n }\r\n el.className = value;\r\n }\r\n}\n\nfunction patchStyle(el, prev, next) {\r\n const style = el.style;\r\n if (!next) {\r\n el.removeAttribute('style');\r\n }\r\n else if (isString(next)) {\r\n if (prev !== next) {\r\n style.cssText = next;\r\n }\r\n }\r\n else {\r\n for (const key in next) {\r\n setStyle(style, key, next[key]);\r\n }\r\n if (prev && !isString(prev)) {\r\n for (const key in prev) {\r\n if (next[key] == null) {\r\n setStyle(style, key, '');\r\n }\r\n }\r\n }\r\n }\r\n}\r\nconst importantRE = /\\s*!important$/;\r\nfunction setStyle(style, name, val) {\r\n if (isArray(val)) {\r\n val.forEach(v => setStyle(style, name, v));\r\n }\r\n else {\r\n if (name.startsWith('--')) {\r\n // custom property definition\r\n style.setProperty(name, val);\r\n }\r\n else {\r\n const prefixed = autoPrefix(style, name);\r\n if (importantRE.test(val)) {\r\n // !important\r\n style.setProperty(hyphenate(prefixed), val.replace(importantRE, ''), 'important');\r\n }\r\n else {\r\n style[prefixed] = val;\r\n }\r\n }\r\n }\r\n}\r\nconst prefixes = ['Webkit', 'Moz', 'ms'];\r\nconst prefixCache = {};\r\nfunction autoPrefix(style, rawName) {\r\n const cached = prefixCache[rawName];\r\n if (cached) {\r\n return cached;\r\n }\r\n let name = camelize(rawName);\r\n if (name !== 'filter' && name in style) {\r\n return (prefixCache[rawName] = name);\r\n }\r\n name = capitalize(name);\r\n for (let i = 0; i < prefixes.length; i++) {\r\n const prefixed = prefixes[i] + name;\r\n if (prefixed in style) {\r\n return (prefixCache[rawName] = prefixed);\r\n }\r\n }\r\n return rawName;\r\n}\n\nconst xlinkNS = 'http://www.w3.org/1999/xlink';\r\nfunction patchAttr(el, key, value, isSVG) {\r\n if (isSVG && key.startsWith('xlink:')) {\r\n if (value == null) {\r\n el.removeAttributeNS(xlinkNS, key.slice(6, key.length));\r\n }\r\n else {\r\n el.setAttributeNS(xlinkNS, key, value);\r\n }\r\n }\r\n else {\r\n // note we are only checking boolean attributes that don't have a\r\n // corresponding dom prop of the same name here.\r\n const isBoolean = isSpecialBooleanAttr(key);\r\n if (value == null || (isBoolean && value === false)) {\r\n el.removeAttribute(key);\r\n }\r\n else {\r\n el.setAttribute(key, isBoolean ? '' : value);\r\n }\r\n }\r\n}\n\n// __UNSAFE__\r\n// functions. The user is responsible for using them with only trusted content.\r\nfunction patchDOMProp(el, key, value, \r\n// the following args are passed only due to potential innerHTML/textContent\r\n// overriding existing VNodes, in which case the old tree must be properly\r\n// unmounted.\r\nprevChildren, parentComponent, parentSuspense, unmountChildren) {\r\n if (key === 'innerHTML' || key === 'textContent') {\r\n if (prevChildren) {\r\n unmountChildren(prevChildren, parentComponent, parentSuspense);\r\n }\r\n el[key] = value == null ? '' : value;\r\n return;\r\n }\r\n if (key === 'value' && el.tagName !== 'PROGRESS') {\r\n // store value as _value as well since\r\n // non-string values will be stringified.\r\n el._value = value;\r\n const newValue = value == null ? '' : value;\r\n if (el.value !== newValue) {\r\n el.value = newValue;\r\n }\r\n return;\r\n }\r\n if (value === '' || value == null) {\r\n const type = typeof el[key];\r\n if (value === '' && type === 'boolean') {\r\n // e.g.